gearman-go/gearman/client/client.go

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package client
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"bytes"
"io"
"net"
"strconv"
"sync"
)
/*
The client side api for gearman.
usage:
client = NewClient()
client.AddServer("127.0.0.1:4730")
handle := client.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG)
*/
type Client struct {
mutex sync.Mutex
conn net.Conn
incoming chan []byte
JobQueue chan *ClientJob
UId uint32
}
// Create a new client.
func New() (client *Client) {
return &Client{
JobQueue: make(chan *ClientJob, gearman.QUEUE_CAP),
incoming: make(chan []byte, gearman.QUEUE_CAP),
UId:1}
}
// Add a server.
// In this version, one client connect to one job server.
// Sample is better. Plz do the load balancing by your self.
func (client *Client) AddServer(addr string) (err error) {
client.conn, err = net.Dial(gearman.TCP, addr)
if err != nil {
return
}
return
}
// Internal read
func (client *Client) read() (data []byte, err error) {
if len(client.incoming) > 0 {
// incoming queue is not empty
data = <-client.incoming
} else {
// empty queue, read data from socket
for {
buf := make([]byte, gearman.BUFFER_SIZE)
var n int
if n, err = client.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
break
}
return
}
data = append(data, buf[0:n]...)
if n < gearman.BUFFER_SIZE {
break
}
}
}
// split package
start, end := 0, 4
tl := len(data)
for i := 0; i < tl; i++ {
if string(data[start:end]) == gearman.RES_STR {
l := int(gearman.BytesToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
total := l + 12
if total == tl {
return
} else {
client.incoming <- data[total:]
data = data[:total]
return
}
} else {
start++
end++
}
}
err = gearman.ErrInvalidData
return
}
// Read a job from job server.
// This function will return the job, and add it to the job queue.
func (client *Client) ReadJob() (job *ClientJob, err error) {
var rel []byte
if rel, err = client.read(); err != nil {
return
}
if job, err = DecodeClientJob(rel); err != nil {
return
} else {
switch job.DataType {
case gearman.ERROR:
_, err = gearman.GetError(job.Data)
return
case gearman.WORK_DATA, gearman.WORK_WARNING, gearman.WORK_STATUS, gearman.WORK_COMPLETE, gearman.WORK_FAIL, gearman.WORK_EXCEPTION:
client.JobQueue <- job
}
}
return
}
// Do the function.
// funcname is a string with function name.
// data is encoding to byte array.
// flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH,
// and if it is background job: JOB_BG.
// JOB_LOW | JOB_BG means the job is running with low level in background.
func (client *Client) Do(funcname string, data []byte, flag byte) (handle string, err error) {
var datatype uint32
if flag&gearman.JOB_LOW == gearman.JOB_LOW {
if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_LOW_BG
} else {
datatype = gearman.SUBMIT_JOB_LOW
}
} else if flag&gearman.JOB_HIGH == gearman.JOB_HIGH {
if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_HIGH_BG
} else {
datatype = gearman.SUBMIT_JOB_HIGH
}
} else if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_BG
} else {
datatype = gearman.SUBMIT_JOB
}
rel := make([]byte, 0, 1024*64)
rel = append(rel, []byte(funcname)...)
rel = append(rel, '\x00')
client.mutex.Lock()
uid := strconv.Itoa(int(client.UId))
client.UId++
rel = append(rel, []byte(uid)...)
client.mutex.Unlock()
rel = append(rel, '\x00')
rel = append(rel, data...)
if err = client.WriteJob(NewClientJob(gearman.REQ, datatype, rel)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.JOB_CREATED); err != nil {
return
}
handle = string(job.Data)
go func() {
if flag&gearman.JOB_BG != gearman.JOB_BG {
for {
if job, err = client.ReadJob(); err != nil {
return
}
switch job.DataType {
case gearman.WORK_DATA, gearman.WORK_WARNING:
case gearman.WORK_STATUS:
case gearman.WORK_COMPLETE, gearman.WORK_FAIL, gearman.WORK_EXCEPTION:
return
}
}
}
}()
return
}
// Internal read last job
func (client *Client) readLastJob(datatype uint32) (job *ClientJob, err error) {
for {
if job, err = client.ReadJob(); err != nil {
return
}
if job.DataType == datatype {
break
}
}
if job.DataType != datatype {
err = gearman.ErrDataType
}
return
}
// Get job status from job server.
// !!!Not fully tested.!!!
func (client *Client) Status(handle string) (known, running bool, numerator, denominator uint64, err error) {
if err = client.WriteJob(NewClientJob(gearman.REQ, gearman.GET_STATUS, []byte(handle))); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.STATUS_RES); err != nil {
return
}
data := bytes.SplitN(job.Data, []byte{'\x00'}, 5)
if len(data) != 5 {
err = gearman.ErrInvalidData
return
}
if handle != string(data[0]) {
err = gearman.ErrInvalidData
return
}
known = data[1][0] == '1'
running = data[2][0] == '1'
if numerator, err = strconv.ParseUint(string(data[3][0]), 10, 0); err != nil {
return
}
if denominator, err = strconv.ParseUint(string(data[4][0]), 10, 0); err != nil {
return
}
return
}
// Send a something out, get the samething back.
func (client *Client) Echo(data []byte) (echo []byte, err error) {
if err = client.WriteJob(NewClientJob(gearman.REQ, gearman.ECHO_REQ, data)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.ECHO_RES); err != nil {
return
}
echo = job.Data
return
}
// Get the last job.
// the job means a network package.
// Normally, it is the job executed result.
func (client *Client) LastJob() (job *ClientJob) {
if l := len(client.JobQueue); l != 1 {
if l == 0 {
return
}
for i := 0; i < l-1; i++ {
<-client.JobQueue
}
}
return <-client.JobQueue
}
// Send the job to job server.
func (client *Client) WriteJob(job *ClientJob) (err error) {
return client.write(job.Encode())
}
// Internal write
func (client *Client) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = client.conn.Write(buf[i:])
if err != nil {
return
}
}
return
}
// Close.
func (client *Client) Close() (err error) {
err = client.conn.Close()
close(client.JobQueue)
return
}