package game import ( "fmt" "golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests" "golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses" ) type GetGameOsInfoReq struct { *requests.RpcRequest } type GetGameOsInfoResp struct { *responses.BaseResponse Code int `json:"code"` Msg string `json:"msg"` Data Data `json:"data"` } type Data struct { OsRelList2 []OsRelList2 `json:"os_rel_list2"` OsList map[string]OsList `json:"os_list"` } type OsRelList2 struct { TwPlatID int `json:"tw_plat_id"` TwOs int `json:"tw_os"` Os int `json:"os"` OsTwo int `json:"os_two"` } type OsList struct { Name string `json:"name"` OsTwo map[string]interface{} } func CreateGetGameOsInfoReq() *GetGameOsInfoReq { req := &GetGameOsInfoReq{ RpcRequest: &requests.RpcRequest{}, } req.InitWithApiInfo(HOST, VERSION, "/api/game/getGameOsInfo") req.Method = requests.POST return req } func CreateGetGameOsInfoResp() *GetGameOsInfoResp { return &GetGameOsInfoResp{ BaseResponse: &responses.BaseResponse{}, } } type GetGameInfoReq struct { *requests.RpcRequest } type GetGameInfoResp struct { *responses.BaseResponse Code int `json:"code"` Msg string `json:"msg"` Data GameInfoData `json:"data"` } type GetGameInfoReqData struct { GameId int NoCache int } type GameInfoData struct { AcceptRelatedGame int `json:"accept_related_game"` ActCodeState int `json:"act_code_state"` AgentSign string `json:"agent_sign"` AppId string `json:"app_id"` AppName string `json:"app_name"` Autologin int `json:"autologin"` BName string `json:"b_name"` BackResult int `json:"back_result"` BusinessPurpose int `json:"business_purpose"` ChannelShow int `json:"channel_show"` ClientType int `json:"client_type"` Company string `json:"company"` CreatedAt string `json:"created_at"` CreatedRealname string `json:"created_realname"` CreatedUsername string `json:"created_username"` DisableBack int `json:"disable_back"` DisablePay int `json:"disable_pay"` DisableRegister int `json:"disable_register"` DisableRelatedBack int `json:"disable_related_back"` DisableUnrelatedLogin int `json:"disable_unrelated_login"` Discount int `json:"discount"` Divide int `json:"divide"` DownloadDomain string `json:"download_domain"` DownloadId int `json:"download_id"` ExchangeRate int `json:"exchange_rate"` ExtData string `json:"ext_data"` Fcmathod int `json:"fcmathod"` FirstLetter string `json:"first_letter"` FlashAuthId string `json:"flash_auth_id"` FlashAuthKey string `json:"flash_auth_key"` FlashAuthLogo string `json:"flash_auth_logo"` FlashAuthName string `json:"flash_auth_name"` FlashAuthStatus int `json:"flash_auth_status"` GameByname string `json:"game_byname"` GameIconImg string `json:"game_icon_img"` GameSign string `json:"game_sign"` GameTsUrl string `json:"game_ts_url"` GameVersion string `json:"game_version"` GameZsUrl string `json:"game_zs_url"` GetRoleUrl string `json:"get_role_url"` HideRedButton int `json:"hide_red_button"` Icon string `json:"icon"` Icp string `json:"icp"` IcpUrl string `json:"icp_url"` Id int `json:"id"` IsAugment int `json:"is_augment"` IsOpen int `json:"is_open"` IsSync int `json:"is_sync"` MarketName string `json:"market_name"` MediaAbbr string `json:"media_abbr"` MobileLoginState int `json:"mobile_login_state"` MobileRegState int `json:"mobile_reg_state"` Name string `json:"name"` ObjectiveId int `json:"objective_id"` OpenGame int `json:"open_game"` Os int `json:"os"` OsTwo int `json:"os_two"` Owner int `json:"owner"` PackageNameId int `json:"package_name_id"` PayUrl string `json:"pay_url"` PlatId int `json:"plat_id"` Platform int `json:"platform"` ProtocolPreState int `json:"protocol_pre_state"` Rank int `json:"rank"` RegisterProtocolState int `json:"register_protocol_state"` RelateGame string `json:"relate_game"` ReleaseState int `json:"release_state"` Remark string `json:"remark"` RequestDomain string `json:"request_domain"` ResultCode string `json:"result_code"` ScreenType int `json:"screen_type"` ServerGroupId int `json:"server_group_id"` ServerSign int `json:"server_sign"` SimId int `json:"sim_id"` SpareRequestDomain string `json:"spare_request_domain"` TwOs int `json:"tw_os"` TwPlatId int `json:"tw_plat_id"` UpdatedAt string `json:"updated_at"` UpdatedRealname string `json:"updated_realname"` UpdatedUsername string `json:"updated_username"` } func CreateGetGameInfoByIdReq(gameId, noCache int) *GetGameInfoReq { req := &GetGameInfoReq{ RpcRequest: &requests.RpcRequest{}, } req.InitWithApiInfo(HOST, VERSION, fmt.Sprintf("/api/game/getGameById/%d?no_cache=%d", gameId, noCache)) req.Method = requests.GET return req } func CreateGetGameInfoByIdResp() *GetGameInfoResp { return &GetGameInfoResp{ BaseResponse: &responses.BaseResponse{}, } } type GetGameSimpleListReq struct { *requests.RpcRequest } type GetGameSimpleListResp struct { *responses.BaseResponse Code int `json:"code"` Msg string `json:"msg"` Data map[string]GameSimple `json:"data"` } type GameSimple struct { ID int `json:"id"` Name string `json:"name"` GameSign string `json:"game_sign"` } // CreateGetGameSimpleListReq // gids 子游戏字符串,多个子游戏id用英文逗号分割 // game_signs 根游戏标识字符串,多个标识用英文逗号分割 func CreateGetGameSimpleListReq(gameIds string, gameSigns string) *GetGameSimpleListReq { req := &GetGameSimpleListReq{ RpcRequest: &requests.RpcRequest{}, } req.InitWithApiInfo(HOST, VERSION, "/api/game/getSimpleList") tmpParams := make(map[string]string) if gameIds != "" { tmpParams["gids"] = gameIds } if gameSigns != "" { tmpParams["game_signs"] = gameSigns } req.FormParams = tmpParams req.Method = requests.POST return req } func CreateGetGameSimpleListResp() *GetGameSimpleListResp { return &GetGameSimpleListResp{ BaseResponse: &responses.BaseResponse{}, } } // GameCompany // 获取根游戏记录 type GameCompany struct { Id int `json:"id"` GameSign string `json:"game_sign"` Name string `json:"name"` GameName string `json:"game_name"` ContractName string `json:"contract_name"` PayKey string `json:"pay_key"` LoginKey string `json:"login_key"` LoginUrlH5 string `json:"login_url_h5"` LoginUrlIos string `json:"login_url_ios"` LoginUrlAndroid string `json:"login_url_android"` PayUrl string `json:"pay_url"` Ext string `json:"ext"` Status int `json:"status"` Company string `json:"company"` System string `json:"system"` Sync int `json:"sync"` Type int `json:"type"` GameProductId int `json:"game_product_id"` } type GetGameCompanyReq struct { *requests.RpcRequest } type GetGameCompanyResp struct { *responses.BaseResponse Code int `json:"code"` Msg string `json:"msg"` Data GameCompany `json:"data"` } func CreateGetGameCompanyReq(gameSign string) *GetGameCompanyReq { req := &GetGameCompanyReq{ RpcRequest: &requests.RpcRequest{}, } req.InitWithApiInfo(HOST, VERSION, "/api/game/getGameCompanyBySign") req.FormParams = map[string]string{ "gameSign": gameSign, } req.Method = requests.POST return req } func CreateGetGameCompanyResp() *GetGameCompanyResp { return &GetGameCompanyResp{ BaseResponse: &responses.BaseResponse{}, } }