Merge branch 'master' of https://golib.gaore.com/GaoreGo/gaore-common-sdk-go
This commit is contained in:
commit
451be79b39
@ -54,3 +54,10 @@ func (c *Client) Auth(req *AuthReq) (resp *AuthResp, err error) {
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err = c.DoAction(req, resp)
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err = c.DoAction(req, resp)
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return
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return
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}
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}
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// ClearPaySwitchCache 清切支付名单判定缓存(内网无签名接口,按 user_name + game_id 即时清 asdk 判定缓存)
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func (c *Client) ClearPaySwitchCache(req *ClearPaySwitchCacheReq) (resp *ClearPaySwitchCacheResp, err error) {
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resp = CreateClearPaySwitchCacheResp()
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err = c.DoAction(req, resp)
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return
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}
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42
services/asdk/pay_switch.go
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42
services/asdk/pay_switch.go
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@ -0,0 +1,42 @@
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package asdk
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import (
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"strconv"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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// ClearPaySwitchCacheReq
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// 清切支付名单判定缓存请求(内网无签名接口,按 user_name + game_id 即时清 asdk 判定缓存)
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type ClearPaySwitchCacheReq struct {
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*requests.RpcRequest
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}
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type ClearPaySwitchCacheResp struct {
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*responses.BaseResponse
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Code int `json:"code"`
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Msg string `json:"msg"`
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Data struct{} `json:"data"`
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TraceId string `json:"trace_id"`
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}
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// CreateClearPaySwitchCacheReq 构造清缓存请求(user_name + game_id)
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func CreateClearPaySwitchCacheReq(userName string, gameId int64) *ClearPaySwitchCacheReq {
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req := &ClearPaySwitchCacheReq{
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RpcRequest: &requests.RpcRequest{},
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}
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req.InitWithApiInfo(HOST, VERSION, "/api/vip/clear_pay_switch_cache")
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req.Method = requests.POST
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req.FormParams = map[string]string{
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"user_name": userName,
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"game_id": strconv.FormatInt(gameId, 10),
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}
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return req
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}
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func CreateClearPaySwitchCacheResp() *ClearPaySwitchCacheResp {
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return &ClearPaySwitchCacheResp{
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BaseResponse: &responses.BaseResponse{},
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}
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}
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@ -14,7 +14,7 @@ import (
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// 说明:切片为空表示不限定该条件;标量字符串为空时不参与筛选
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// 说明:切片为空表示不限定该条件;标量字符串为空时不参与筛选
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type GetUserLoginLogParam struct {
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type GetUserLoginLogParam struct {
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Uid string `json:"uid"`
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Uid string `json:"uid"`
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EventTime string `json:"event_time"` // 形如 "2026-06"
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EventTime []string `json:"event_time"` // 区间 [开始, 结束]
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GameSign string `json:"game_sign"`
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GameSign string `json:"game_sign"`
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ServerGroupId []string `json:"server_group_id"`
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ServerGroupId []string `json:"server_group_id"`
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GameId string `json:"game_id"`
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GameId string `json:"game_id"`
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@ -31,7 +31,7 @@ type GetUserLoginLogParam struct {
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type GetUserLoginLogRequest struct {
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type GetUserLoginLogRequest struct {
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*requests.JsonRequest
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*requests.JsonRequest
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Uid string `position:"Json" field:"uid"`
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Uid string `position:"Json" field:"uid"`
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EventTime string `position:"Json" field:"event_time"`
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EventTime []string `position:"Json" field:"event_time"`
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GameSign string `position:"Json" field:"game_sign"`
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GameSign string `position:"Json" field:"game_sign"`
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ServerGroupId []string `position:"Json" field:"server_group_id"`
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ServerGroupId []string `position:"Json" field:"server_group_id"`
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GameId string `position:"Json" field:"game_id"`
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GameId string `position:"Json" field:"game_id"`
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@ -50,7 +50,7 @@ type GetUserLoginLogRequest struct {
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// - 标量字符串用 omitempty:空串时不出现在 JSON 中,避免被 DMS 当成真实筛选条件。
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// - 标量字符串用 omitempty:空串时不出现在 JSON 中,避免被 DMS 当成真实筛选条件。
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type getUserLoginLogBody struct {
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type getUserLoginLogBody struct {
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Uid string `json:"uid,omitempty"`
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Uid string `json:"uid,omitempty"`
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EventTime string `json:"event_time,omitempty"`
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EventTime []string `json:"event_time"`
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GameSign string `json:"game_sign,omitempty"`
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GameSign string `json:"game_sign,omitempty"`
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ServerGroupId []string `json:"server_group_id"`
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ServerGroupId []string `json:"server_group_id"`
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GameId string `json:"game_id,omitempty"`
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GameId string `json:"game_id,omitempty"`
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@ -67,7 +67,7 @@ type getUserLoginLogBody struct {
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func (request *GetUserLoginLogRequest) GetBodyReader() io.Reader {
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func (request *GetUserLoginLogRequest) GetBodyReader() io.Reader {
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body := getUserLoginLogBody{
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body := getUserLoginLogBody{
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Uid: request.Uid,
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Uid: request.Uid,
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EventTime: request.EventTime,
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EventTime: emptyStrSlice(request.EventTime),
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GameSign: request.GameSign,
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GameSign: request.GameSign,
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ServerGroupId: emptyStrSlice(request.ServerGroupId),
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ServerGroupId: emptyStrSlice(request.ServerGroupId),
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GameId: request.GameId,
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GameId: request.GameId,
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@ -205,3 +205,10 @@ func (c *Client) GetRole(req *GetRoleReq) (response *GetRoleResp, err error) {
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err = c.DoAction(req, response)
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err = c.DoAction(req, response)
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return
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return
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}
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}
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// GetPaySwitchUser 微信小游戏切支付名单中转查询(按 user_name + game_id 读 db_center 名单,返回 status + risk_level)
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func (c *Client) GetPaySwitchUser(req *GetPaySwitchUserReq) (resp *GetPaySwitchUserResp, err error) {
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resp = CreateGetPaySwitchUserResp()
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err = c.DoAction(req, resp)
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return
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}
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45
services/game/pay_switch.go
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45
services/game/pay_switch.go
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@ -0,0 +1,45 @@
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package game
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import (
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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// GetPaySwitchUserReq
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// 微信小游戏切支付名单中转查询请求(按 user_name + game_id 读 db_center.wd_pay_switch_user)
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type GetPaySwitchUserReq struct {
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*requests.RpcRequest
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UserName string `position:"Body" field:"user_name"` // 账号
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GameId int64 `position:"Body" field:"game_id"` // 子游戏ID
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}
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// GetPaySwitchUserRespData 中转返回的名单状态
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type GetPaySwitchUserRespData struct {
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Status int64 `json:"status"` // 切支付开关 1开启 0关闭
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RiskLevel int64 `json:"risk_level"` // 风险档位 1高 2中 3低;0未设置/关闭
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}
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type GetPaySwitchUserResp struct {
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*responses.BaseResponse
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Code int `json:"code"`
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Msg string `json:"msg"`
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Data GetPaySwitchUserRespData `json:"data"`
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}
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func CreateGetPaySwitchUserReq(userName string, gameId int64) *GetPaySwitchUserReq {
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req := &GetPaySwitchUserReq{
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RpcRequest: &requests.RpcRequest{},
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}
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req.UserName = userName
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req.GameId = gameId
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req.InitWithApiInfo(HOST, VERSION, "/api/pay/switchUser")
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req.Method = requests.POST
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return req
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}
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func CreateGetPaySwitchUserResp() *GetPaySwitchUserResp {
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resp := &GetPaySwitchUserResp{
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BaseResponse: &responses.BaseResponse{},
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}
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return resp
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}
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