新增game getGameClientInfo接口
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32e21d0594
commit
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@ -138,3 +138,12 @@ func (c *Client) GetLabelListByCate(req *GetLabelListByCateRep) (response *GetLa
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err = c.DoAction(req, response)
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return
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}
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// GetGameClientInfo
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// 获取游戏版本信息
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func (c *Client) GetGameClientInfo(gameId, status int64) (response *ClientInfoResp, err error) {
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clientInfoReq := CreateClientInfoReq(status, gameId)
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response = CreateClientInfoResp()
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err = c.DoAction(clientInfoReq, response)
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return
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}
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@ -241,3 +241,17 @@ func TestGetLoginBg(t *testing.T) {
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}
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t.Log(getLoginBgResp)
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}
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func TestGetGameClientInfo(t *testing.T) {
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client, err := NewClient()
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if err != nil {
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t.Log(err)
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return
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}
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resp, err := client.GetGameClientInfo(8961, 4)
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if err != nil {
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t.Log(err)
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return
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}
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_ = resp
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}
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45
services/game/game_client.go
Normal file
45
services/game/game_client.go
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@ -0,0 +1,45 @@
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package game
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import (
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"fmt"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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type ClientInfoReq struct {
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*requests.RpcRequest
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}
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type ClientInfoResp struct {
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*responses.BaseResponse
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Code int `json:"code"`
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Msg string `json:"msg"`
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Data []ClientInfoDataItem `json:"data"`
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}
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type ClientInfoDataItem struct {
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Id int `json:"id"`
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GameName string `json:"game_name"`
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Status int `json:"status"`
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Version string `json:"version"`
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GameId int `json:"game_id"`
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RequestDomain string `json:"request_domain"`
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SpareRequestDomain string `json:"spare_request_domain"`
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OtherRequestDomain string `json:"other_request_domain"`
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}
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func CreateClientInfoReq(status, gameId int64) *ClientInfoReq {
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req := &ClientInfoReq{
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&requests.RpcRequest{},
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}
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req.InitWithApiInfo(HOST, VERSION, fmt.Sprintf("/api/game/getGameClientInfo?game_id=%d&status=%d", gameId, status))
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req.Method = requests.GET
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return req
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}
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func CreateClientInfoResp() *ClientInfoResp {
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return &ClientInfoResp{
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BaseResponse: &responses.BaseResponse{},
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}
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}
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