fixed the infinite loop of client

This commit is contained in:
mikespook 2013-01-24 18:13:02 +08:00
parent 16a965f52d
commit af05460727
3 changed files with 46 additions and 102 deletions

View File

@ -193,15 +193,15 @@ func (client *Client) inLoop() {
if err != nil {
if err == common.ErrConnection {
client.Close()
break
}
client.err(err)
continue
break
}
job, err := decodeJob(rel)
if err != nil {
client.err(err)
continue
//break
}
switch job.DataType {
case common.ERROR:
@ -216,6 +216,8 @@ func (client *Client) inLoop() {
client.handleCreated(job)
case common.STATUS_RES:
client.handleStatus(job)
default:
break
}
}
}
@ -350,12 +352,11 @@ func (client *Client) Echo(data []byte) (r []byte) {
// Close
func (client *Client) Close() (err error) {
// close(client.in)
close(client.in)
close(client.out)
close(client.echo)
close(client.created)
close(client.status)
return client.conn.Close();
}

View File

@ -6,55 +6,35 @@
package client
import (
"fmt"
"time"
"errors"
"sync"
"math/rand"
"github.com/mikespook/gearman-go/common"
)
const (
PoolSize = 10
DefaultRetry = 5
DefaultTimeout = 30 * time.Second
)
var (
ErrTooMany = errors.New("Too many errors occurred.")
)
type poolItem struct {
type poolClient struct {
*Client
Rate int
Addr string
}
func (item *poolItem) connect(pool *Pool) (err error) {
if item.Client, err = New(item.Addr); err != nil {
return
}
if pool.ErrHandler != nil {
item.ErrHandler = pool.ErrHandler
}
return
}
type SelectionHandler func(map[string]*poolClient, string) string
type SelectionHandler func(map[string]*poolItem, string) string
func SelectWithRate(pool map[string]*poolItem,
func SelectWithRate(pool map[string]*poolClient,
last string) (addr string) {
total := 0
for _, item := range pool {
total += item.Rate
if rand.Intn(total) < item.Rate {
return item.Addr
return item.addr
}
}
return last
}
func SelectRandom(pool map[string]*poolItem,
func SelectRandom(pool map[string]*poolClient,
last string) (addr string) {
r := rand.Intn(len(pool))
i := 0
@ -72,73 +52,50 @@ last string) (addr string) {
type Pool struct {
SelectionHandler SelectionHandler
ErrHandler common.ErrorHandler
JobHandler JobHandler
StatusHandler StatusHandler
TimeOut time.Duration
Retry int
items map[string]*poolItem
last string
handles map[string]string
clients map[string]*poolClient
mutex sync.Mutex
}
// Create a new pool.
func NewPool() (pool *Pool) {
return &Pool{
items: make(map[string]*poolItem, PoolSize),
Retry: DefaultRetry,
clients: make(map[string]*poolClient, PoolSize),
SelectionHandler: SelectWithRate,
TimeOut: DefaultTimeout,
}
}
// Add a server with rate.
func (pool *Pool) Add(addr string, rate int) (err error) {
var item *poolItem
pool.mutex.Lock()
defer pool.mutex.Unlock()
var item *poolClient
var ok bool
if item, ok = pool.items[addr]; ok {
if item, ok = pool.clients[addr]; ok {
item.Rate = rate
} else {
item = &poolItem{Rate: rate, Addr: addr}
if err = item.connect(pool); err != nil {
return
}
pool.items[addr] = item
var client *Client
client, err = New(addr)
item = &poolClient{Client: client, Rate: rate}
err = item.connect()
pool.clients[addr] = item
}
return
}
// Remove a server.
func (pool *Pool) Remove(addr string) {
pool.mutex.Lock()
defer pool.mutex.Unlock()
delete(pool.clients, addr)
}
func (pool *Pool) Do(funcname string, data []byte,
flag byte, h JobHandler) (addr, handle string, err error) {
for i := 0; i < pool.Retry; i ++ {
addr = pool.SelectionHandler(pool.items, pool.last)
item, ok := pool.items[addr]
if ok {
pool.last = addr
handle = item.Do(funcname, data, flag, h)
// error handling
// mapping the handle to the server
return
}
}
err = ErrTooMany
flag byte, h JobHandler) (handle string, err error) {
return
}
func (pool *Pool) DoBg(funcname string, data []byte,
flag byte) (addr, handle string, err error) {
for i := 0; i < pool.Retry; i ++ {
addr = pool.SelectionHandler(pool.items, pool.last)
item, ok := pool.items[addr]
if ok {
pool.last = addr
handle = item.DoBg(funcname, data, flag)
// error handling
// mapping the handle to the server
return
}
}
err = ErrTooMany
flag byte) (handle string, err error) {
return
}
@ -146,32 +103,20 @@ flag byte) (addr, handle string, err error) {
// Get job status from job server.
// !!!Not fully tested.!!!
func (pool *Pool) Status(addr, handle string) {
if item, ok := pool.items[addr]; ok {
item.Status(handle)
}
func (pool *Pool) Status(handle string) (status *Status) {
return
}
// Send a something out, get the samething back.
func (pool *Pool) Echo(data []byte) {
for i := 0; i < pool.Retry; i ++ {
addr := pool.SelectionHandler(pool.items, pool.last)
item, ok := pool.items[addr]
if ok {
pool.last = addr
item.Echo(data)
}
}
func (pool *Pool) Echo(data []byte) (r []byte) {
return
}
// Close
func (pool *Pool) Close() (err map[string]error) {
err = make(map[string]error)
for _, c := range pool.items {
fmt.Printf("begin")
err[c.Addr] = c.Close()
fmt.Printf("end")
for _, c := range pool.clients {
err[c.addr] = c.Close()
}
fmt.Print("end-for")
return
}

View File

@ -1,17 +1,14 @@
package client
import (
// "errors"
// "testing"
"testing"
)
var (
pool = NewPool()
)
/*
func TestPoolAdd(t *testing.T) {
return
t.Log("Add servers")
if err := pool.Add("127.0.0.1:4730", 1); err != nil {
t.Error(err)
@ -19,10 +16,11 @@ func TestPoolAdd(t *testing.T) {
if err := pool.Add("127.0.0.2:4730", 1); err != nil {
t.Error(err)
}
if len(pool.items) != 2 {
t.Error(errors.New("2 servers expected"))
if len(pool.clients) != 2 {
t.Errorf("2 servers expected, %d got.", len(pool.clients))
}
}
/*
func TestPoolEcho(t *testing.T) {
pool.JobHandler = func(job *Job) error {
@ -36,8 +34,7 @@ func TestPoolEcho(t *testing.T) {
}
pool.Echo([]byte("Hello world"))
}
*/
/*
func TestPoolDo(t *testing.T) {
if addr, handle, err := pool.Do("ToUpper", []byte("abcdef"), JOB_LOW|JOB_BG); err != nil {
t.Error(err)
@ -45,10 +42,11 @@ func TestPoolDo(t *testing.T) {
t.Log(handle)
}
}
*/
func TestPoolClose(t *testing.T) {
return
if err := pool.Close(); err != nil {
t.Error(err)
}
}
*/