159 lines
4.8 KiB
Go
159 lines
4.8 KiB
Go
package iconv
|
|
|
|
/*
|
|
#include <stdlib.h>
|
|
#include <iconv.h>
|
|
*/
|
|
import "C"
|
|
import "os"
|
|
import "unsafe"
|
|
|
|
type Converter struct {
|
|
context C.iconv_t
|
|
open bool
|
|
}
|
|
|
|
// Initialize a new Converter. If fromEncoding or toEncoding are not supported by
|
|
// iconv then an EINVAL error will be returned. An ENOMEM error maybe returned if
|
|
// there is not enough memory to initialize an iconv descriptor
|
|
func NewConverter(fromEncoding string, toEncoding string) (converter *Converter, err Error) {
|
|
converter = new(Converter)
|
|
|
|
// convert to C strings
|
|
toEncodingC := C.CString(toEncoding)
|
|
fromEncodingC := C.CString(fromEncoding)
|
|
|
|
// open an iconv descriptor
|
|
converter.context, err = C.iconv_open(toEncodingC, fromEncodingC)
|
|
|
|
// free the C Strings
|
|
C.free(unsafe.Pointer(toEncodingC))
|
|
C.free(unsafe.Pointer(fromEncodingC))
|
|
|
|
// check err
|
|
if err == nil {
|
|
// no error, mark the context as open
|
|
converter.open = true
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// destroy is called during garbage collection
|
|
func (this *Converter) destroy() {
|
|
this.Close()
|
|
}
|
|
|
|
// Close a Converter's iconv description explicitly
|
|
func (this *Converter) Close() (err os.Error) {
|
|
if this.open {
|
|
_, err = C.iconv_close(this.context)
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// Convert bytes from an input byte slice into a give output byte slice
|
|
//
|
|
// As many bytes that can converted and fit into the size of output will be
|
|
// processed and the number of bytes read for input as well as the number of
|
|
// bytes written to output will be returned. If not all converted bytes can fit
|
|
// into output and E2BIG error will also be returned. If input contains an invalid
|
|
// sequence of bytes for the Converter's fromEncoding an EILSEQ error will be returned
|
|
//
|
|
// For shift based output encodings, any end shift byte sequences can be generated by
|
|
// passing a 0 length byte slice as input. Also passing a 0 length byte slice for output
|
|
// will simply reset the iconv descriptor shift state without writing any bytes.
|
|
func (this *Converter) Convert(input []byte, output []byte) (bytesRead int, bytesWritten int, err Error) {
|
|
// make sure we are still open
|
|
if this.open {
|
|
inputLeft := C.size_t(len(input))
|
|
outputLeft := C.size_t(len(output))
|
|
|
|
if inputLeft > 0 && outputLeft > 0 {
|
|
// we have to give iconv a pointer to a pointer of the underlying
|
|
// storage of each byte slice - so far this is the simplest
|
|
// way i've found to do that in Go, but it seems ugly
|
|
inputPointer := (*C.char)(unsafe.Pointer(&input[0]))
|
|
outputPointer := (*C.char)(unsafe.Pointer(&output[0]))
|
|
|
|
_,err = C.iconv(this.context, &inputPointer, &inputLeft, &outputPointer, &outputLeft)
|
|
|
|
// update byte counters
|
|
bytesRead = len(input) - int(inputLeft)
|
|
bytesWritten = len(output) - int(outputLeft)
|
|
} else if inputLeft == 0 && outputLeft > 0 {
|
|
// inputPointer will be nil, outputPointer is generated as above
|
|
outputPointer := (*C.char)(unsafe.Pointer(&output[0]))
|
|
|
|
_,err = C.iconv(this.context, nil, &inputLeft, &outputPointer, &outputLeft)
|
|
|
|
// update write byte counter
|
|
bytesWritten = len(output) - int(outputLeft)
|
|
} else {
|
|
// both input and output are zero length, do a shift state reset
|
|
_,err = C.iconv(this.context, nil, &inputLeft, nil, &outputLeft)
|
|
}
|
|
} else {
|
|
err = EBADF
|
|
}
|
|
|
|
return bytesRead, bytesWritten, err
|
|
}
|
|
|
|
// Convert an input string
|
|
//
|
|
// EILSEQ error may be returned if input contains invalid bytes for the
|
|
// Converter's fromEncoding.
|
|
func (this *Converter) ConvertString(input string) (output string, err Error) {
|
|
// make sure we are still open
|
|
if this.open {
|
|
// construct the buffers
|
|
inputBuffer := []byte(input)
|
|
outputBuffer := make([]byte, len(inputBuffer) * 2) // we use a larger buffer to help avoid resizing later
|
|
|
|
// call Convert until all input bytes are read or an error occurs
|
|
var bytesRead, totalBytesRead, bytesWritten, totalBytesWritten int
|
|
|
|
for totalBytesRead < len(inputBuffer) && err == nil {
|
|
// use the totals to create buffer slices
|
|
bytesRead, bytesWritten, err = this.Convert(inputBuffer[totalBytesRead:], outputBuffer[totalBytesWritten:])
|
|
|
|
totalBytesRead += bytesRead
|
|
totalBytesWritten += bytesWritten
|
|
|
|
// check for the E2BIG error specifically, we can add to the output
|
|
// buffer to correct for it and then continue
|
|
if err == E2BIG {
|
|
// increase the size of the output buffer by another input length
|
|
// first, create a new buffer
|
|
tempBuffer := make([]byte, len(outputBuffer) + len(inputBuffer))
|
|
|
|
// copy the existing data
|
|
copy(tempBuffer, outputBuffer)
|
|
|
|
// switch the buffers
|
|
outputBuffer = tempBuffer
|
|
|
|
// forget the error
|
|
err = nil
|
|
}
|
|
}
|
|
|
|
if err == nil {
|
|
// perform a final shift state reset
|
|
_, bytesWritten, err = this.Convert([]byte{}, outputBuffer[totalBytesWritten:])
|
|
|
|
// update total count
|
|
totalBytesWritten += bytesWritten
|
|
}
|
|
|
|
// construct the final output string
|
|
output = string(outputBuffer[:totalBytesWritten])
|
|
} else {
|
|
err = EBADF
|
|
}
|
|
|
|
return output, err
|
|
}
|