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No commits in common. "c53870b08a26967f2e85a8f37f19e1443b20711f" and "0fbd6d25b9eee647cd904ceee700627389be7ad7" have entirely different histories.
c53870b08a
...
0fbd6d25b9
@ -123,16 +123,14 @@ func TestGetGameServerCountData(t *testing.T) {
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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req := CreateGetGameServerCountData(GetGameServerCountDataParam{
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req := CreateGetGameServerCountData(
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GameSign: "cs140",
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"2024-07-30,2024-07-23",
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ServerSign: 8678,
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"1111,1234",
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ServerId: 1944,
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)
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RoleDates: "2025-10-15",
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})
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resp, err := client.GetGameServerCountData(req)
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resp, err := client.GetGameServerCountData(req)
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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fmt.Printf("%+v", resp.Data)
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fmt.Println(resp.Code, resp.Msg, resp.Data)
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}
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}
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@ -2,7 +2,6 @@ package stat
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import (
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import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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)
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@ -24,9 +23,9 @@ type GetGameServerCountDataReq struct {
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type GetGameServerCountDataResp struct {
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type GetGameServerCountDataResp struct {
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*responses.BaseResponse
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*responses.BaseResponse
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Code int `json:"code"`
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Code int `json:"code"`
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Msg string `json:"msg"`
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Msg string `json:"msg"`
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Data GetGameServerCountData `json:"data"`
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Data []GetGameServerCountData `json:"data"`
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}
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}
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type GetGameServerCountData struct {
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type GetGameServerCountData struct {
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@ -37,13 +36,6 @@ type GetGameServerCountData struct {
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TotalPayRoleNum int64 `json:"total_pay_role_num"`
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TotalPayRoleNum int64 `json:"total_pay_role_num"`
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}
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}
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type GetGameServerCountDataParam struct {
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GameSign string `json:"game_sign"`
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ServerSign int64 `json:"server_sign"`
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ServerId int64 `json:"server_id"`
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RoleDates string `json:"role_dates"`
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}
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// CreateSyncGameServerListReq 创建同步开服数据请求
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// CreateSyncGameServerListReq 创建同步开服数据请求
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// opt: 更新 insertOrUpdate, 删除 del
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// opt: 更新 insertOrUpdate, 删除 del
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//
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//
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@ -88,7 +80,7 @@ func CreateSyncGameServerListResp() *SyncGameServerListResp {
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}
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}
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}
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}
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func CreateGetGameServerCountData(param GetGameServerCountDataParam) *GetGameServerCountDataReq {
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func CreateGetGameServerCountData(roleDates string, serverIds string) *GetGameServerCountDataReq {
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req := &GetGameServerCountDataReq{
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req := &GetGameServerCountDataReq{
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&requests.RpcRequest{},
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&requests.RpcRequest{},
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}
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}
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@ -96,10 +88,8 @@ func CreateGetGameServerCountData(param GetGameServerCountDataParam) *GetGameSer
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req.InitWithApiInfo(HOST, VERSION, "/game/getGameServerCountData")
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req.InitWithApiInfo(HOST, VERSION, "/game/getGameServerCountData")
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req.Method = requests.POST
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req.Method = requests.POST
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req.FormParams = make(map[string]string)
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req.FormParams = make(map[string]string)
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req.FormParams["role_dates"] = param.RoleDates
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req.FormParams["role_dates"] = roleDates
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req.FormParams["server_id"] = fmt.Sprintf("%v", param.ServerId)
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req.FormParams["server_ids"] = serverIds
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req.FormParams["server_sign"] = fmt.Sprintf("%v", param.ServerSign)
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req.FormParams["game_sign"] = param.GameSign
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return req
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return req
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}
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}
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