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新增封禁接口

This commit is contained in:
huangqz 2025-09-05 19:20:27 +08:00
parent 7d0deb756a
commit 5d0ba49e7e
3 changed files with 164 additions and 0 deletions

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package userlive
import (
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
)
const (
VERSION = "2020-11-16"
)
var HOST = requests.Host{
Default: "userlive",
}
type Client struct {
sdk.Client
}
func NewClient() (client *Client, err error) {
client = new(Client)
err = client.Init()
return
}
// CreateBanReq 封禁
func (c *Client) CreateBanReq(req *BanReq) (resp *BanResp, err error) {
resp = CreateBanResp()
err = c.DoAction(req, resp)
if err != nil {
return
}
return
}

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package userlive
import (
"fmt"
"testing"
"time"
)
// 获取用户累计付费
func TestBan(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateBanReq(BanReqParam{
ActionTime: time.Now().Unix(),
EventType: 0,
Ip: "127.0.0.1",
GameId: 8654,
UserName: "aq36604627",
Uid: 632308087,
ServerId: 123,
RoleId: "123",
BundleId: "asdfas",
GameName: "fasdf",
GameVersion: "fasdf",
SdkVersion: "fasdf",
Os: "fasd",
OsVersion: "faf",
InApp: "fasdf",
Ua: "fasdfas",
NetworkType: "fasdfa",
IsVirtual: "-1",
Cpu: "cpu",
DeviceModel: "dfasdf",
Baseband: "fasdfa",
Resolution: "fasdfa",
Battery: "fasdf",
LongId: "fasdf",
OriginImei: "fasdf",
Imei: "fasdf",
OriginOaid: "fasdf",
Oaid: "fasdf",
AndroidId: "fasdf",
Idfa: "fsdf",
Idfv: "fasdf",
DeviceId: "fasdf",
})
resp, err := client.CreateBanReq(req)
if err != nil {
panic(err)
}
fmt.Println(resp.Code, resp.Msg, resp.Data)
}

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package userlive
import (
"encoding/json"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
)
type BanReq struct {
*requests.JsonRequest
}
type BanResp struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
Ban bool `json:"ban"` // 是否要禁止
BanRuleId int64 `json:"ban_rule_id"` // 命中的封禁规则id
} `json:"data"`
}
type BanReqParam struct {
ActionTime int64 `json:"action_time" form:"action_time"` // 上报时间
EventType int64 `json:"event_type" form:"event_type"` // 上报类型
Ip string `json:"ip" form:"ip"` // ip
GameId int64 `json:"game_id" form:"game_id"` // 游戏id
UserName string `json:"user_name" form:"user_name"` // 用户名
Uid int64 `json:"uid" form:"uid"` // 用户id
ServerId int64 `json:"server_id" form:"server_id"` // 区服id
RoleId string `json:"role_id" form:"role_id"` // 角色id
BundleId string `json:"bundle_id" form:"bundle_id"` // ios 包名
GameName string `json:"game_name" from:"game_name"` // 应用名
GameVersion string `json:"game_version" from:"game_version"` // 游戏版本
SdkVersion string `json:"sdk_version" from:"sdk_version"` // sdk版本
Os string `json:"os" from:"os"` // 系统
OsVersion string `json:"os_version" from:"os_version"` // 系统版本
InApp string `json:"in_app" from:"in_app"` // 壳包系统,壳包传 如ios、android
Ua string `json:"ua" from:"ua"` // ua
NetworkType string `json:"network_type" from:"network_type"` // 网络类型
IsVirtual string `json:"is_virtual" from:"is_virtual"` // 是否是模拟器字符串01空字符串表示未知
Cpu string `json:"cpu" from:"cpu"` // cpu型号
DeviceModel string `json:"device_model" from:"device_model"` // 设备型号
Baseband string `json:"baseband" from:"baseband"` // 基带信息
Resolution string `json:"resolution" from:"resolution"` // 分辨率
Battery string `json:"battery" from:"battery"` // 电量
LongId string `json:"long_id" form:"long_id"` // 逻辑设备号
OriginImei string `json:"origin_imei" form:"origin_imei"` // imei原值
Imei string `json:"imei" form:"imei"` // 老sdk采集的imei
OriginOaid string `json:"origin_oaid" form:"origin_oaid"` // oaid原值
Oaid string `json:"oaid" form:"oaid"` // 老sdk采集的oaid
AndroidId string `json:"android_id" form:"android_id"` // 安卓id
Idfa string `json:"idfa" form:"idfa"` // idfa
Idfv string `json:"idfv" form:"idfv"` // idfv
DeviceId string `json:"device_id" form:"device_id"` // device_id
}
func CreateBanReq(data BanReqParam) *BanReq {
req := &BanReq{
&requests.JsonRequest{},
}
req.InitWithApiInfo(HOST, VERSION, "/api/user_ban/ban")
req.Method = requests.POST
marshal, _ := json.Marshal(data)
_ = json.Unmarshal(marshal, &req.JsonParams)
return req
}
// CreateBanResp 创建同步开服数据响应
func CreateBanResp() *BanResp {
return &BanResp{
BaseResponse: &responses.BaseResponse{},
}
}