Merge branch 'develop/xuyang/game_server_count'
This commit is contained in:
commit
ac55968c24
@ -65,6 +65,7 @@ func (baseResponse *BaseResponse) parseFromHttpResponse(httpResponse *http.Respo
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if err != nil {
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if err != nil {
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return
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return
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}
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}
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fmt.Println(string(body))
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baseResponse.httpStatus = httpResponse.StatusCode
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baseResponse.httpStatus = httpResponse.StatusCode
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baseResponse.httpHeaders = httpResponse.Header
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baseResponse.httpHeaders = httpResponse.Header
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baseResponse.httpContentBytes = body
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baseResponse.httpContentBytes = body
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@ -123,11 +123,10 @@ func TestGetGameServerCountData(t *testing.T) {
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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req := CreateGetGameServerCountData(GetGameServerCountDataParam{
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req := CreateGetGameServerCountDataReq(&GetGameServerCountDataReq{
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GameSign: "cs140",
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GameIds: []int64{3706},
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ServerSign: 8678,
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ServerId: 203902,
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ServerId: 1944,
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RoleDates: []string{"2023-10-09", "2024-02-06"},
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RoleDates: "2025-10-15",
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})
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})
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resp, err := client.GetGameServerCountData(req)
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resp, err := client.GetGameServerCountData(req)
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if err != nil {
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if err != nil {
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@ -2,7 +2,6 @@ package stat
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import (
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import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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)
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@ -19,7 +18,10 @@ type SyncGameServerListResp struct {
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}
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}
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type GetGameServerCountDataReq struct {
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type GetGameServerCountDataReq struct {
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*requests.RpcRequest
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*requests.JsonRequest
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GameIds []int64 `position:"Json" field:"game_ids" json:"game_ids"`
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ServerId int64 `position:"Json" field:"server_id" json:"server_id"`
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RoleDates []string `position:"Json" field:"role_dates" json:"role_dates"`
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}
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}
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type GetGameServerCountDataResp struct {
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type GetGameServerCountDataResp struct {
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@ -30,20 +32,12 @@ type GetGameServerCountDataResp struct {
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}
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}
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type GetGameServerCountData struct {
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type GetGameServerCountData struct {
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GameSign string `json:"game_sign"`
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ServerID int64 `json:"server_id"`
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ServerId int64 `json:"server_id"`
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RoleNum int64 `json:"role_num"`
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RoleNum int64 `json:"role_num"`
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TotalPayAmount float64 `json:"total_pay_amount"`
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TotalPayAmount float64 `json:"total_pay_amount"`
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TotalPayRoleNum int64 `json:"total_pay_role_num"`
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TotalPayRoleNum int64 `json:"total_pay_role_num"`
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}
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}
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type GetGameServerCountDataParam struct {
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GameSign string `json:"game_sign"`
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ServerSign int64 `json:"server_sign"`
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ServerId int64 `json:"server_id"`
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RoleDates string `json:"role_dates"`
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}
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// CreateSyncGameServerListReq 创建同步开服数据请求
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// CreateSyncGameServerListReq 创建同步开服数据请求
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// opt: 更新 insertOrUpdate, 删除 del
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// opt: 更新 insertOrUpdate, 删除 del
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//
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//
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@ -88,19 +82,12 @@ func CreateSyncGameServerListResp() *SyncGameServerListResp {
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}
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}
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}
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}
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func CreateGetGameServerCountData(param GetGameServerCountDataParam) *GetGameServerCountDataReq {
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func CreateGetGameServerCountDataReq(req *GetGameServerCountDataReq) *GetGameServerCountDataReq {
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req := &GetGameServerCountDataReq{
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if req.JsonRequest == nil {
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&requests.RpcRequest{},
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req.JsonRequest = &requests.JsonRequest{}
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}
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}
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req.InitWithApiInfo(HOST, VERSION, "/game/getGameServerCountData")
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req.InitWithApiInfo(HOST, VERSION, "/game/getGameServerCountData")
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req.Method = requests.POST
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req.Method = requests.POST
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req.FormParams = make(map[string]string)
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req.FormParams["role_dates"] = param.RoleDates
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req.FormParams["server_id"] = fmt.Sprintf("%v", param.ServerId)
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req.FormParams["server_sign"] = fmt.Sprintf("%v", param.ServerSign)
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req.FormParams["game_sign"] = param.GameSign
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return req
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return req
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}
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}
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