更新 game 按版本获取配置接口
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66ee953f5f
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9aa5924b97
@ -26,11 +26,11 @@ func TestGetGameInfo(t *testing.T) {
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if err != nil {
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panic(err)
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}
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resp, err := client.GetGameInfo(CreateGetGameInfoByIdReq(8362, 1))
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resp, err := client.GetGameInfo(CreateGetGameInfoByIdReq(797, 1))
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if err != nil {
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panic(err)
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}
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fmt.Println(resp.Code, resp.Msg, resp.Data)
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fmt.Println(resp.Code, resp.Msg, resp.Data.GameHomeShortImage)
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}
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func TestChannelInfo(t *testing.T) {
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@ -179,3 +179,18 @@ func TestGetGameRealAuthInfo(t *testing.T) {
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}
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t.Log(isBlockOutIos)
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}
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func TestGetGameVersion(t *testing.T) {
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client, err := NewClient()
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if err != nil {
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t.Error(err)
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return
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}
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req := CreateGetGameVersionReq(8071, "1.0.6")
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resp, err := client.GetGameVersion(req)
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if err != nil {
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t.Error(err)
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return
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}
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t.Log(resp)
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}
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@ -287,6 +287,9 @@ type GameVersion struct {
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ExtData map[string]any `json:"ext_data"`
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VersionStatus int `json:"version_status"`
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VersionTime int `json:"version_time"`
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RequestDomain string `json:"request_domain"`
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SpareRequestDomain string `json:"spare_request_domain"`
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OtherRequestDomain string `json:"other_request_domain"`
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}
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type GetGameVersionReq struct {
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