// Copyright 2014 beego Author. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package logs import ( "io" "runtime" "sync" "time" ) type logWriter struct { sync.Mutex writer io.Writer } func newLogWriter(wr io.Writer) *logWriter { return &logWriter{writer: wr} } func (lg *logWriter) writeln(when time.Time, msg string) { lg.Lock() h, _, _ := formatTimeHeader(when) lg.writer.Write(append(append(h, msg...), '\n')) lg.Unlock() } const ( y1 = `0123456789` y2 = `0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789` y3 = `0000000000111111111122222222223333333333444444444455555555556666666666777777777788888888889999999999` y4 = `0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789` mo1 = `000000000111` mo2 = `123456789012` d1 = `0000000001111111111222222222233` d2 = `1234567890123456789012345678901` h1 = `000000000011111111112222` h2 = `012345678901234567890123` mi1 = `000000000011111111112222222222333333333344444444445555555555` mi2 = `012345678901234567890123456789012345678901234567890123456789` s1 = `000000000011111111112222222222333333333344444444445555555555` s2 = `012345678901234567890123456789012345678901234567890123456789` ns1 = `0123456789` ) func formatTimeHeader(when time.Time) ([]byte, int, int) { y, mo, d := when.Date() h, mi, s := when.Clock() ns := when.Nanosecond() / 1000000 //len("2006/01/02 15:04:05.123 ")==24 var buf [24]byte buf[0] = y1[y/1000%10] buf[1] = y2[y/100] buf[2] = y3[y-y/100*100] buf[3] = y4[y-y/100*100] buf[4] = '/' buf[5] = mo1[mo-1] buf[6] = mo2[mo-1] buf[7] = '/' buf[8] = d1[d-1] buf[9] = d2[d-1] buf[10] = ' ' buf[11] = h1[h] buf[12] = h2[h] buf[13] = ':' buf[14] = mi1[mi] buf[15] = mi2[mi] buf[16] = ':' buf[17] = s1[s] buf[18] = s2[s] buf[19] = '.' buf[20] = ns1[ns/100] buf[21] = ns1[ns%100/10] buf[22] = ns1[ns%10] buf[23] = ' ' return buf[0:], d, h } var ( green = string([]byte{27, 91, 57, 55, 59, 52, 50, 109}) white = string([]byte{27, 91, 57, 48, 59, 52, 55, 109}) yellow = string([]byte{27, 91, 57, 55, 59, 52, 51, 109}) red = string([]byte{27, 91, 57, 55, 59, 52, 49, 109}) blue = string([]byte{27, 91, 57, 55, 59, 52, 52, 109}) magenta = string([]byte{27, 91, 57, 55, 59, 52, 53, 109}) cyan = string([]byte{27, 91, 57, 55, 59, 52, 54, 109}) w32Green = string([]byte{27, 91, 52, 50, 109}) w32White = string([]byte{27, 91, 52, 55, 109}) w32Yellow = string([]byte{27, 91, 52, 51, 109}) w32Red = string([]byte{27, 91, 52, 49, 109}) w32Blue = string([]byte{27, 91, 52, 52, 109}) w32Magenta = string([]byte{27, 91, 52, 53, 109}) w32Cyan = string([]byte{27, 91, 52, 54, 109}) reset = string([]byte{27, 91, 48, 109}) ) var once sync.Once var colorMap map[string]string func initColor() { if runtime.GOOS == "windows" { green = w32Green white = w32White yellow = w32Yellow red = w32Red blue = w32Blue magenta = w32Magenta cyan = w32Cyan } colorMap = map[string]string{ //by color "green": green, "white": white, "yellow": yellow, "red": red, //by method "GET": blue, "POST": cyan, "PUT": yellow, "DELETE": red, "PATCH": green, "HEAD": magenta, "OPTIONS": white, } } // ColorByStatus return color by http code // 2xx return Green // 3xx return White // 4xx return Yellow // 5xx return Red func ColorByStatus(code int) string { once.Do(initColor) switch { case code >= 200 && code < 300: return colorMap["green"] case code >= 300 && code < 400: return colorMap["white"] case code >= 400 && code < 500: return colorMap["yellow"] default: return colorMap["red"] } } // ColorByMethod return color by http code func ColorByMethod(method string) string { once.Do(initColor) if c := colorMap[method]; c != "" { return c } return reset } // ResetColor return reset color func ResetColor() string { return reset }