55 lines
1003 B
Go
55 lines
1003 B
Go
package stat
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import (
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"fmt"
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"testing"
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)
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func TestSyncGameServerList(t *testing.T) {
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client, err := NewClient()
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if err != nil {
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panic(err)
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}
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req := CreateSyncGameServerListReq("insertOrUpdate", []map[string]interface{}{
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{
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"id": 123564,
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"channel_id": 12456,
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"version_id": 1,
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"game_id": 1,
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"server_id": 1,
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"game_sign": "test",
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"name": "test",
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"open_date": "2099-03-01",
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"open_time": "12:00:00",
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"remark": "",
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"status": 1,
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"if_tj": 1,
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},
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})
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resp, err := client.SyncGameServerList(req)
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if err != nil {
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panic(err)
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}
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fmt.Println(resp.Code, resp.Msg, resp.Count)
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}
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func TestClient_SetUserNewGameAuth(t *testing.T) {
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client, err := NewClient()
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if err != nil {
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panic(err)
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}
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req := CreateSetUserNewGameAuthReq(map[string]string{
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"game_sign": "qwldy",
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"game_id": "7275",
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})
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resp, err := client.SetUserNewGameAuth(req)
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if err != nil {
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panic(err)
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}
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fmt.Println(resp.Code, resp.Msg, resp.Data.Result)
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}
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