package hashring import ( "crypto/sha1" "sync" // "hash" "math" "sort" "strconv" ) const ( //DefaultVirualSpots default virual spots DefaultVirualSpots = 400 ) type node struct { nodeKey string spotValue uint32 } type nodesArray []node func (p nodesArray) Len() int { return len(p) } func (p nodesArray) Less(i, j int) bool { return p[i].spotValue < p[j].spotValue } func (p nodesArray) Swap(i, j int) { p[i], p[j] = p[j], p[i] } func (p nodesArray) Sort() { sort.Sort(p) } //HashRing store nodes and weigths type HashRing struct { virualSpots int nodes nodesArray weights map[string]int mu sync.RWMutex } //NewHashRing create a hash ring with virual spots func NewHashRing(spots int) *HashRing { if spots == 0 { spots = DefaultVirualSpots } h := &HashRing{ virualSpots: spots, weights: make(map[string]int), } return h } //AddNodes add nodes to hash ring func (h *HashRing) AddNodes(nodeWeight map[string]int) { h.mu.Lock() defer h.mu.Unlock() for nodeKey, w := range nodeWeight { h.weights[nodeKey] = w } h.generate() } //AddNode add node to hash ring func (h *HashRing) AddNode(nodeKey string, weight int) { h.mu.Lock() defer h.mu.Unlock() h.weights[nodeKey] = weight h.generate() } //RemoveNode remove node func (h *HashRing) RemoveNode(nodeKey string) { h.mu.Lock() defer h.mu.Unlock() delete(h.weights, nodeKey) h.generate() } //UpdateNode update node with weight func (h *HashRing) UpdateNode(nodeKey string, weight int) { h.mu.Lock() defer h.mu.Unlock() h.weights[nodeKey] = weight h.generate() } func (h *HashRing) generate() { var totalW int for _, w := range h.weights { totalW += w } totalVirtualSpots := h.virualSpots * len(h.weights) h.nodes = nodesArray{} for nodeKey, w := range h.weights { spots := int(math.Floor(float64(w) / float64(totalW) * float64(totalVirtualSpots))) for i := 1; i <= spots; i++ { hash := sha1.New() hash.Write([]byte(nodeKey + ":" + strconv.Itoa(i))) hashBytes := hash.Sum(nil) n := node{ nodeKey: nodeKey, spotValue: genValue(hashBytes[6:10]), } h.nodes = append(h.nodes, n) hash.Reset() } } h.nodes.Sort() } func genValue(bs []byte) uint32 { if len(bs) < 4 { return 0 } v := (uint32(bs[3]) << 24) | (uint32(bs[2]) << 16) | (uint32(bs[1]) << 8) | (uint32(bs[0])) return v } //GetNode get node with key func (h *HashRing) GetNode(s string) string { h.mu.RLock() defer h.mu.RUnlock() if len(h.nodes) == 0 { return "" } hash := sha1.New() hash.Write([]byte(s)) hashBytes := hash.Sum(nil) v := genValue(hashBytes[6:10]) i := sort.Search(len(h.nodes), func(i int) bool { return h.nodes[i].spotValue >= v }) if i == len(h.nodes) { i = 0 } return h.nodes[i].nodeKey }