Native way is better than c-wrap.
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d7a1ea0e6b
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@ -5,10 +5,10 @@
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include $(GOROOT)/src/Make.inc
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TARG=gearman
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CGOFILES=\
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GOFILES=\
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gearman.go\
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worker.go\
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client.go\
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# client.go\
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CLEANFILES+=gearman_test
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@ -1,6 +1,6 @@
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package gearman
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// #cgo: LDFLAGS: -lgearman
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// #include <libgearman/gearman.h>
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import "C"
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const (
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TCP = "tcp4"
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WORKER_SERVER_CAP = 32
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)
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@ -1,13 +1,18 @@
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package main
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package gearman
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import (
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"gearman"
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"fmt"
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"testing"
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)
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func main() {
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worker := gearman.GearmanWorkerCreate()
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worker.AddServer("127.0.0.1", 4730)
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worker.Work()
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worker.Free()
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func TestAddServer(t *testing.T) {
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worker := NewWorker()
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t.Log("Add local server 127.0.0.1:4730.")
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if err := worker.AddServer("127.0.0.1:4730"); err != nil {
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t.Error(err)
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}
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if l := len(worker.servers); l != 1 {
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t.Log(worker.servers)
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t.Error("The length of server list should be 1.")
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}
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}
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@ -1,62 +1,54 @@
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package gearman
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// #cgo LDFLAGS: -lgearman
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// #include <libgearman/gearman.h>
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import "C"
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import(
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"log"
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"unsafe"
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"net"
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"os"
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)
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type GearmanWorker struct {
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worker C.gearman_worker_st
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}
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// Create gearman worker
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func GearmanWorkerCreate() * GearmanWorker {
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type Worker struct {
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worker := new(GearmanWorker)
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if C.gearman_worker_create(&worker.worker) == nil {
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log.Panic("Memory allocation failure on worker creation")
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}
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servers []net.Conn
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}
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func NewWorker() (worker *Worker) {
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worker = &Worker{servers:make([]net.Conn, 0, WORKER_SERVER_CAP)}
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return worker
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}
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// get error
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func (worker * GearmanWorker) Error() string {
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return C.GoString(C.gearman_worker_error(&worker.worker))
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}
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// add server
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func (worker * GearmanWorker) AddServer(host string, port uint16) {
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h := C.CString(host)
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defer C.free(unsafe.Pointer(h))
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if C.gearman_worker_add_server(&worker.worker, h,
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C.in_port_t(port)) != C.GEARMAN_SUCCESS {
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log.Panic(worker.Error())
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// worker.AddServer("127.0.0.1:4730")
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func (worker * Worker) AddServer(addr string) (err os.Error) {
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if len(worker.servers) == cap(worker.servers) {
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return os.NewError("There were too many servers.")
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}
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conn, err := net.Dial(TCP, addr)
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if err != nil {
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return err
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}
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n := len(worker.servers)
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worker.servers = worker.servers[0: n + 1]
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worker.servers[n] = conn
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return nil
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}
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/*
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// add function
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func (worker * GearmanWorker) AddFunction(funcname string, timeout uint32, f interface{}, context interface{}) {
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fn := C.CString(funcname)
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defer C.free(unsafe.Pointer(fn))
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if C.gearman_worker_add_function(&worker.worker, fn, C.uint32_t(timeout), C.gearman_worker_fn(&unsafe.Pointer(&f)), unsafe.Pointer(&context)) != C.GEARMAN_SUCCESS {
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log.Panic(worker.Error())
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}
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func (worker * Worker) AddFunction(funcname string,
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f interface{}, context interface{}) (err Error) {
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}
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// work
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func (worker * GearmanWorker) Work() {
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for {
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if C.gearman_worker_work(&worker.worker) != C.GEARMAN_SUCCESS {
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log.Panic(worker.Error())
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}
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}
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}
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// free
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// Close
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// should used as defer
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func (worker * GearmanWorker) Free() {
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C.gearman_worker_free(&worker.worker)
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func (worker * GearmanWorker) Close() (err Error){
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}
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*/
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