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Allow custom Pool without constructor

tags/0.2
John Ku 8 лет назад
Родитель
Сommit
d20c3c7bd1
1 измененных файлов: 10 добавлений и 10 удалений
  1. +10
    -10
      client/pool.go

+ 10
- 10
client/pool.go Просмотреть файл

@@ -16,15 +16,15 @@ var (
SelectRandom = selectRandom
)

type poolClient struct {
type PoolClient struct {
*Client
Rate int
mutex sync.Mutex
}

type SelectionHandler func(map[string]*poolClient, string) string
type SelectionHandler func(map[string]*PoolClient, string) string

func selectWithRate(pool map[string]*poolClient,
func selectWithRate(pool map[string]*PoolClient,
last string) (addr string) {
total := 0
for _, item := range pool {
@@ -36,7 +36,7 @@ func selectWithRate(pool map[string]*poolClient,
return last
}

func selectRandom(pool map[string]*poolClient,
func selectRandom(pool map[string]*PoolClient,
last string) (addr string) {
r := rand.Intn(len(pool))
i := 0
@@ -53,7 +53,7 @@ type Pool struct {
SelectionHandler SelectionHandler
ErrorHandler ErrorHandler

clients map[string]*poolClient
clients map[string]*PoolClient
last string

mutex sync.Mutex
@@ -62,7 +62,7 @@ type Pool struct {
// Return a new pool.
func NewPool() (pool *Pool) {
return &Pool{
clients: make(map[string]*poolClient, poolSize),
clients: make(map[string]*PoolClient, poolSize),
SelectionHandler: SelectWithRate,
}
}
@@ -71,7 +71,7 @@ func NewPool() (pool *Pool) {
func (pool *Pool) Add(net, addr string, rate int) (err error) {
pool.mutex.Lock()
defer pool.mutex.Unlock()
var item *poolClient
var item *PoolClient
var ok bool
if item, ok = pool.clients[addr]; ok {
item.Rate = rate
@@ -79,7 +79,7 @@ func (pool *Pool) Add(net, addr string, rate int) (err error) {
var client *Client
client, err = New(net, addr)
if err == nil {
item = &poolClient{Client: client, Rate: rate}
item = &PoolClient{Client: client, Rate: rate}
pool.clients[addr] = item
}
}
@@ -128,7 +128,7 @@ func (pool *Pool) Status(addr, handle string) (status *Status, err error) {

// Send a something out, get the samething back.
func (pool *Pool) Echo(addr string, data []byte) (echo []byte, err error) {
var client *poolClient
var client *PoolClient
if addr == "" {
client = pool.selectServer()
} else {
@@ -154,7 +154,7 @@ func (pool *Pool) Close() (err map[string]error) {
}

// selecting server
func (pool *Pool) selectServer() (client *poolClient) {
func (pool *Pool) selectServer() (client *PoolClient) {
for client == nil {
addr := pool.SelectionHandler(pool.clients, pool.last)
var ok bool


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