This commit is contained in:
Xing Xing 2013-08-30 12:36:57 +08:00
parent 2a27eca7b7
commit 124e686699
21 changed files with 876 additions and 834 deletions

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@ -20,13 +20,13 @@ handle := c.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG)
*/
type Client struct {
net, addr, lastcall string
respHandler map[string]ResponseHandler
innerHandler map[string]ResponseHandler
in chan []byte
isConn bool
conn net.Conn
mutex sync.RWMutex
net, addr, lastcall string
respHandler map[string]ResponseHandler
innerHandler map[string]ResponseHandler
in chan []byte
isConn bool
conn net.Conn
mutex sync.RWMutex
ErrorHandler ErrorHandler
}
@ -265,7 +265,7 @@ func (client *Client) Status(handle string) (status *Status, err error) {
wg.Add(1)
client.mutex.Lock()
client.lastcall = "s" + handle
client.innerHandler["s" + handle] = ResponseHandler(func(resp *Response) {
client.innerHandler["s"+handle] = ResponseHandler(func(resp *Response) {
defer wg.Done()
defer client.mutex.Unlock()
var err error

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@ -6,9 +6,9 @@
package client
import (
"fmt"
"bytes"
"errors"
"fmt"
)
var (
@ -40,3 +40,6 @@ func GetError(data []byte) (err error) {
err = errors.New(fmt.Sprintf("%s: %s", rel[0], rel[1]))
return
}
// Error handler
type ErrorHandler func(error)

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@ -1,11 +0,0 @@
package client
// Response handler
type ResponseHandler func(*Response)
// Error handler
type ErrorHandler func(error)
// Status handler
// handle, known, running, numerator, denominator
type StatusHandler func(string, bool, bool, uint64, uint64)

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@ -1,9 +1,9 @@
package client
import (
"time"
"strconv"
"sync/atomic"
"time"
)
var (

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@ -40,7 +40,7 @@ func TestPoolEcho(t *testing.T) {
func TestPoolDoBg(t *testing.T) {
addr, handle, err := pool.DoBg("ToUpper",
[]byte("abcdef"), JOB_LOW);
[]byte("abcdef"), JOB_LOW)
if err != nil {
t.Error(err)
return

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@ -6,17 +6,20 @@
package client
import (
"fmt"
"bytes"
"strconv"
"encoding/binary"
"fmt"
"strconv"
)
// Response handler
type ResponseHandler func(*Response)
// response
type Response struct {
DataType uint32
Data, UID []byte
Handle string
DataType uint32
Data, UID []byte
Handle string
}
// Extract the Response's result.

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@ -1,5 +1,9 @@
package client
// Status handler
// handle, known, running, numerator, denominator
type StatusHandler func(string, bool, bool, uint64, uint64)
type Status struct {
Handle string
Known, Running bool

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@ -1,54 +0,0 @@
// Copyright 2011 - 2012 Xing Xing <mikespook@gmail.com>.
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package common
import (
"fmt"
"bytes"
"errors"
"syscall"
)
var (
ErrJobTimeOut = errors.New("Do a job time out")
ErrInvalidData = errors.New("Invalid data")
ErrWorkWarning = errors.New("Work warning")
ErrWorkFail = errors.New("Work fail")
ErrWorkException = errors.New("Work exeption")
ErrDataType = errors.New("Invalid data type")
ErrOutOfCap = errors.New("Out of the capability")
ErrNotConn = errors.New("Did not connect to job server")
ErrFuncNotFound = errors.New("The function was not found")
ErrConnection = errors.New("Connection error")
ErrNoActiveAgent = errors.New("No active agent")
ErrTimeOut = errors.New("Executing time out")
ErrUnknown = errors.New("Unknown error")
ErrConnClosed = errors.New("Connection closed")
)
func DisablePanic() {recover()}
// Extract the error message
func GetError(data []byte) (eno syscall.Errno, err error) {
rel := bytes.SplitN(data, []byte{'\x00'}, 2)
if len(rel) != 2 {
err = Errorf("Not a error data: %V", data)
return
}
l := len(rel[0])
eno = syscall.Errno(BytesToUint32([4]byte{rel[0][l-4], rel[0][l-3], rel[0][l-2], rel[0][l-1]}))
err = errors.New(string(rel[1]))
return
}
// Get a formated error
func Errorf(format string, msg ... interface{}) error {
return errors.New(fmt.Sprintf(format, msg ... ))
}
// An error handler
type ErrorHandler func(error)

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@ -1,86 +0,0 @@
// Copyright 2011 - 2012 Xing Xing <mikespook@gmail.com>.
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package common
import (
"bytes"
"encoding/binary"
)
const (
NETWORK = "tcp"
// queue size
QUEUE_SIZE = 8
// read buffer size
BUFFER_SIZE = 1024
// min packet length
PACKET_LEN = 12
// \x00REQ
REQ = 5391697
REQ_STR = "\x00REQ"
// \x00RES
RES = 5391699
RES_STR = "\x00RES"
// package data type
CAN_DO = 1
CANT_DO = 2
RESET_ABILITIES = 3
PRE_SLEEP = 4
NOOP = 6
JOB_CREATED = 8
GRAB_JOB = 9
NO_JOB = 10
JOB_ASSIGN = 11
WORK_STATUS = 12
WORK_COMPLETE = 13
WORK_FAIL = 14
GET_STATUS = 15
ECHO_REQ = 16
ECHO_RES = 17
ERROR = 19
STATUS_RES = 20
SET_CLIENT_ID = 22
CAN_DO_TIMEOUT = 23
WORK_EXCEPTION = 25
WORK_DATA = 28
WORK_WARNING = 29
GRAB_JOB_UNIQ = 30
JOB_ASSIGN_UNIQ = 31
SUBMIT_JOB = 7
SUBMIT_JOB_BG = 18
SUBMIT_JOB_HIGH = 21
SUBMIT_JOB_HIGH_BG = 32
SUBMIT_JOB_LOW = 33
SUBMIT_JOB_LOW_BG = 34
)
// Decode [4]byte to uint32
func BytesToUint32(buf [4]byte) uint32 {
var r uint32
b := bytes.NewBuffer(buf[:])
err := binary.Read(b, binary.BigEndian, &r)
if err != nil {
return 0
}
return r
}
// Encode uint32 to [4]byte
func Uint32ToBytes(i uint32) [4]byte {
buf := new(bytes.Buffer)
err := binary.Write(buf, binary.BigEndian, i)
if err != nil {
return [4]byte{0, 0, 0, 0}
}
var r [4]byte
for k, v := range buf.Bytes() {
r[k] = v
}
return r
}

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@ -1,48 +0,0 @@
package common
import (
"bytes"
"testing"
)
var (
testCase = map[uint32][4]byte {
0: [...]byte{0, 0, 0, 0},
1: [...]byte{0, 0, 0, 1},
256: [...]byte{0, 0, 1, 0},
256 * 256: [...]byte{0, 1, 0, 0},
256 * 256 * 256: [...]byte{1, 0, 0, 0},
256 * 256 * 256 + 256 * 256 + 256 + 1: [...]byte{1, 1, 1, 1},
4294967295 : [...]byte{0xFF, 0xFF, 0xFF, 0xFF},
}
)
func TestUint32ToBytes(t *testing.T) {
for k, v := range testCase {
b := Uint32ToBytes(k)
if bytes.Compare(b[:], v[:]) != 0 {
t.Errorf("%v was expected, but %v was got", v, b)
}
}
}
func TestBytesToUint32s(t *testing.T) {
for k, v := range testCase {
u := BytesToUint32([4]byte(v))
if u != k {
t.Errorf("%v was expected, but %v was got", k, u)
}
}
}
func BenchmarkByteToUnit32(b * testing.B) {
for i := 0; i < b.N; i++ {
BytesToUint32([4]byte{0xF, 0xF, 0xF, 0xF});
}
}
func BenchmarkUint32ToByte(b *testing.B) {
for i := 0; i < b.N; i++ {
Uint32ToBytes(123456);
}
}

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@ -3,14 +3,14 @@
// license that can be found in the LICENSE file.
/*
This module is Gearman API for golang.
This module is Gearman API for golang.
The protocol was implemented by native way.
*/
package gearman
import (
_ "github.com/mikespook/gearman-go/common"
_ "github.com/mikespook/gearman-go/client"
_ "github.com/mikespook/gearman-go/worker"
_ "github.com/mikespook/gearman-go/client"
_ "github.com/mikespook/gearman-go/common"
_ "github.com/mikespook/gearman-go/worker"
)

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@ -3,138 +3,137 @@
// license that can be found in the LICENSE file.
/*
This module is Gearman API for golang.
This module is Gearman API for golang.
The protocol was implemented by native way.
*/
package gearman
import (
"time"
"sync"
"testing"
"strings"
"github.com/mikespook/gearman-go/client"
"github.com/mikespook/gearman-go/worker"
"github.com/mikespook/gearman-go/client"
"github.com/mikespook/gearman-go/worker"
"strings"
"sync"
"testing"
"time"
)
const(
STR = "The gearman-go is a pure go implemented library."
GEARMAND = "127.0.0.1:4730"
const (
STR = "The gearman-go is a pure go implemented library."
GEARMAND = "127.0.0.1:4730"
)
func ToUpper(job *worker.Job) ([]byte, error) {
data := []byte(strings.ToUpper(string(job.Data)))
return data, nil
data := []byte(strings.ToUpper(string(job.Data)))
return data, nil
}
func Sleep(job *worker.Job) ([]byte, error) {
time.Sleep(time.Second * 5)
return nil, nil
time.Sleep(time.Second * 5)
return nil, nil
}
func TestJobs(t *testing.T) {
w := worker.New(worker.Unlimited)
if err := w.AddServer(GEARMAND); err != nil {
t.Error(err)
return
}
defer w.Close()
w := worker.New(worker.Unlimited)
if err := w.AddServer(GEARMAND); err != nil {
t.Error(err)
return
}
defer w.Close()
t.Log("Servers added...")
if err := w.AddFunc("ToUpper", ToUpper, 0); err != nil {
t.Error(err)
return
}
if err := w.AddFunc("Sleep", Sleep, 0); err != nil {
t.Error(err)
return
}
if err := w.AddFunc("ToUpper", ToUpper, 0); err != nil {
t.Error(err)
return
}
if err := w.AddFunc("Sleep", Sleep, 0); err != nil {
t.Error(err)
return
}
t.Log("Functions added...")
w.ErrHandler = func(e error) {
t.Error(e)
}
go w.Work()
w.ErrHandler = func(e error) {
t.Error(e)
}
go w.Work()
t.Log("Worker is running...")
c, err := client.New("tcp4", GEARMAND)
if err != nil {
t.Error(err)
return
}
defer c.Close()
if err != nil {
t.Error(err)
return
}
defer c.Close()
c.ErrorHandler = func(e error) {
t.Log(e)
}
c.ErrorHandler = func(e error) {
t.Log(e)
}
{
var w sync.WaitGroup
jobHandler := func(job *client.Response) {
upper := strings.ToUpper(STR)
if (string(job.Data) != upper) {
t.Errorf("%s expected, got %s", upper, job.Data)
}
w.Done()
}
{
var w sync.WaitGroup
jobHandler := func(job *client.Response) {
upper := strings.ToUpper(STR)
if string(job.Data) != upper {
t.Errorf("%s expected, got %s", upper, job.Data)
}
w.Done()
}
w.Add(1)
handle, err := c.Do("ToUpper", []byte(STR), client.JOB_NORMAL, jobHandler)
w.Add(1)
handle, err := c.Do("ToUpper", []byte(STR), client.JOB_NORMAL, jobHandler)
if err != nil {
t.Error(err)
return
}
w.Wait()
status, err := c.Status(handle)
if err != nil {
t.Error(err)
return
}
if status.Known {
t.Errorf("%s shouldn't be known", status.Handle)
return
}
if status.Running {
t.Errorf("%s shouldn't be running", status.Handle)
}
}
{
handle, err := c.DoBg("Sleep", nil, client.JOB_NORMAL)
w.Wait()
status, err := c.Status(handle)
if err != nil {
t.Error(err)
return
}
time.Sleep(time.Second)
status, err := c.Status(handle)
if err != nil {
t.Error(err)
return
}
if status.Known {
t.Errorf("%s shouldn't be known", status.Handle)
return
}
if !status.Known {
t.Errorf("%s should be known", status.Handle)
return
}
if status.Running {
t.Errorf("%s shouldn't be running", status.Handle)
}
}
{
handle, err := c.DoBg("Sleep", nil, client.JOB_NORMAL)
if err != nil {
t.Error(err)
return
}
time.Sleep(time.Second)
status, err := c.Status(handle)
if err != nil {
t.Error(err)
return
}
if !status.Running {
t.Errorf("%s should be running", status.Handle)
}
}
{
status, err := c.Status("not exists handle")
if err != nil {
t.Error(err)
return
}
if !status.Known {
t.Errorf("%s should be known", status.Handle)
return
}
if status.Known {
t.Errorf("%s shouldn't be known", status.Handle)
return
}
if !status.Running {
t.Errorf("%s should be running", status.Handle)
}
}
{
status, err := c.Status("not exists handle")
if err != nil {
t.Error(err)
return
}
if status.Running {
t.Errorf("%s shouldn't be running", status.Handle)
}
}
if status.Known {
t.Errorf("%s shouldn't be known", status.Handle)
return
}
if status.Running {
t.Errorf("%s shouldn't be running", status.Handle)
}
}
}

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@ -5,199 +5,198 @@
package worker
import (
"io"
"net"
"github.com/mikespook/gearman-go/common"
"io"
"net"
)
// The agent of job server.
type agent struct {
conn net.Conn
worker *Worker
in chan []byte
out chan *Job
addr string
conn net.Conn
worker *Worker
in chan []byte
out chan *Job
addr string
}
// Create the agent of job server.
func newAgent(addr string, worker *Worker) (a *agent, err error) {
conn, err := net.Dial(common.NETWORK, addr)
if err != nil {
return
}
a = &agent{
conn: conn,
worker: worker,
addr: addr,
in: make(chan []byte, common.QUEUE_SIZE),
out: make(chan *Job, common.QUEUE_SIZE),
}
// reset abilities
a.WriteJob(newJob(common.REQ, common.RESET_ABILITIES, nil))
return
conn, err := net.Dial(common.NETWORK, addr)
if err != nil {
return
}
a = &agent{
conn: conn,
worker: worker,
addr: addr,
in: make(chan []byte, common.QUEUE_SIZE),
out: make(chan *Job, common.QUEUE_SIZE),
}
// reset abilities
a.WriteJob(newJob(common.REQ, common.RESET_ABILITIES, nil))
return
}
// outputing loop
func (a *agent) outLoop() {
ok := true
var job *Job
for a.worker.running && ok {
if job, ok = <-a.out; ok {
if err := a.write(job.Encode()); err != nil {
a.worker.err(err)
}
}
}
ok := true
var job *Job
for a.worker.running && ok {
if job, ok = <-a.out; ok {
if err := a.write(job.Encode()); err != nil {
a.worker.err(err)
}
}
}
}
// inputing loop
func (a *agent) inLoop() {
defer func() {
if r := recover(); r != nil {
a.worker.err(common.Errorf("Exiting: %s", r))
}
close(a.in)
close(a.out)
a.worker.removeAgent(a)
}()
for a.worker.running {
a.WriteJob(newJob(common.REQ, common.PRE_SLEEP, nil))
RESTART:
// got noop msg and in queue is zero, grab job
rel, err := a.read()
if err != nil {
if err == common.ErrConnection {
for i := 0; i < 3 && a.worker.running; i++ {
if conn, err := net.Dial(common.NETWORK, a.addr); err != nil {
a.worker.err(common.Errorf("Reconnection: %d faild", i))
continue
} else {
a.conn = conn
goto RESTART
}
}
a.worker.err(err)
break
}
a.worker.err(err)
continue
}
job, err := decodeJob(rel)
if err != nil {
a.worker.err(err)
continue
}
switch job.DataType {
case common.NOOP:
a.WriteJob(newJob(common.REQ, common.GRAB_JOB_UNIQ, nil))
case common.ERROR, common.ECHO_RES, common.JOB_ASSIGN_UNIQ, common.JOB_ASSIGN:
if a.worker.running {
if a.worker.limit != nil {
a.worker.limit <- true
}
job.agent = a
a.worker.in <- job
}
}
}
defer func() {
if r := recover(); r != nil {
a.worker.err(common.Errorf("Exiting: %s", r))
}
close(a.in)
close(a.out)
a.worker.removeAgent(a)
}()
for a.worker.running {
a.WriteJob(newJob(common.REQ, common.PRE_SLEEP, nil))
RESTART:
// got noop msg and in queue is zero, grab job
rel, err := a.read()
if err != nil {
if err == common.ErrConnection {
for i := 0; i < 3 && a.worker.running; i++ {
if conn, err := net.Dial(common.NETWORK, a.addr); err != nil {
a.worker.err(common.Errorf("Reconnection: %d faild", i))
continue
} else {
a.conn = conn
goto RESTART
}
}
a.worker.err(err)
break
}
a.worker.err(err)
continue
}
job, err := decodeJob(rel)
if err != nil {
a.worker.err(err)
continue
}
switch job.DataType {
case common.NOOP:
a.WriteJob(newJob(common.REQ, common.GRAB_JOB_UNIQ, nil))
case common.ERROR, common.ECHO_RES, common.JOB_ASSIGN_UNIQ, common.JOB_ASSIGN:
if a.worker.running {
if a.worker.limit != nil {
a.worker.limit <- true
}
job.agent = a
a.worker.in <- job
}
}
}
}
func (a *agent) Close() {
a.conn.Close()
a.conn.Close()
}
func (a *agent) Work() {
go a.outLoop()
go a.inLoop()
go a.outLoop()
go a.inLoop()
}
func (a *agent) readData(length int) (data []byte, err error) {
n := 0
buf := make([]byte, common.BUFFER_SIZE)
// read until data can be unpacked
for i := length; i > 0 || len(data) < common.PACKET_LEN; i -= n {
if n, err = a.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
if data == nil {
err = common.ErrConnection
return
}
return data, nil
}
return
}
data = append(data, buf[0:n]...)
if n < common.BUFFER_SIZE {
break
}
}
return
n := 0
buf := make([]byte, common.BUFFER_SIZE)
// read until data can be unpacked
for i := length; i > 0 || len(data) < common.PACKET_LEN; i -= n {
if n, err = a.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
if data == nil {
err = common.ErrConnection
return
}
return data, nil
}
return
}
data = append(data, buf[0:n]...)
if n < common.BUFFER_SIZE {
break
}
}
return
}
func (a *agent) unpack(data []byte) ([]byte, int, bool) {
tl := len(data)
start := 0
for i := 0; i < tl+1-common.PACKET_LEN; i++ {
if start+common.PACKET_LEN > tl { // too few data to unpack, read more
return nil, common.PACKET_LEN, false
}
if string(data[start:start+4]) == common.RES_STR {
l := int(common.BytesToUint32([4]byte{data[start+8],
data[start+9], data[start+10], data[start+11]}))
total := l + common.PACKET_LEN
if total == tl { // data is what we want
return data, common.PACKET_LEN, true
} else if total < tl { // data[:total] is what we want, data[total:] is the more
a.in <- data[total:]
data = data[start:total]
return data, common.PACKET_LEN, true
} else { // ops! It won't be possible.
return nil, total - tl, false
}
} else { // flag was not found, move to next step
start++
}
}
return nil, common.PACKET_LEN, false
tl := len(data)
start := 0
for i := 0; i < tl+1-common.PACKET_LEN; i++ {
if start+common.PACKET_LEN > tl { // too few data to unpack, read more
return nil, common.PACKET_LEN, false
}
if string(data[start:start+4]) == common.RES_STR {
l := int(common.BytesToUint32([4]byte{data[start+8],
data[start+9], data[start+10], data[start+11]}))
total := l + common.PACKET_LEN
if total == tl { // data is what we want
return data, common.PACKET_LEN, true
} else if total < tl { // data[:total] is what we want, data[total:] is the more
a.in <- data[total:]
data = data[start:total]
return data, common.PACKET_LEN, true
} else { // ops! It won't be possible.
return nil, total - tl, false
}
} else { // flag was not found, move to next step
start++
}
}
return nil, common.PACKET_LEN, false
}
func (a *agent) read() (rel []byte, err error) {
var data []byte
ok := false
l := common.PACKET_LEN
for !ok {
inlen := len(a.in)
if inlen > 0 {
// in queue is not empty
for i := 0; i < inlen; i++ {
data = append(data, <-a.in...)
}
} else {
var d []byte
d, err = a.readData(l)
if err != nil {
return
}
data = append(data, d...)
}
rel, l, ok = a.unpack(data)
}
return
var data []byte
ok := false
l := common.PACKET_LEN
for !ok {
inlen := len(a.in)
if inlen > 0 {
// in queue is not empty
for i := 0; i < inlen; i++ {
data = append(data, <-a.in...)
}
} else {
var d []byte
d, err = a.readData(l)
if err != nil {
return
}
data = append(data, d...)
}
rel, l, ok = a.unpack(data)
}
return
}
// Send a job to the job server.
func (a *agent) WriteJob(job *Job) {
a.out <- job
a.out <- job
}
// Internal write the encoded job.
func (a *agent) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = a.conn.Write(buf[i:])
if err != nil {
return err
}
}
return
var n int
for i := 0; i < len(buf); i += n {
n, err = a.conn.Write(buf[i:])
if err != nil {
return err
}
}
return
}

56
worker/common.go Normal file
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@ -0,0 +1,56 @@
// Copyright 2011 - 2012 Xing Xing <mikespook@gmail.com>.
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
const (
NETWORK = "tcp"
// queue size
QUEUE_SIZE = 8
// read buffer size
BUFFER_SIZE = 1024
// min packet length
MIN_PACKET_LEN = 12
// \x00REQ
REQ = 5391697
REQ_STR = "\x00REQ"
// \x00RES
RES = 5391699
RES_STR = "\x00RES"
// package data type
CAN_DO = 1
CANT_DO = 2
RESET_ABILITIES = 3
PRE_SLEEP = 4
NOOP = 6
JOB_CREATED = 8
GRAB_JOB = 9
NO_JOB = 10
JOB_ASSIGN = 11
WORK_STATUS = 12
WORK_COMPLETE = 13
WORK_FAIL = 14
GET_STATUS = 15
ECHO_REQ = 16
ECHO_RES = 17
ERROR = 19
STATUS_RES = 20
SET_CLIENT_ID = 22
CAN_DO_TIMEOUT = 23
WORK_EXCEPTION = 25
WORK_DATA = 28
WORK_WARNING = 29
GRAB_JOB_UNIQ = 30
JOB_ASSIGN_UNIQ = 31
SUBMIT_JOB = 7
SUBMIT_JOB_BG = 18
SUBMIT_JOB_HIGH = 21
SUBMIT_JOB_HIGH_BG = 32
SUBMIT_JOB_LOW = 33
SUBMIT_JOB_LOW_BG = 34
)

45
worker/error.go Normal file
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@ -0,0 +1,45 @@
// Copyright 2011 - 2012 Xing Xing <mikespook@gmail.com>.
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bytes"
"errors"
"fmt"
)
var (
ErrJobTimeOut = errors.New("Do a job time out")
ErrInvalidData = errors.New("Invalid data")
ErrWorkWarning = errors.New("Work warning")
ErrWorkFail = errors.New("Work fail")
ErrWorkException = errors.New("Work exeption")
ErrDataType = errors.New("Invalid data type")
ErrOutOfCap = errors.New("Out of the capability")
ErrNotConn = errors.New("Did not connect to job server")
ErrFuncNotFound = errors.New("The function was not found")
ErrConnection = errors.New("Connection error")
ErrNoActiveAgent = errors.New("No active agent")
ErrTimeOut = errors.New("Executing time out")
ErrUnknown = errors.New("Unknown error")
ErrConnClosed = errors.New("Connection closed")
)
func DisablePanic() { recover() }
// Extract the error message
func GetError(data []byte) (err error) {
rel := bytes.SplitN(data, []byte{'\x00'}, 2)
if len(rel) != 2 {
err = fmt.Errorf("Not a error data: %V", data)
return
}
err = errors.New(fmt.Sprintf("%s: %s", rel[0], rel[1]))
return
}
// An error handler
type ErrorHandler func(error)

View File

@ -1,31 +1,31 @@
package worker
import (
"runtime"
"encoding/json"
"encoding/json"
"runtime"
)
type systemInfo struct {
GOOS, GOARCH, GOROOT, Version string
NumCPU, NumGoroutine int
NumCgoCall int64
GOOS, GOARCH, GOROOT, Version string
NumCPU, NumGoroutine int
NumCgoCall int64
}
func SysInfo(job *Job) ([]byte, error) {
return json.Marshal(&systemInfo{
GOOS: runtime.GOOS,
GOARCH: runtime.GOARCH,
GOROOT: runtime.GOROOT(),
Version: runtime.Version(),
NumCPU: runtime.NumCPU(),
NumGoroutine: runtime.NumGoroutine(),
NumCgoCall: runtime.NumCgoCall(),
})
return json.Marshal(&systemInfo{
GOOS: runtime.GOOS,
GOARCH: runtime.GOARCH,
GOROOT: runtime.GOROOT(),
Version: runtime.Version(),
NumCPU: runtime.NumCPU(),
NumGoroutine: runtime.NumGoroutine(),
NumCgoCall: runtime.NumCgoCall(),
})
}
var memState runtime.MemStats
func MemInfo(job *Job) ([]byte, error) {
runtime.ReadMemStats(&memState)
return json.Marshal(&memState)
runtime.ReadMemStats(&memState)
return json.Marshal(&memState)
}

View File

@ -1,134 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com>
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bytes"
"strconv"
"github.com/mikespook/gearman-go/common"
)
// Worker side job
type Job struct {
Data []byte
Handle, UniqueId, Fn string
agent *agent
magicCode, DataType uint32
c chan bool
}
// Create a new job
func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
return &Job{magicCode: magiccode,
DataType: datatype,
Data: data,
c: make(chan bool),}
}
// Decode job from byte slice
func decodeJob(data []byte) (job *Job, err error) {
if len(data) < 12 {
return nil, common.Errorf("Invalid data: %V", data)
}
datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
return nil, common.Errorf("Invalid data: %V", data)
}
data = data[12:]
job = &Job{magicCode: common.RES, DataType: datatype, c: make(chan bool),}
switch datatype {
case common.JOB_ASSIGN:
s := bytes.SplitN(data, []byte{'\x00'}, 3)
if len(s) == 3 {
job.Handle = string(s[0])
job.Fn = string(s[1])
data = s[2]
}
case common.JOB_ASSIGN_UNIQ:
s := bytes.SplitN(data, []byte{'\x00'}, 4)
if len(s) == 4 {
job.Handle = string(s[0])
job.Fn = string(s[1])
job.UniqueId = string(s[2])
data = s[3]
}
}
job.Data = data
return
}
// Encode a job to byte slice
func (job *Job) Encode() (data []byte) {
var l int
if job.DataType == common.WORK_FAIL {
l = len(job.Handle)
} else {
l = len(job.Data)
if job.Handle != "" {
l += len(job.Handle) + 1
}
}
data = make([]byte, 0, l + 12)
magiccode := common.Uint32ToBytes(job.magicCode)
datatype := common.Uint32ToBytes(job.DataType)
datalength := common.Uint32ToBytes(uint32(l))
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
data = append(data, datalength[:]...)
if job.Handle != "" {
data = append(data, []byte(job.Handle)...)
if job.DataType != common.WORK_FAIL {
data = append(data, 0)
}
}
data = append(data, job.Data...)
return
}
// Send some datas to client.
// Using this in a job's executing.
func (job *Job) UpdateData(data []byte, iswarning bool) {
result := append([]byte(job.Handle), 0)
result = append(result, data...)
var datatype uint32
if iswarning {
datatype = common.WORK_WARNING
} else {
datatype = common.WORK_DATA
}
job.agent.WriteJob(newJob(common.REQ, datatype, result))
}
// Update status.
// Tall client how many percent job has been executed.
func (job *Job) UpdateStatus(numerator, denominator int) {
n := []byte(strconv.Itoa(numerator))
d := []byte(strconv.Itoa(denominator))
result := append([]byte(job.Handle), '\x00')
result = append(result, n...)
result = append(result, '\x00')
result = append(result, d...)
job.agent.WriteJob(newJob(common.REQ, common.WORK_STATUS, result))
}
// close the job
func (job *Job) Close() {
close(job.c)
}
// cancel the job executing
func (job *Job) cancel() {
defer func() {recover()}()
job.c <- true
}
// When a job was canceled, return a true form a channel
func (job *Job) Canceled() <-chan bool {
return job.c
}

133
worker/request.go Normal file
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@ -0,0 +1,133 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com>
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bytes"
"strconv"
)
// Worker side job
type Job struct {
Data []byte
Handle, UniqueId, Fn string
agent *agent
magicCode, DataType uint32
c chan bool
}
// Create a new job
func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
return &Job{magicCode: magiccode,
DataType: datatype,
Data: data,
c: make(chan bool)}
}
// Decode job from byte slice
func decodeJob(data []byte) (job *Job, err error) {
if len(data) < 12 {
return nil, common.Errorf("Invalid data: %V", data)
}
datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
return nil, common.Errorf("Invalid data: %V", data)
}
data = data[12:]
job = &Job{magicCode: common.RES, DataType: datatype, c: make(chan bool)}
switch datatype {
case common.JOB_ASSIGN:
s := bytes.SplitN(data, []byte{'\x00'}, 3)
if len(s) == 3 {
job.Handle = string(s[0])
job.Fn = string(s[1])
data = s[2]
}
case common.JOB_ASSIGN_UNIQ:
s := bytes.SplitN(data, []byte{'\x00'}, 4)
if len(s) == 4 {
job.Handle = string(s[0])
job.Fn = string(s[1])
job.UniqueId = string(s[2])
data = s[3]
}
}
job.Data = data
return
}
// Encode a job to byte slice
func (job *Job) Encode() (data []byte) {
var l int
if job.DataType == common.WORK_FAIL {
l = len(job.Handle)
} else {
l = len(job.Data)
if job.Handle != "" {
l += len(job.Handle) + 1
}
}
data = make([]byte, 0, l+12)
magiccode := common.Uint32ToBytes(job.magicCode)
datatype := common.Uint32ToBytes(job.DataType)
datalength := common.Uint32ToBytes(uint32(l))
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
data = append(data, datalength[:]...)
if job.Handle != "" {
data = append(data, []byte(job.Handle)...)
if job.DataType != common.WORK_FAIL {
data = append(data, 0)
}
}
data = append(data, job.Data...)
return
}
// Send some datas to client.
// Using this in a job's executing.
func (job *Job) UpdateData(data []byte, iswarning bool) {
result := append([]byte(job.Handle), 0)
result = append(result, data...)
var datatype uint32
if iswarning {
datatype = common.WORK_WARNING
} else {
datatype = common.WORK_DATA
}
job.agent.WriteJob(newJob(common.REQ, datatype, result))
}
// Update status.
// Tall client how many percent job has been executed.
func (job *Job) UpdateStatus(numerator, denominator int) {
n := []byte(strconv.Itoa(numerator))
d := []byte(strconv.Itoa(denominator))
result := append([]byte(job.Handle), '\x00')
result = append(result, n...)
result = append(result, '\x00')
result = append(result, d...)
job.agent.WriteJob(newJob(common.REQ, common.WORK_STATUS, result))
}
// close the job
func (job *Job) Close() {
close(job.c)
}
// cancel the job executing
func (job *Job) cancel() {
defer func() { recover() }()
job.c <- true
}
// When a job was canceled, return a true form a channel
func (job *Job) Canceled() <-chan bool {
return job.c
}

133
worker/response.go Normal file
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@ -0,0 +1,133 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com>
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bytes"
"strconv"
)
// Worker side job
type Job struct {
Data []byte
Handle, UniqueId, Fn string
agent *agent
magicCode, DataType uint32
c chan bool
}
// Create a new job
func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
return &Job{magicCode: magiccode,
DataType: datatype,
Data: data,
c: make(chan bool)}
}
// Decode job from byte slice
func decodeJob(data []byte) (job *Job, err error) {
if len(data) < 12 {
return nil, common.Errorf("Invalid data: %V", data)
}
datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
return nil, common.Errorf("Invalid data: %V", data)
}
data = data[12:]
job = &Job{magicCode: common.RES, DataType: datatype, c: make(chan bool)}
switch datatype {
case common.JOB_ASSIGN:
s := bytes.SplitN(data, []byte{'\x00'}, 3)
if len(s) == 3 {
job.Handle = string(s[0])
job.Fn = string(s[1])
data = s[2]
}
case common.JOB_ASSIGN_UNIQ:
s := bytes.SplitN(data, []byte{'\x00'}, 4)
if len(s) == 4 {
job.Handle = string(s[0])
job.Fn = string(s[1])
job.UniqueId = string(s[2])
data = s[3]
}
}
job.Data = data
return
}
// Encode a job to byte slice
func (job *Job) Encode() (data []byte) {
var l int
if job.DataType == common.WORK_FAIL {
l = len(job.Handle)
} else {
l = len(job.Data)
if job.Handle != "" {
l += len(job.Handle) + 1
}
}
data = make([]byte, 0, l+12)
magiccode := common.Uint32ToBytes(job.magicCode)
datatype := common.Uint32ToBytes(job.DataType)
datalength := common.Uint32ToBytes(uint32(l))
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
data = append(data, datalength[:]...)
if job.Handle != "" {
data = append(data, []byte(job.Handle)...)
if job.DataType != common.WORK_FAIL {
data = append(data, 0)
}
}
data = append(data, job.Data...)
return
}
// Send some datas to client.
// Using this in a job's executing.
func (job *Job) UpdateData(data []byte, iswarning bool) {
result := append([]byte(job.Handle), 0)
result = append(result, data...)
var datatype uint32
if iswarning {
datatype = common.WORK_WARNING
} else {
datatype = common.WORK_DATA
}
job.agent.WriteJob(newJob(common.REQ, datatype, result))
}
// Update status.
// Tall client how many percent job has been executed.
func (job *Job) UpdateStatus(numerator, denominator int) {
n := []byte(strconv.Itoa(numerator))
d := []byte(strconv.Itoa(denominator))
result := append([]byte(job.Handle), '\x00')
result = append(result, n...)
result = append(result, '\x00')
result = append(result, d...)
job.agent.WriteJob(newJob(common.REQ, common.WORK_STATUS, result))
}
// close the job
func (job *Job) Close() {
close(job.c)
}
// cancel the job executing
func (job *Job) cancel() {
defer func() { recover() }()
job.c <- true
}
// When a job was canceled, return a true form a channel
func (job *Job) Canceled() <-chan bool {
return job.c
}

View File

@ -5,20 +5,20 @@
package worker
import (
"time"
"github.com/mikespook/gearman-go/common"
"time"
)
const (
Unlimited = 0
OneByOne = 1
Unlimited = 0
OneByOne = 1
Immediately = 0
Immediately = 0
)
var (
ErrConnection = common.ErrConnection
ErrConnection = common.ErrConnection
)
// Job handler
type JobHandler func(*Job) error
@ -26,8 +26,8 @@ type JobFunc func(*Job) ([]byte, error)
// The definition of the callback function.
type jobFunc struct {
f JobFunc
timeout uint32
f JobFunc
timeout uint32
}
// Map for added function.
@ -52,266 +52,266 @@ func foobar(job *Job) (data []byte, err os.Error) {
}
*/
type Worker struct {
agents []*agent
funcs JobFuncs
in chan *Job
running bool
limit chan bool
agents []*agent
funcs JobFuncs
in chan *Job
running bool
limit chan bool
Id string
// assign a ErrFunc to handle errors
ErrHandler common.ErrorHandler
JobHandler JobHandler
Id string
// assign a ErrFunc to handle errors
ErrHandler common.ErrorHandler
JobHandler JobHandler
}
// Get a new worker
func New(l int) (worker *Worker) {
worker = &Worker{
agents: make([]*agent, 0),
funcs: make(JobFuncs),
in: make(chan *Job, common.QUEUE_SIZE),
}
if l != Unlimited {
worker.limit = make(chan bool, l)
}
return
worker = &Worker{
agents: make([]*agent, 0),
funcs: make(JobFuncs),
in: make(chan *Job, common.QUEUE_SIZE),
}
if l != Unlimited {
worker.limit = make(chan bool, l)
}
return
}
//
func (worker *Worker)err(e error) {
if worker.ErrHandler != nil {
worker.ErrHandler(e)
}
//
func (worker *Worker) err(e error) {
if worker.ErrHandler != nil {
worker.ErrHandler(e)
}
}
// Add a server. The addr should be 'host:port' format.
// The connection is established at this time.
func (worker *Worker) AddServer(addr string) (err error) {
// Create a new job server's client as a agent of server
server, err := newAgent(addr, worker)
if err != nil {
return err
}
worker.agents = append(worker.agents, server)
return
// Create a new job server's client as a agent of server
server, err := newAgent(addr, worker)
if err != nil {
return err
}
worker.agents = append(worker.agents, server)
return
}
// Write a job to job server.
// Here, the job's mean is not the oraginal mean.
// Just looks like a network package for job's result or tell job server, there was a fail.
func (worker *Worker) broadcast(job *Job) {
for _, v := range worker.agents {
v.WriteJob(job)
}
for _, v := range worker.agents {
v.WriteJob(job)
}
}
// Add a function.
// Plz added job servers first, then functions.
// The API will tell every connected job server that 'I can do this'
func (worker *Worker) AddFunc(funcname string,
f JobFunc, timeout uint32) (err error) {
if _, ok := worker.funcs[funcname]; ok {
return common.Errorf("The function already exists: %s", funcname)
}
worker.funcs[funcname] = &jobFunc{f: f, timeout: timeout}
f JobFunc, timeout uint32) (err error) {
if _, ok := worker.funcs[funcname]; ok {
return common.Errorf("The function already exists: %s", funcname)
}
worker.funcs[funcname] = &jobFunc{f: f, timeout: timeout}
if worker.running {
worker.addFunc(funcname, timeout)
}
return
if worker.running {
worker.addFunc(funcname, timeout)
}
return
}
// inner add function
func (worker *Worker) addFunc(funcname string, timeout uint32) {
var datatype uint32
var data []byte
if timeout == 0 {
datatype = common.CAN_DO
data = []byte(funcname)
} else {
datatype = common.CAN_DO_TIMEOUT
data = []byte(funcname + "\x00")
t := common.Uint32ToBytes(timeout)
data = append(data, t[:]...)
}
job := newJob(common.REQ, datatype, data)
worker.broadcast(job)
var datatype uint32
var data []byte
if timeout == 0 {
datatype = common.CAN_DO
data = []byte(funcname)
} else {
datatype = common.CAN_DO_TIMEOUT
data = []byte(funcname + "\x00")
t := common.Uint32ToBytes(timeout)
data = append(data, t[:]...)
}
job := newJob(common.REQ, datatype, data)
worker.broadcast(job)
}
// Remove a function.
// Tell job servers 'I can not do this now' at the same time.
func (worker *Worker) RemoveFunc(funcname string) (err error) {
if _, ok := worker.funcs[funcname]; !ok {
return common.Errorf("The function does not exist: %s", funcname)
}
delete(worker.funcs, funcname)
if worker.running {
worker.removeFunc(funcname)
}
return
if _, ok := worker.funcs[funcname]; !ok {
return common.Errorf("The function does not exist: %s", funcname)
}
delete(worker.funcs, funcname)
if worker.running {
worker.removeFunc(funcname)
}
return
}
// inner remove function
func (worker *Worker) removeFunc(funcname string) {
job := newJob(common.REQ, common.CANT_DO, []byte(funcname))
worker.broadcast(job)
job := newJob(common.REQ, common.CANT_DO, []byte(funcname))
worker.broadcast(job)
}
func (worker *Worker) dealJob(job *Job) {
defer func() {
job.Close()
if worker.running && worker.limit != nil {
<-worker.limit
}
}()
switch job.DataType {
case common.ERROR:
_, err := common.GetError(job.Data)
worker.err(err)
case common.JOB_ASSIGN, common.JOB_ASSIGN_UNIQ:
if err := worker.exec(job); err != nil {
worker.err(err)
}
default:
worker.handleJob(job)
}
defer func() {
job.Close()
if worker.running && worker.limit != nil {
<-worker.limit
}
}()
switch job.DataType {
case common.ERROR:
_, err := common.GetError(job.Data)
worker.err(err)
case common.JOB_ASSIGN, common.JOB_ASSIGN_UNIQ:
if err := worker.exec(job); err != nil {
worker.err(err)
}
default:
worker.handleJob(job)
}
}
// Main loop
func (worker *Worker) Work() {
defer func() {
for _, v := range worker.agents {
v.Close()
}
}()
worker.running = true
for _, v := range worker.agents {
go v.Work()
}
for funcname, f := range worker.funcs {
worker.addFunc(funcname, f.timeout)
}
ok := true
for ok {
var job *Job
if job, ok = <-worker.in; ok {
go worker.dealJob(job)
}
}
defer func() {
for _, v := range worker.agents {
v.Close()
}
}()
worker.running = true
for _, v := range worker.agents {
go v.Work()
}
for funcname, f := range worker.funcs {
worker.addFunc(funcname, f.timeout)
}
ok := true
for ok {
var job *Job
if job, ok = <-worker.in; ok {
go worker.dealJob(job)
}
}
}
// job handler
func (worker *Worker) handleJob(job *Job) {
if worker.JobHandler != nil {
if err := worker.JobHandler(job); err != nil {
worker.err(err)
}
}
if worker.JobHandler != nil {
if err := worker.JobHandler(job); err != nil {
worker.err(err)
}
}
}
// Close.
func (worker *Worker) Close() {
worker.running = false
close(worker.in)
if worker.limit != nil {
close(worker.limit)
}
worker.running = false
close(worker.in)
if worker.limit != nil {
close(worker.limit)
}
}
// Send a something out, get the samething back.
func (worker *Worker) Echo(data []byte) {
job := newJob(common.REQ, common.ECHO_REQ, data)
worker.broadcast(job)
job := newJob(common.REQ, common.ECHO_REQ, data)
worker.broadcast(job)
}
// Remove all of functions.
// Both from the worker or job servers.
func (worker *Worker) Reset() {
job := newJob(common.REQ, common.RESET_ABILITIES, nil)
worker.broadcast(job)
worker.funcs = make(JobFuncs)
job := newJob(common.REQ, common.RESET_ABILITIES, nil)
worker.broadcast(job)
worker.funcs = make(JobFuncs)
}
// Set the worker's unique id.
func (worker *Worker) SetId(id string) {
worker.Id = id
job := newJob(common.REQ, common.SET_CLIENT_ID, []byte(id))
worker.broadcast(job)
worker.Id = id
job := newJob(common.REQ, common.SET_CLIENT_ID, []byte(id))
worker.broadcast(job)
}
// Execute the job. And send back the result.
func (worker *Worker) exec(job *Job) (err error) {
defer func() {
if r := recover(); r != nil {
if e, ok := r.(error); ok {
err = e
} else {
err = common.ErrUnknown
}
}
} ()
f, ok := worker.funcs[job.Fn]
if !ok {
return common.Errorf("The function does not exist: %s", job.Fn)
}
var r *result
if f.timeout == 0 {
d, e := f.f(job)
r = &result{data:d, err: e}
} else {
r = execTimeout(f.f, job, time.Duration(f.timeout) * time.Second)
}
var datatype uint32
if r.err == nil {
datatype = common.WORK_COMPLETE
} else {
if r.data == nil {
datatype = common.WORK_FAIL
} else {
datatype = common.WORK_EXCEPTION
}
err = r.err
}
defer func() {
if r := recover(); r != nil {
if e, ok := r.(error); ok {
err = e
} else {
err = common.ErrUnknown
}
}
}()
f, ok := worker.funcs[job.Fn]
if !ok {
return common.Errorf("The function does not exist: %s", job.Fn)
}
var r *result
if f.timeout == 0 {
d, e := f.f(job)
r = &result{data: d, err: e}
} else {
r = execTimeout(f.f, job, time.Duration(f.timeout)*time.Second)
}
var datatype uint32
if r.err == nil {
datatype = common.WORK_COMPLETE
} else {
if r.data == nil {
datatype = common.WORK_FAIL
} else {
datatype = common.WORK_EXCEPTION
}
err = r.err
}
job.magicCode = common.REQ
job.DataType = datatype
job.Data = r.data
if worker.running {
job.agent.WriteJob(job)
}
return
job.magicCode = common.REQ
job.DataType = datatype
job.Data = r.data
if worker.running {
job.agent.WriteJob(job)
}
return
}
func (worker *Worker) removeAgent(a *agent) {
for k, v := range worker.agents {
if v == a {
worker.agents = append(worker.agents[:k], worker.agents[k + 1:] ...)
}
}
if len(worker.agents) == 0 {
worker.err(common.ErrNoActiveAgent)
}
for k, v := range worker.agents {
if v == a {
worker.agents = append(worker.agents[:k], worker.agents[k+1:]...)
}
}
if len(worker.agents) == 0 {
worker.err(common.ErrNoActiveAgent)
}
}
type result struct {
data []byte
err error
data []byte
err error
}
func execTimeout(f JobFunc, job *Job, timeout time.Duration) (r *result) {
rslt := make(chan *result)
defer close(rslt)
go func() {
defer func() {recover()}()
d, e := f(job)
rslt <- &result{data: d, err: e}
}()
select {
case r = <-rslt:
case <-time.After(timeout):
go job.cancel()
return &result{err:common.ErrTimeOut}
}
return r
rslt := make(chan *result)
defer close(rslt)
go func() {
defer func() { recover() }()
d, e := f(job)
rslt <- &result{data: d, err: e}
}()
select {
case r = <-rslt:
case <-time.After(timeout):
go job.cancel()
return &result{err: common.ErrTimeOut}
}
return r
}

View File

@ -5,40 +5,40 @@ import "testing"
var worker *Worker
func init() {
worker = New(Unlimited)
worker = New(Unlimited)
}
func TestWorkerAddServer(t *testing.T) {
t.Log("Add local server 127.0.0.1:4730.")
if err := worker.AddServer("127.0.0.1:4730"); err != nil {
t.Error(err)
}
t.Log("Add local server 127.0.0.1:4730.")
if err := worker.AddServer("127.0.0.1:4730"); err != nil {
t.Error(err)
}
if l := len(worker.agents); l != 1 {
t.Log(worker.agents)
t.Error("The length of server list should be 1.")
}
if l := len(worker.agents); l != 1 {
t.Log(worker.agents)
t.Error("The length of server list should be 1.")
}
}
func foobar(job *Job) ([]byte, error) {
return nil, nil
return nil, nil
}
func TestWorkerAddFunction(t *testing.T) {
if err := worker.AddFunc("foobar", foobar, 0); err != nil {
t.Error(err)
}
if err := worker.AddFunc("timeout", foobar, 5); err != nil {
t.Error(err)
}
if l := len(worker.funcs); l != 2 {
t.Log(worker.funcs)
t.Errorf("The length of function map should be %d.", 2)
}
if err := worker.AddFunc("foobar", foobar, 0); err != nil {
t.Error(err)
}
if err := worker.AddFunc("timeout", foobar, 5); err != nil {
t.Error(err)
}
if l := len(worker.funcs); l != 2 {
t.Log(worker.funcs)
t.Errorf("The length of function map should be %d.", 2)
}
}
func TestWorkerRemoveFunc(t *testing.T) {
if err := worker.RemoveFunc("foobar"); err != nil {
t.Error(err)
}
if err := worker.RemoveFunc("foobar"); err != nil {
t.Error(err)
}
}