package stat import ( "crypto/md5" "encoding/hex" "fmt" "golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests" "golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses" "time" ) type SetUserNewGameAuthReq struct { *requests.RpcRequest } type SetUserNewGameAuthResp struct { *responses.BaseResponse Code int `json:"code"` Msg string `json:"msg"` Data Data `json:"data"` } type Data struct { Result string `json:"result"` } const key = "gr_new_game" // CreateSetUserNewGameAuthReq 设置用户新游戏授权 func CreateSetUserNewGameAuthReq(data map[string]string) *SetUserNewGameAuthReq { req := &SetUserNewGameAuthReq{ &requests.RpcRequest{}, } ts := time.Now().Unix() hash := md5.New() hash.Write([]byte(fmt.Sprintf("%v%v", ts, key))) hashBytes := hash.Sum(nil) token := hex.EncodeToString(hashBytes) req.InitWithApiInfo(HOST, VERSION, "/user/setUserNewGameAuth") req.Method = requests.POST req.FormParams = data if req.FormParams == nil { req.FormParams = make(map[string]string) } req.FormParams["sign"] = token req.FormParams["time"] = fmt.Sprintf("%v", ts) return req } // CreateSetUserNewGameAuthResp 创建设置用户新游戏授权响应 func CreateSetUserNewGameAuthResp() *SetUserNewGameAuthResp { return &SetUserNewGameAuthResp{ BaseResponse: &responses.BaseResponse{}, } }