code refactoring, upgrade to GO1 RC2

--HG--
rename : README => README.md
rename : src/gearman/client.go => gearman/client/client.go
rename : src/gearman/client_test.go => gearman/client/client_test.go
rename : src/gearman/clientjob.go => gearman/client/clientjob.go
rename : src/gearman/gearman.go => gearman/gearman.go
rename : src/gearman/jobagent.go => gearman/worker/jobagent.go
rename : src/gearman/worker.go => gearman/worker/worker.go
rename : src/gearman/worker_test.go => gearman/worker/worker_test.go
rename : src/gearman/workerjob.go => gearman/worker/workerjob.go
This commit is contained in:
mikespook 2012-03-26 13:32:59 +08:00
parent 85a02820fc
commit e0c1537e8e
23 changed files with 1151 additions and 1169 deletions

25
README
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@ -1,25 +0,0 @@
Gearman API for golang
This module is Gearman API for golang.
It was implemented a native protocol for both worker and client API.
- INSTALL
$ cd ./src/
$ make install
- SAMPLE OF USAGE
# example/worker.go
$ make worker
$ ./worker
# example/client.go
$ make client
$ ./client
- Code format
gofmt -spaces=true -tabwidth=4 -w=true -tabindent=false $(DIR)
----
xingxing<mikespook@gmail.com>
http://mikespook.com
http://twitter.com/mikespook

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README.md Normal file
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@ -0,0 +1,46 @@
# Gearman API for golang
This module is Gearman API for golang.
It was implemented a native protocol for both worker and client API.
Copyright 2012 Xing Xing <mikespook@gmail.com> All rights reserved.
Use of this source code is governed by a MIT license that can be found in the LICENSE file.
# INSTALL
This will install the client:
> $ go get bitbucket.org/mikespook/gearman-go/gearman/client
This will install the worker:
> $ go get bitbucket.org/mikespook/gearman-go/gearman/worker
This will install the client and the worker automatically:
> $ go get bitbucket.org/mikespook/gearman-go
# SAMPLE OF USAGE
## Worker
> $ cd example
> $ go build worker
> $ ./worker
## Client
> $ cd example
> $ go build client
> $ ./client
# Code format
> $ gofmt -spaces=true -tabwidth=4 -w=true -tabindent=false $(DIR)
# Contacts
xingxing<mikespook@gmail.com>
http://mikespook.com
http://twitter.com/mikespook

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@ -1,24 +0,0 @@
Go 语言的 Gearman API
这是 Go 语言的 Gearman API。
它使用 Go 语言原生实现了 Gearman 的 Worker 端和 Client 端 API 协议。
- 安装
$ cd ./src
$ make install
- 例程
# example/worker.go
$ make worker
$ ./worker
# example/client.go
$ make client
$ ./client
- 代码格式
gofmt -spaces=true -tabwidth=4 -w=true -tabindent=false $(DIR)
----
xingxing<mikespook@gmail.com>
http://mikespook.com
http://twitter.com/mikespook

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@ -1,21 +0,0 @@
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
include $(GOROOT)/src/Make.inc
TARG=gearman
# GOFILES=\
# worker.go\
CLEANFILES+= worker client
include $(GOROOT)/src/Make.pkg
%: %.go
$(GC) $*.go
$(LD) -o $@ $*.$O
fmt:
gofmt -spaces=true -tabwidth=4 -w=true -tabindent=false ./

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@ -1,12 +1,13 @@
package main
import (
"gearman"
"bitbucket.org/mikespook/gearman-go/gearman"
"bitbucket.org/mikespook/gearman-go/gearman/client"
"log"
)
func main() {
client := gearman.NewClient()
client := client.NewClient()
defer client.Close()
if err := client.AddServer("127.0.0.1:4730"); err != nil {
log.Fatalln(err)

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@ -1,22 +1,24 @@
package main
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"bitbucket.org/mikespook/gearman-go/gearman/worker"
"fmt"
"gearman"
"log"
"strings"
)
func ToUpper(job *gearman.WorkerJob) ([]byte, error) {
func ToUpper(job *worker.WorkerJob) ([]byte, error) {
data := []byte(strings.ToUpper(string(job.Data)))
return data, nil
}
func main() {
worker := gearman.NewWorker()
worker.AddServer("127.0.0.1:4730")
worker.AddFunction("ToUpper", ToUpper, 0)
worker.AddFunction("ToUpperTimeOut5", ToUpper, 5)
w := worker.NewWorker()
defer w.Close()
w.AddServer("127.0.0.1:4730")
w.AddFunction("ToUpper", ToUpper, 0)
w.AddFunction("ToUpperTimeOut5", ToUpper, 5)
go func() {
log.Println("start worker")
@ -26,22 +28,21 @@ func main() {
fmt.Scan(&str)
switch str {
case "echo":
worker.Echo([]byte("Hello world!"))
var job *gearman.WorkerJob
for job = <-worker.JobQueue; job.DataType != gearman.ECHO_RES; job = <-worker.JobQueue {
w.Echo([]byte("Hello world!"))
var job *worker.WorkerJob
for job = <-w.JobQueue; job.DataType != gearman.ECHO_RES; job = <-w.JobQueue {
log.Println(job)
}
log.Println(string(job.Data))
case "quit":
worker.Close()
return
case "result":
job := <-worker.JobQueue
job := <-w.JobQueue
log.Println(string(job.Data))
default:
log.Println("Unknown command")
}
}
}()
worker.Work()
w.Work()
}

15
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// Copyright 2012 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
/*
This module is Gearman API for golang.
The protocol was implemented by native way.
*/
package gearman
import (
_ "bitbucket.org/mikespook/gearman-go/gearman/client"
_ "bitbucket.org/mikespook/gearman-go/gearman/worker"
)

278
gearman/client/client.go Normal file
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@ -0,0 +1,278 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package client
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"bytes"
"io"
"net"
"strconv"
"sync"
)
/*
The client side api for gearman.
usage:
client = NewClient()
client.AddServer("127.0.0.1:4730")
handle := client.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG)
*/
type Client struct {
mutex sync.Mutex
conn net.Conn
JobQueue chan *ClientJob
incoming chan []byte
UId uint32
}
// Create a new client.
func NewClient() (client *Client) {
client = &Client{JobQueue: make(chan *ClientJob, gearman.QUEUE_CAP),
incoming: make(chan []byte, gearman.QUEUE_CAP),
UId: 1}
return
}
// Add a server.
// In this version, one client connect to one job server.
// Sample is better. Plz do the load balancing by your self.
func (client *Client) AddServer(addr string) (err error) {
conn, err := net.Dial(gearman.TCP, addr)
if err != nil {
return
}
client.conn = conn
return
}
// Internal read
func (client *Client) read() (data []byte, err error) {
if len(client.incoming) > 0 {
// incoming queue is not empty
data = <-client.incoming
} else {
// empty queue, read data from socket
for {
buf := make([]byte, gearman.BUFFER_SIZE)
var n int
if n, err = client.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
break
}
return
}
data = append(data, buf[0:n]...)
if n < gearman.BUFFER_SIZE {
break
}
}
}
// split package
start, end := 0, 4
tl := len(data)
for i := 0; i < tl; i++ {
if string(data[start:end]) == gearman.RES_STR {
l := int(gearman.BytesToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
total := l + 12
if total == tl {
return
} else {
client.incoming <- data[total:]
data = data[:total]
return
}
} else {
start++
end++
}
}
err = gearman.ErrInvalidData
return
}
// Read a job from job server.
// This function will return the job, and add it to the job queue.
func (client *Client) ReadJob() (job *ClientJob, err error) {
var rel []byte
if rel, err = client.read(); err != nil {
return
}
if job, err = DecodeClientJob(rel); err != nil {
return
} else {
switch job.DataType {
case gearman.ERROR:
_, err = gearman.GetError(job.Data)
return
case gearman.WORK_DATA, gearman.WORK_WARNING, gearman.WORK_STATUS, gearman.WORK_COMPLETE, gearman.WORK_FAIL, gearman.WORK_EXCEPTION:
client.JobQueue <- job
}
}
return
}
// Do the function.
// funcname is a string with function name.
// data is encoding to byte array.
// flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH,
// and if it is background job: JOB_BG.
// JOB_LOW | JOB_BG means the job is running with low level in background.
func (client *Client) Do(funcname string, data []byte, flag byte) (handle string, err error) {
var datatype uint32
if flag&gearman.JOB_LOW == gearman.JOB_LOW {
if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_LOW_BG
} else {
datatype = gearman.SUBMIT_JOB_LOW
}
} else if flag&gearman.JOB_HIGH == gearman.JOB_HIGH {
if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_HIGH_BG
} else {
datatype = gearman.SUBMIT_JOB_HIGH
}
} else if flag&gearman.JOB_BG == gearman.JOB_BG {
datatype = gearman.SUBMIT_JOB_BG
} else {
datatype = gearman.SUBMIT_JOB
}
rel := make([]byte, 0, 1024*64)
rel = append(rel, []byte(funcname)...)
rel = append(rel, '\x00')
client.mutex.Lock()
uid := strconv.Itoa(int(client.UId))
client.UId++
rel = append(rel, []byte(uid)...)
client.mutex.Unlock()
rel = append(rel, '\x00')
rel = append(rel, data...)
if err = client.WriteJob(NewClientJob(gearman.REQ, datatype, rel)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.JOB_CREATED); err != nil {
return
}
handle = string(job.Data)
go func() {
if flag&gearman.JOB_BG != gearman.JOB_BG {
for {
if job, err = client.ReadJob(); err != nil {
return
}
switch job.DataType {
case gearman.WORK_DATA, gearman.WORK_WARNING:
case gearman.WORK_STATUS:
case gearman.WORK_COMPLETE, gearman.WORK_FAIL, gearman.WORK_EXCEPTION:
return
}
}
}
}()
return
}
// Internal read last job
func (client *Client) readLastJob(datatype uint32) (job *ClientJob, err error) {
for {
if job, err = client.ReadJob(); err != nil {
return
}
if job.DataType == datatype {
break
}
}
if job.DataType != datatype {
err = gearman.ErrDataType
}
return
}
// Get job status from job server.
// !!!Not fully tested.!!!
func (client *Client) Status(handle string) (known, running bool, numerator, denominator uint64, err error) {
if err = client.WriteJob(NewClientJob(gearman.REQ, gearman.GET_STATUS, []byte(handle))); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.STATUS_RES); err != nil {
return
}
data := bytes.SplitN(job.Data, []byte{'\x00'}, 5)
if len(data) != 5 {
err = gearman.ErrInvalidData
return
}
if handle != string(data[0]) {
err = gearman.ErrInvalidData
return
}
known = data[1][0] == '1'
running = data[2][0] == '1'
if numerator, err = strconv.ParseUint(string(data[3][0]), 10, 0); err != nil {
return
}
if denominator, err = strconv.ParseUint(string(data[4][0]), 10, 0); err != nil {
return
}
return
}
// Send a something out, get the samething back.
func (client *Client) Echo(data []byte) (echo []byte, err error) {
if err = client.WriteJob(NewClientJob(gearman.REQ, gearman.ECHO_REQ, data)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(gearman.ECHO_RES); err != nil {
return
}
echo = job.Data
return
}
// Get the last job.
// the job means a network package.
// Normally, it is the job executed result.
func (client *Client) LastJob() (job *ClientJob) {
if l := len(client.JobQueue); l != 1 {
if l == 0 {
return
}
for i := 0; i < l-1; i++ {
<-client.JobQueue
}
}
return <-client.JobQueue
}
// Send the job to job server.
func (client *Client) WriteJob(job *ClientJob) (err error) {
return client.write(job.Encode())
}
// Internal write
func (client *Client) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = client.conn.Write(buf[i:])
if err != nil {
return
}
}
return
}
// Close.
func (client *Client) Close() (err error) {
err = client.conn.Close()
close(client.JobQueue)
return
}

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@ -1,8 +1,8 @@
package gearman
package client
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"testing"
// "os"
)
var client *Client
@ -27,7 +27,7 @@ func TestClientEcho(t *testing.T) {
}
func TestClientDo(t *testing.T) {
if handle, err := client.Do("ToUpper", []byte("abcdef"), JOB_LOW|JOB_BG); err != nil {
if handle, err := client.Do("ToUpper", []byte("abcdef"), gearman.JOB_LOW|gearman.JOB_BG); err != nil {
t.Error(err)
} else {
t.Log(handle)

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@ -0,0 +1,98 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package client
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"bytes"
)
// Client side job
type ClientJob struct {
Data []byte
Handle, UniqueId string
magicCode, DataType uint32
}
// Create a new job
func NewClientJob(magiccode, datatype uint32, data []byte) (job *ClientJob) {
return &ClientJob{magicCode: magiccode,
DataType: datatype,
Data: data}
}
// Decode a job from byte slice
func DecodeClientJob(data []byte) (job *ClientJob, err error) {
if len(data) < 12 {
err = gearman.ErrInvalidData
return
}
datatype := gearman.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := gearman.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
err = gearman.ErrInvalidData
return
}
data = data[12:]
job = NewClientJob(gearman.RES, datatype, data)
return
}
// Encode a job to byte slice
func (job *ClientJob) Encode() (data []byte) {
magiccode := gearman.Uint32ToBytes(job.magicCode)
datatype := gearman.Uint32ToBytes(job.DataType)
data = make([]byte, 0, 1024*64)
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
l := len(job.Data)
datalength := gearman.Uint32ToBytes(uint32(l))
data = append(data, datalength[:]...)
data = append(data, job.Data...)
return
}
// Extract the job's result.
func (job *ClientJob) Result() (data []byte, err error) {
switch job.DataType {
case gearman.WORK_FAIL:
job.Handle = string(job.Data)
err = gearman.ErrWorkFail
return
case gearman.WORK_EXCEPTION:
err = gearman.ErrWorkException
fallthrough
case gearman.WORK_COMPLETE:
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
err = gearman.ErrInvalidData
return
}
job.Handle = string(s[0])
data = s[1]
default:
err = gearman.ErrDataType
}
return
}
// Extract the job's update
func (job *ClientJob) Update() (data []byte, err error) {
if job.DataType != gearman.WORK_DATA && job.DataType != gearman.WORK_WARNING {
err = gearman.ErrDataType
return
}
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
err = gearman.ErrInvalidData
return
}
if job.DataType == gearman.WORK_WARNING {
err = gearman.ErrWorkWarning
}
job.Handle = string(s[0])
data = s[1]
return
}

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
/*
This module is Gearman API for golang.
The protocol was implemented by native way.
*/
package gearman
import (
"bytes"
"errors"
"syscall"
)
const (
// tcp4 is tested. You can modify this to 'tcp' for both ipv4 and ipv6,
// or 'tcp6' only for ipv6.
TCP = "tcp4"
// the number limited for job servers.
WORKER_SERVER_CAP = 32
// the number limited for functions.
WORKER_FUNCTION_CAP = 512
// queue size
QUEUE_CAP = 512
// read buffer size
BUFFER_SIZE = 1024
// \x00REQ
REQ = 5391697
REQ_STR = "\x00REQ"
// \x00RES
RES = 5391699
RES_STR = "\x00RES"
// package data type
CAN_DO = 1
CANT_DO = 2
RESET_ABILITIES = 3
PRE_SLEEP = 4
NOOP = 6
JOB_CREATED = 8
GRAB_JOB = 9
NO_JOB = 10
JOB_ASSIGN = 11
WORK_STATUS = 12
WORK_COMPLETE = 13
WORK_FAIL = 14
GET_STATUS = 15
ECHO_REQ = 16
ECHO_RES = 17
ERROR = 19
STATUS_RES = 20
SET_CLIENT_ID = 22
CAN_DO_TIMEOUT = 23
WORK_EXCEPTION = 25
WORK_DATA = 28
WORK_WARNING = 29
GRAB_JOB_UNIQ = 30
JOB_ASSIGN_UNIQ = 31
SUBMIT_JOB = 7
SUBMIT_JOB_BG = 18
SUBMIT_JOB_HIGH = 21
SUBMIT_JOB_HIGH_BG = 32
SUBMIT_JOB_LOW = 33
SUBMIT_JOB_LOW_BG = 34
// Job type
// JOB_NORMAL | JOB_BG means a normal level job run in background
// normal level
JOB_NORMAL = 0
// background job
JOB_BG = 1
// low level
JOB_LOW = 2
// high level
JOB_HIGH = 4
)
var (
ErrIsNotErr = errors.New("The input is not a error data.")
ErrInvalidData = errors.New("Invalid data.")
ErrWorkWarning = errors.New("Work warning.")
ErrWorkFail = errors.New("Work fail.")
ErrWorkException = errors.New("Work exeption.")
ErrDataType = errors.New("Invalid data type.")
ErrOutOfCap = errors.New("Out of the capability.")
ErrNotConn = errors.New("Did not connect to job server.")
ErrFuncNotFound = errors.New("The function was not found.")
)
// Extract the error message
func GetError(data []byte) (eno syscall.Errno, err error) {
rel := bytes.SplitN(data, []byte{'\x00'}, 2)
if len(rel) != 2 {
err = ErrIsNotErr
return
}
l := len(rel[0])
eno = syscall.Errno(BytesToUint32([4]byte{rel[0][l-4], rel[0][l-3], rel[0][l-2], rel[0][l-1]}))
err = errors.New(string(rel[1]))
return
}
// Decode [4]byte to uint32
func BytesToUint32(buf [4]byte) uint32 {
return uint32(buf[0])<<24 +
uint32(buf[1])<<16 +
uint32(buf[2])<<8 +
uint32(buf[3])
}
// Encode uint32 to [4]byte
func Uint32ToBytes(i uint32) (data [4]byte) {
data[0] = byte((i >> 24) & 0xff)
data[1] = byte((i >> 16) & 0xff)
data[2] = byte((i >> 8) & 0xff)
data[3] = byte(i & 0xff)
return
}

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"io"
"net"
)
// The agent of job server.
type jobAgent struct {
conn net.Conn
worker *Worker
running bool
incoming chan []byte
}
// Create the agent of job server.
func newJobAgent(addr string, worker *Worker) (jobagent *jobAgent, err error) {
conn, err := net.Dial(gearman.TCP, addr)
if err != nil {
return nil, err
}
jobagent = &jobAgent{conn: conn, worker: worker, running: true, incoming: make(chan []byte, gearman.QUEUE_CAP)}
return jobagent, err
}
// Internal read
func (agent *jobAgent) read() (data []byte, err error) {
if len(agent.incoming) > 0 {
// incoming queue is not empty
data = <-agent.incoming
} else {
for {
buf := make([]byte, gearman.BUFFER_SIZE)
var n int
if n, err = agent.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
err = nil
return
}
return
}
data = append(data, buf[0:n]...)
if n < gearman.BUFFER_SIZE {
break
}
}
}
// split package
start := 0
tl := len(data)
for i := 0; i < tl; i++ {
if string(data[start:start+4]) == gearman.RES_STR {
l := int(gearman.BytesToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
total := l + 12
if total == tl {
return
} else {
agent.incoming <- data[total:]
data = data[:total]
return
}
} else {
start++
}
}
err = gearman.ErrInvalidData
return
}
// Main loop.
func (agent *jobAgent) Work() {
noop := true
for agent.running {
// got noop msg and incoming queue is zero, grab job
if noop && len(agent.incoming) == 0 {
agent.WriteJob(NewWorkerJob(gearman.REQ, gearman.GRAB_JOB, nil))
}
rel, err := agent.read()
if err != nil {
agent.worker.ErrQueue <- err
continue
}
job, err := DecodeWorkerJob(rel)
if err != nil {
agent.worker.ErrQueue <- err
continue
} else {
switch job.DataType {
case gearman.NOOP:
noop = true
case gearman.NO_JOB:
noop = false
agent.WriteJob(NewWorkerJob(gearman.REQ, gearman.PRE_SLEEP, nil))
case gearman.ECHO_RES, gearman.JOB_ASSIGN_UNIQ, gearman.JOB_ASSIGN:
job.agent = agent
agent.worker.incoming <- job
}
}
}
return
}
// Send a job to the job server.
func (agent *jobAgent) WriteJob(job *WorkerJob) (err error) {
return agent.write(job.Encode())
}
// Internal write the encoded job.
func (agent *jobAgent) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = agent.conn.Write(buf[i:])
if err != nil {
return err
}
}
return
}
// Close.
func (agent *jobAgent) Close() (err error) {
agent.running = false
close(agent.incoming)
err = agent.conn.Close()
return
}

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"bytes"
"sync"
)
// The definition of the callback function.
type JobFunction func(job *WorkerJob) ([]byte, error)
// Map for added function.
type JobFunctionMap map[string]JobFunction
/*
Worker side api for gearman.
usage:
worker = NewWorker()
worker.AddFunction("foobar", foobar)
worker.AddServer("127.0.0.1:4730")
worker.Work() // Enter the worker's main loop
The definition of the callback function 'foobar' should suit for the type 'JobFunction'.
It looks like this:
func foobar(job *WorkerJob) (data []byte, err os.Error) {
//sth. here
//plaplapla...
return
}
*/
type Worker struct {
clients []*jobAgent
functions JobFunctionMap
running bool
incoming chan *WorkerJob
mutex sync.Mutex
JobQueue chan *WorkerJob
ErrQueue chan error
}
// Get a new worker
func NewWorker() (worker *Worker) {
worker = &Worker{
// job server list
clients: make([]*jobAgent, 0, gearman.WORKER_SERVER_CAP),
// function list
functions: make(JobFunctionMap),
incoming: make(chan *WorkerJob, gearman.QUEUE_CAP),
JobQueue: make(chan *WorkerJob, gearman.QUEUE_CAP),
ErrQueue: make(chan error, gearman.QUEUE_CAP),
running: true,
}
return
}
// Add a server. The addr should be 'host:port' format.
// The connection is established at this time.
func (worker *Worker) AddServer(addr string) (err error) {
worker.mutex.Lock()
defer worker.mutex.Unlock()
if len(worker.clients) == cap(worker.clients) {
return gearman.ErrOutOfCap
}
// Create a new job server's client as a agent of server
server, err := newJobAgent(addr, worker)
if err != nil {
return err
}
n := len(worker.clients)
worker.clients = worker.clients[0 : n+1]
worker.clients[n] = server
return
}
// Add a function.
// Plz added job servers first, then functions.
// The API will tell every connected job server that 'I can do this'
func (worker *Worker) AddFunction(funcname string,
f JobFunction, timeout uint32) (err error) {
if len(worker.clients) < 1 {
return gearman.ErrNotConn
}
worker.mutex.Lock()
defer worker.mutex.Unlock()
worker.functions[funcname] = f
var datatype uint32
var data []byte
if timeout == 0 {
datatype = gearman.CAN_DO
data = []byte(funcname)
} else {
datatype = gearman.CAN_DO_TIMEOUT
data = []byte(funcname + "\x00")
t := gearman.Uint32ToBytes(timeout)
data = append(data, t[:]...)
}
job := NewWorkerJob(gearman.REQ, datatype, data)
worker.WriteJob(job)
return
}
// Remove a function.
// Tell job servers 'I can not do this now' at the same time.
func (worker *Worker) RemoveFunction(funcname string) (err error) {
worker.mutex.Lock()
defer worker.mutex.Unlock()
if worker.functions[funcname] == nil {
return gearman.ErrFuncNotFound
}
delete(worker.functions, funcname)
job := NewWorkerJob(gearman.REQ, gearman.CANT_DO, []byte(funcname))
worker.WriteJob(job)
return
}
// Main loop
func (worker *Worker) Work() {
for _, v := range worker.clients {
go v.Work()
}
for worker.running {
select {
case job := <-worker.incoming:
if job == nil {
break
}
switch job.DataType {
case gearman.NO_JOB:
// do nothing
case gearman.ERROR:
_, err := gearman.GetError(job.Data)
worker.ErrQueue <- err
case gearman.JOB_ASSIGN, gearman.JOB_ASSIGN_UNIQ:
go func() {
if err := worker.exec(job); err != nil {
worker.ErrQueue <- err
}
}()
default:
worker.JobQueue <- job
}
}
}
}
// Get the last job in queue.
// If there are more than one job in the queue,
// the last one will be returned,
// the others will be lost.
func (worker *Worker) LastJob() (job *WorkerJob) {
if l := len(worker.JobQueue); l != 1 {
if l == 0 {
return
}
for i := 0; i < l-1; i++ {
<-worker.JobQueue
}
}
return <-worker.JobQueue
}
// Close.
func (worker *Worker) Close() (err error) {
worker.running = false
for _, v := range worker.clients {
err = v.Close()
}
close(worker.incoming)
return err
}
// Write a job to job server.
// Here, the job's mean is not the oraginal mean.
// Just looks like a network package for job's result or tell job server, there was a fail.
func (worker *Worker) WriteJob(job *WorkerJob) (err error) {
e := make(chan error)
for _, v := range worker.clients {
go func() {
e <- v.WriteJob(job)
}()
}
return <-e
}
// Send a something out, get the samething back.
func (worker *Worker) Echo(data []byte) (err error) {
job := NewWorkerJob(gearman.REQ, gearman.ECHO_REQ, data)
return worker.WriteJob(job)
}
// Remove all of functions.
// Both from the worker or job servers.
func (worker *Worker) Reset() (err error) {
job := NewWorkerJob(gearman.REQ, gearman.RESET_ABILITIES, nil)
err = worker.WriteJob(job)
worker.functions = make(JobFunctionMap)
return
}
// Set the worker's unique id.
func (worker *Worker) SetId(id string) (err error) {
job := NewWorkerJob(gearman.REQ, gearman.SET_CLIENT_ID, []byte(id))
return worker.WriteJob(job)
}
// Execute the job. And send back the result.
func (worker *Worker) exec(job *WorkerJob) (err error) {
var limit int
if job.DataType == gearman.JOB_ASSIGN {
limit = 3
} else {
limit = 4
}
jobdata := bytes.SplitN(job.Data, []byte{'\x00'}, limit)
job.Handle = string(jobdata[0])
funcname := string(jobdata[1])
if job.DataType == gearman.JOB_ASSIGN {
job.Data = jobdata[2]
} else {
job.UniqueId = string(jobdata[2])
job.Data = jobdata[3]
}
f, ok := worker.functions[funcname]
if !ok {
return gearman.ErrFuncNotFound
}
result, err := f(job)
var datatype uint32
if err == nil {
datatype = gearman.WORK_COMPLETE
} else {
if result == nil {
datatype = gearman.WORK_FAIL
} else {
datatype = gearman.WORK_EXCEPTION
}
}
job.magicCode = gearman.REQ
job.DataType = datatype
job.Data = result
worker.WriteJob(job)
return
}

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package worker
import "testing"
var worker *Worker
func init() {
worker = NewWorker()
}
func TestWorkerAddServer(t *testing.T) {
t.Log("Add local server 127.0.0.1:4730.")
if err := worker.AddServer("127.0.0.1:4730"); err != nil {
t.Error(err)
}
if l := len(worker.clients); l != 1 {
t.Log(worker.clients)
t.Error("The length of server list should be 1.")
}
}
func foobar(job *WorkerJob) ([]byte, error) {
return nil, nil
}
func TestWorkerAddFunction(t *testing.T) {
if err := worker.AddFunction("foobar", foobar, 0); err != nil {
t.Error(err)
}
if err := worker.AddFunction("timeout", foobar, 5); err != nil {
t.Error(err)
}
if l := len(worker.functions); l != 2 {
t.Log(worker.functions)
t.Errorf("The length of function map should be %d.", 2)
}
}
func TestWorkerEcho(t *testing.T) {
if err := worker.Echo([]byte("Hello World")); err != nil {
t.Error(err)
}
}
/*
func TestWorkerResult(t *testing.T) {
if job := worker.LastResult(); job == nil {
t.Error("Nothing in result.")
} else {
t.Log(job)
}
}
*/
func TestWorkerRemoveFunction(t *testing.T) {
if err := worker.RemoveFunction("foobar"); err != nil {
t.Error(err)
}
}
func TestWorkerReset(t *testing.T) {
if err := worker.Reset(); err != nil {
t.Error(err)
}
}
func TestWorkerClose(t *testing.T) {
if err := worker.Close(); err != nil {
t.Error(err)
}
}

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package worker
import (
"bitbucket.org/mikespook/gearman-go/gearman"
"strconv"
)
// Worker side job
type WorkerJob struct {
Data []byte
Handle, UniqueId string
agent *jobAgent
magicCode, DataType uint32
}
// Create a new job
func NewWorkerJob(magiccode, datatype uint32, data []byte) (job *WorkerJob) {
return &WorkerJob{magicCode: magiccode,
DataType: datatype,
Data: data}
}
// Decode job from byte slice
func DecodeWorkerJob(data []byte) (job *WorkerJob, err error) {
if len(data) < 12 {
err = gearman.ErrInvalidData
return
}
datatype := gearman.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := gearman.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
err = gearman.ErrInvalidData
return
}
data = data[12:]
job = NewWorkerJob(gearman.RES, datatype, data)
return
}
// Encode a job to byte slice
func (job *WorkerJob) Encode() (data []byte) {
magiccode := gearman.Uint32ToBytes(job.magicCode)
datatype := gearman.Uint32ToBytes(job.DataType)
data = make([]byte, 0, 1024*64)
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
data = append(data, []byte{0, 0, 0, 0}...)
l := len(job.Data)
if job.Handle != "" {
data = append(data, []byte(job.Handle)...)
data = append(data, 0)
l += len(job.Handle) + 1
}
data = append(data, job.Data...)
datalength := gearman.Uint32ToBytes(uint32(l))
copy(data[8:12], datalength[:])
return
}
// Send some datas to client.
// Using this in a job's executing.
func (job *WorkerJob) UpdateData(data []byte, iswaring bool) (err error) {
result := append([]byte(job.Handle), 0)
result = append(result, data...)
var datatype uint32
if iswaring {
datatype = gearman.WORK_WARNING
} else {
datatype = gearman.WORK_DATA
}
return job.agent.WriteJob(NewWorkerJob(gearman.REQ, datatype, result))
}
// Update status.
// Tall client how many percent job has been executed.
func (job *WorkerJob) UpdateStatus(numerator, denominator int) (err error) {
n := []byte(strconv.Itoa(numerator))
d := []byte(strconv.Itoa(denominator))
result := append([]byte(job.Handle), 0)
result = append(result, n...)
result = append(result, d...)
return job.agent.WriteJob(NewWorkerJob(gearman.REQ, gearman.WORK_STATUS, result))
}

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@ -1,21 +0,0 @@
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
include $(GOROOT)/src/Make.inc
TARG=gearman
GOFILES=\
gearman.go\
workerjob.go\
jobagent.go\
worker.go\
clientjob.go\
client.go\
CLEANFILES+=gearman_test
include $(GOROOT)/src/Make.pkg
fmt:
gofmt -spaces=true -tabwidth=4 -w=true -tabindent=false ./

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@ -1,279 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package gearman
import (
"errors"
"io"
"net"
"sync"
// "log"
"bytes"
"strconv"
)
/*
The client side api for gearman.
usage:
client = NewClient()
client.AddServer("127.0.0.1:4730")
handle := client.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG)
*/
type Client struct {
mutex sync.Mutex
conn net.Conn
JobQueue chan *ClientJob
incoming chan []byte
UId uint32
}
// Create a new client.
func NewClient() (client *Client) {
client = &Client{JobQueue: make(chan *ClientJob, QUEUE_CAP),
incoming: make(chan []byte, QUEUE_CAP),
UId: 1}
return
}
// Add a server.
// In this version, one client connect to one job server.
// Sample is better. Plz do the load balancing by your self.
func (client *Client) AddServer(addr string) (err error) {
conn, err := net.Dial(TCP, addr)
if err != nil {
return
}
client.conn = conn
return
}
// Internal read
func (client *Client) read() (data []byte, err error) {
if len(client.incoming) > 0 {
// incoming queue is not empty
data = <-client.incoming
} else {
// empty queue, read data from socket
for {
buf := make([]byte, BUFFER_SIZE)
var n int
if n, err = client.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
break
}
return
}
data = append(data, buf[0:n]...)
if n < BUFFER_SIZE {
break
}
}
}
// split package
start, end := 0, 4
tl := len(data)
for i := 0; i < tl; i++ {
if string(data[start:end]) == RES_STR {
l := int(byteToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
total := l + 12
if total == tl {
return
} else {
client.incoming <- data[total:]
data = data[:total]
return
}
} else {
start++
end++
}
}
err = errors.New("Invalid data struct.")
return
}
// Read a job from job server.
// This function will return the job, and add it to the job queue.
func (client *Client) ReadJob() (job *ClientJob, err error) {
var rel []byte
if rel, err = client.read(); err != nil {
return
}
if job, err = DecodeClientJob(rel); err != nil {
return
} else {
switch job.DataType {
case ERROR:
_, err = getError(job.Data)
return
case WORK_DATA, WORK_WARNING, WORK_STATUS, WORK_COMPLETE, WORK_FAIL, WORK_EXCEPTION:
client.JobQueue <- job
}
}
return
}
// Do the function.
// funcname is a string with function name.
// data is encoding to byte array.
// flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH,
// and if it is background job: JOB_BG.
// JOB_LOW | JOB_BG means the job is running with low level in background.
func (client *Client) Do(funcname string, data []byte, flag byte) (handle string, err error) {
var datatype uint32
if flag&JOB_LOW == JOB_LOW {
if flag&JOB_BG == JOB_BG {
datatype = SUBMIT_JOB_LOW_BG
} else {
datatype = SUBMIT_JOB_LOW
}
} else if flag&JOB_HIGH == JOB_HIGH {
if flag&JOB_BG == JOB_BG {
datatype = SUBMIT_JOB_HIGH_BG
} else {
datatype = SUBMIT_JOB_HIGH
}
} else if flag&JOB_BG == JOB_BG {
datatype = SUBMIT_JOB_BG
} else {
datatype = SUBMIT_JOB
}
rel := make([]byte, 0, 1024*64)
rel = append(rel, []byte(funcname)...)
rel = append(rel, '\x00')
client.mutex.Lock()
uid := strconv.Itoa(int(client.UId))
client.UId++
rel = append(rel, []byte(uid)...)
client.mutex.Unlock()
rel = append(rel, '\x00')
rel = append(rel, data...)
if err = client.WriteJob(NewClientJob(REQ, datatype, rel)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(JOB_CREATED); err != nil {
return
}
handle = string(job.Data)
go func() {
if flag&JOB_BG != JOB_BG {
for {
if job, err = client.ReadJob(); err != nil {
return
}
switch job.DataType {
case WORK_DATA, WORK_WARNING:
case WORK_STATUS:
case WORK_COMPLETE, WORK_FAIL, WORK_EXCEPTION:
return
}
}
}
}()
return
}
// Internal read last job
func (client *Client) readLastJob(datatype uint32) (job *ClientJob, err error) {
for {
if job, err = client.ReadJob(); err != nil {
return
}
if job.DataType == datatype {
break
}
}
if job.DataType != datatype {
err = errors.New("No job got.")
}
return
}
// Get job status from job server.
// !!!Not fully tested.!!!
func (client *Client) Status(handle string) (known, running bool, numerator, denominator uint64, err error) {
if err = client.WriteJob(NewClientJob(REQ, GET_STATUS, []byte(handle))); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(STATUS_RES); err != nil {
return
}
data := bytes.SplitN(job.Data, []byte{'\x00'}, 5)
if len(data) != 5 {
err = errors.New("Data Error.")
return
}
if handle != string(data[0]) {
err = errors.New("Invalid handle.")
return
}
known = data[1][0] == '1'
running = data[2][0] == '1'
if numerator, err = strconv.ParseUint(string(data[3][0]), 10, 0); err != nil {
return
}
if denominator, err = strconv.ParseUint(string(data[4][0]), 10, 0); err != nil {
return
}
return
}
// Send a something out, get the samething back.
func (client *Client) Echo(data []byte) (echo []byte, err error) {
if err = client.WriteJob(NewClientJob(REQ, ECHO_REQ, data)); err != nil {
return
}
var job *ClientJob
if job, err = client.readLastJob(ECHO_RES); err != nil {
return
}
echo = job.Data
return
}
// Get the last job.
// the job means a network package.
// Normally, it is the job executed result.
func (client *Client) LastJob() (job *ClientJob) {
if l := len(client.JobQueue); l != 1 {
if l == 0 {
return
}
for i := 0; i < l-1; i++ {
<-client.JobQueue
}
}
return <-client.JobQueue
}
// Send the job to job server.
func (client *Client) WriteJob(job *ClientJob) (err error) {
return client.write(job.Encode())
}
// Internal write
func (client *Client) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = client.conn.Write(buf[i:])
if err != nil {
return
}
}
return
}
// Close.
func (client *Client) Close() (err error) {
err = client.conn.Close()
close(client.JobQueue)
return
}

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@ -1,99 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package gearman
import (
"bytes"
"errors"
// "log"
)
// Client side job
type ClientJob struct {
Data []byte
Handle, UniqueId string
magicCode, DataType uint32
}
// Create a new job
func NewClientJob(magiccode, datatype uint32, data []byte) (job *ClientJob) {
return &ClientJob{magicCode: magiccode,
DataType: datatype,
Data: data}
}
// Decode a job from byte slice
func DecodeClientJob(data []byte) (job *ClientJob, err error) {
if len(data) < 12 {
err = errors.New("Data length is too small.")
return
}
datatype := byteToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := byteToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
err = errors.New("Invalid data length.")
return
}
data = data[12:]
job = NewClientJob(RES, datatype, data)
return
}
// Encode a job to byte slice
func (job *ClientJob) Encode() (data []byte) {
magiccode := uint32ToByte(job.magicCode)
datatype := uint32ToByte(job.DataType)
data = make([]byte, 0, 1024*64)
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
l := len(job.Data)
datalength := uint32ToByte(uint32(l))
data = append(data, datalength[:]...)
data = append(data, job.Data...)
return
}
// Extract the job's result.
func (job *ClientJob) Result() (data []byte, err error) {
switch job.DataType {
case WORK_FAIL:
job.Handle = string(job.Data)
err = errors.New("Work fail.")
return
case WORK_EXCEPTION:
err = errors.New("Work exception.")
fallthrough
case WORK_COMPLETE:
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
err = errors.New("Invalid data.")
return
}
job.Handle = string(s[0])
data = s[1]
default:
err = errors.New("The job is not a result.")
}
return
}
// Extract the job's update
func (job *ClientJob) Update() (data []byte, err error) {
if job.DataType != WORK_DATA && job.DataType != WORK_WARNING {
err = errors.New("The job is not a update.")
return
}
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
err = errors.New("Invalid data.")
return
}
if job.DataType == WORK_WARNING {
err = errors.New("Work warning")
}
job.Handle = string(s[0])
data = s[1]
return
}

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@ -1,111 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
/*
This module is Gearman API for golang.
The protocol was implemented by native way.
*/
package gearman
import (
"bytes"
"errors"
"syscall"
)
const (
// tcp4 is tested. You can modify this to 'tcp' for both ipv4 and ipv6,
// or 'tcp6' only for ipv6.
TCP = "tcp4"
// the number limited for job servers.
WORKER_SERVER_CAP = 32
// the number limited for functions.
WORKER_FUNCTION_CAP = 512
// queue size
QUEUE_CAP = 512
// read buffer size
BUFFER_SIZE = 1024
// \x00REQ
REQ = 5391697
REQ_STR = "\x00REQ"
// \x00RES
RES = 5391699
RES_STR = "\x00RES"
// package data type
CAN_DO = 1
CANT_DO = 2
RESET_ABILITIES = 3
PRE_SLEEP = 4
NOOP = 6
JOB_CREATED = 8
GRAB_JOB = 9
NO_JOB = 10
JOB_ASSIGN = 11
WORK_STATUS = 12
WORK_COMPLETE = 13
WORK_FAIL = 14
GET_STATUS = 15
ECHO_REQ = 16
ECHO_RES = 17
ERROR = 19
STATUS_RES = 20
SET_CLIENT_ID = 22
CAN_DO_TIMEOUT = 23
WORK_EXCEPTION = 25
WORK_DATA = 28
WORK_WARNING = 29
GRAB_JOB_UNIQ = 30
JOB_ASSIGN_UNIQ = 31
SUBMIT_JOB = 7
SUBMIT_JOB_BG = 18
SUBMIT_JOB_HIGH = 21
SUBMIT_JOB_HIGH_BG = 32
SUBMIT_JOB_LOW = 33
SUBMIT_JOB_LOW_BG = 34
// Job type
// JOB_NORMAL | JOB_BG means a normal level job run in background
// normal level
JOB_NORMAL = 0
// background job
JOB_BG = 1
// low level
JOB_LOW = 2
// high level
JOB_HIGH = 4
)
// Extract the error message
func getError(data []byte) (eno syscall.Errno, err error) {
rel := bytes.SplitN(data, []byte{'\x00'}, 2)
if len(rel) != 2 {
err = errors.New("The input is not a error data.")
return
}
l := len(rel[0])
eno = syscall.Errno(byteToUint32([4]byte{rel[0][l-4], rel[0][l-3], rel[0][l-2], rel[0][l-1]}))
err = errors.New(string(rel[1]))
return
}
// Decode [4]byte to uint32
func byteToUint32(buf [4]byte) uint32 {
return uint32(buf[0])<<24 +
uint32(buf[1])<<16 +
uint32(buf[2])<<8 +
uint32(buf[3])
}
// Encode uint32 to [4]byte
func uint32ToByte(i uint32) (data [4]byte) {
data[0] = byte((i >> 24) & 0xff)
data[1] = byte((i >> 16) & 0xff)
data[2] = byte((i >> 8) & 0xff)
data[3] = byte(i & 0xff)
return
}

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// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package gearman
import (
"errors"
"io"
"net"
// "log"
)
// The agent of job server.
type jobAgent struct {
conn net.Conn
worker *Worker
running bool
incoming chan []byte
}
// Create the agent of job server.
func newJobAgent(addr string, worker *Worker) (jobagent *jobAgent, err error) {
conn, err := net.Dial(TCP, addr)
if err != nil {
return nil, err
}
jobagent = &jobAgent{conn: conn, worker: worker, running: true, incoming: make(chan []byte, QUEUE_CAP)}
return jobagent, err
}
// Internal read
func (agent *jobAgent) read() (data []byte, err error) {
if len(agent.incoming) > 0 {
// incoming queue is not empty
data = <-agent.incoming
} else {
for {
buf := make([]byte, BUFFER_SIZE)
var n int
if n, err = agent.conn.Read(buf); err != nil {
if err == io.EOF && n == 0 {
err = nil
return
}
return
}
data = append(data, buf[0:n]...)
if n < BUFFER_SIZE {
break
}
}
}
// split package
start := 0
tl := len(data)
for i := 0; i < tl; i++ {
if string(data[start:start+4]) == RES_STR {
l := int(byteToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
total := l + 12
if total == tl {
return
} else {
agent.incoming <- data[total:]
data = data[:total]
return
}
} else {
start++
}
}
err = errors.New("Invalid data struct.")
return
}
// Main loop.
func (agent *jobAgent) Work() {
noop := true
for agent.running {
// got noop msg and incoming queue is zero, grab job
if noop && len(agent.incoming) == 0 {
agent.WriteJob(NewWorkerJob(REQ, GRAB_JOB, nil))
}
rel, err := agent.read()
if err != nil {
agent.worker.ErrQueue <- err
continue
}
job, err := DecodeWorkerJob(rel)
if err != nil {
agent.worker.ErrQueue <- err
continue
} else {
switch job.DataType {
case NOOP:
noop = true
case NO_JOB:
noop = false
agent.WriteJob(NewWorkerJob(REQ, PRE_SLEEP, nil))
case ECHO_RES, JOB_ASSIGN_UNIQ, JOB_ASSIGN:
job.agent = agent
agent.worker.incoming <- job
}
}
}
return
}
// Send a job to the job server.
func (agent *jobAgent) WriteJob(job *WorkerJob) (err error) {
return agent.write(job.Encode())
}
// Internal write the encoded job.
func (agent *jobAgent) write(buf []byte) (err error) {
var n int
for i := 0; i < len(buf); i += n {
n, err = agent.conn.Write(buf[i:])
if err != nil {
return err
}
}
return
}
// Close.
func (agent *jobAgent) Close() (err error) {
agent.running = false
close(agent.incoming)
err = agent.conn.Close()
return
}

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@ -1,256 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package gearman
import (
"bytes"
"errors"
"sync"
)
// The definition of the callback function.
type JobFunction func(job *WorkerJob) ([]byte, error)
// Map for added function.
type JobFunctionMap map[string]JobFunction
/*
Worker side api for gearman.
usage:
worker = NewWorker()
worker.AddFunction("foobar", foobar)
worker.AddServer("127.0.0.1:4730")
worker.Work() // Enter the worker's main loop
The definition of the callback function 'foobar' should suit for the type 'JobFunction'.
It looks like this:
func foobar(job *WorkerJob) (data []byte, err os.Error) {
//sth. here
//plaplapla...
return
}
*/
type Worker struct {
clients []*jobAgent
functions JobFunctionMap
running bool
incoming chan *WorkerJob
mutex sync.Mutex
JobQueue chan *WorkerJob
ErrQueue chan error
}
// Get a new worker
func NewWorker() (worker *Worker) {
worker = &Worker{
// job server list
clients: make([]*jobAgent, 0, WORKER_SERVER_CAP),
// function list
functions: make(JobFunctionMap),
incoming: make(chan *WorkerJob, QUEUE_CAP),
JobQueue: make(chan *WorkerJob, QUEUE_CAP),
ErrQueue: make(chan error, QUEUE_CAP),
running: true,
}
return
}
// Add a server. The addr should be 'host:port' format.
// The connection is established at this time.
func (worker *Worker) AddServer(addr string) (err error) {
worker.mutex.Lock()
defer worker.mutex.Unlock()
if len(worker.clients) == cap(worker.clients) {
return errors.New("To many servers added.")
}
// Create a new job server's client as a agent of server
server, err := newJobAgent(addr, worker)
if err != nil {
return err
}
n := len(worker.clients)
worker.clients = worker.clients[0 : n+1]
worker.clients[n] = server
return
}
// Add a function.
// Plz added job servers first, then functions.
// The API will tell every connected job server that 'I can do this'
func (worker *Worker) AddFunction(funcname string,
f JobFunction, timeout uint32) (err error) {
if len(worker.clients) < 1 {
return errors.New("Did not connect to Job Server.")
}
worker.mutex.Lock()
defer worker.mutex.Unlock()
worker.functions[funcname] = f
var datatype uint32
var data []byte
if timeout == 0 {
datatype = CAN_DO
data = []byte(funcname)
} else {
datatype = CAN_DO_TIMEOUT
data = []byte(funcname + "\x00")
t := uint32ToByte(timeout)
data = append(data, t[:]...)
}
job := NewWorkerJob(REQ, datatype, data)
worker.WriteJob(job)
return
}
// Remove a function.
// Tell job servers 'I can not do this now' at the same time.
func (worker *Worker) RemoveFunction(funcname string) (err error) {
worker.mutex.Lock()
defer worker.mutex.Unlock()
if worker.functions[funcname] == nil {
return errors.New("No function named: " + funcname)
}
delete(worker.functions, funcname)
job := NewWorkerJob(REQ, CANT_DO, []byte(funcname))
worker.WriteJob(job)
return
}
// Main loop
func (worker *Worker) Work() {
for _, v := range worker.clients {
go v.Work()
}
for worker.running {
select {
case job := <-worker.incoming:
if job == nil {
break
}
switch job.DataType {
case NO_JOB:
// do nothing
case ERROR:
_, err := getError(job.Data)
worker.ErrQueue <- err
case JOB_ASSIGN, JOB_ASSIGN_UNIQ:
go func() {
if err := worker.exec(job); err != nil {
worker.ErrQueue <- err
}
}()
default:
worker.JobQueue <- job
}
}
}
}
// Get the last job in queue.
// If there are more than one job in the queue,
// the last one will be returned,
// the others will be lost.
func (worker *Worker) LastJob() (job *WorkerJob) {
if l := len(worker.JobQueue); l != 1 {
if l == 0 {
return
}
for i := 0; i < l-1; i++ {
<-worker.JobQueue
}
}
return <-worker.JobQueue
}
// Close.
func (worker *Worker) Close() (err error) {
worker.running = false
for _, v := range worker.clients {
err = v.Close()
}
close(worker.incoming)
return err
}
// Write a job to job server.
// Here, the job's mean is not the oraginal mean.
// Just looks like a network package for job's result or tell job server, there was a fail.
func (worker *Worker) WriteJob(job *WorkerJob) (err error) {
e := make(chan error)
for _, v := range worker.clients {
go func() {
e <- v.WriteJob(job)
}()
}
return <-e
}
// Send a something out, get the samething back.
func (worker *Worker) Echo(data []byte) (err error) {
job := NewWorkerJob(REQ, ECHO_REQ, data)
return worker.WriteJob(job)
}
// Remove all of functions.
// Both from the worker or job servers.
func (worker *Worker) Reset() (err error) {
job := NewWorkerJob(REQ, RESET_ABILITIES, nil)
err = worker.WriteJob(job)
worker.functions = make(JobFunctionMap)
return
}
// Set the worker's unique id.
func (worker *Worker) SetId(id string) (err error) {
job := NewWorkerJob(REQ, SET_CLIENT_ID, []byte(id))
return worker.WriteJob(job)
}
// Execute the job. And send back the result.
func (worker *Worker) exec(job *WorkerJob) (err error) {
var limit int
if job.DataType == JOB_ASSIGN {
limit = 3
} else {
limit = 4
}
jobdata := bytes.SplitN(job.Data, []byte{'\x00'}, limit)
job.Handle = string(jobdata[0])
funcname := string(jobdata[1])
if job.DataType == JOB_ASSIGN {
job.Data = jobdata[2]
} else {
job.UniqueId = string(jobdata[2])
job.Data = jobdata[3]
}
f := worker.functions[funcname]
if f == nil {
return errors.New("function is nil")
}
result, err := f(job)
var datatype uint32
if err == nil {
datatype = WORK_COMPLETE
} else {
if result == nil {
datatype = WORK_FAIL
} else {
datatype = WORK_EXCEPTION
}
}
job.magicCode = REQ
job.DataType = datatype
job.Data = result
worker.WriteJob(job)
return
}

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@ -1,71 +0,0 @@
package gearman
import "testing"
var worker *Worker
func init() {
worker = NewWorker()
}
func TestWorkerAddServer(t *testing.T) {
t.Log("Add local server 127.0.0.1:4730.")
if err := worker.AddServer("127.0.0.1:4730"); err != nil {
t.Error(err)
}
if l := len(worker.clients); l != 1 {
t.Log(worker.clients)
t.Error("The length of server list should be 1.")
}
}
func foobar(job *WorkerJob) ([]byte, error) {
return nil, nil
}
func TestWorkerAddFunction(t *testing.T) {
if err := worker.AddFunction("foobar", foobar, 0); err != nil {
t.Error(err)
}
if err := worker.AddFunction("timeout", foobar, 5); err != nil {
t.Error(err)
}
if l := len(worker.functions); l != 2 {
t.Log(worker.functions)
t.Errorf("The length of function map should be %d.", 2)
}
}
func TestWorkerEcho(t *testing.T) {
if err := worker.Echo([]byte("Hello World")); err != nil {
t.Error(err)
}
}
/*
func TestWorkerResult(t *testing.T) {
if job := worker.LastResult(); job == nil {
t.Error("Nothing in result.")
} else {
t.Log(job)
}
}
*/
func TestWorkerRemoveFunction(t *testing.T) {
if err := worker.RemoveFunction("foobar"); err != nil {
t.Error(err)
}
}
func TestWorkerReset(t *testing.T) {
if err := worker.Reset(); err != nil {
t.Error(err)
}
}
func TestWorkerClose(t *testing.T) {
if err := worker.Close(); err != nil {
t.Error(err)
}
}

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@ -1,87 +0,0 @@
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package gearman
import (
"errors"
"strconv"
)
// Worker side job
type WorkerJob struct {
Data []byte
Handle, UniqueId string
agent *jobAgent
magicCode, DataType uint32
}
// Create a new job
func NewWorkerJob(magiccode, datatype uint32, data []byte) (job *WorkerJob) {
return &WorkerJob{magicCode: magiccode,
DataType: datatype,
Data: data}
}
// Decode job from byte slice
func DecodeWorkerJob(data []byte) (job *WorkerJob, err error) {
if len(data) < 12 {
err = errors.New("Data length is too small.")
return
}
datatype := byteToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := byteToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
err = errors.New("Invalid data length.")
return
}
data = data[12:]
job = NewWorkerJob(RES, datatype, data)
return
}
// Encode a job to byte slice
func (job *WorkerJob) Encode() (data []byte) {
magiccode := uint32ToByte(job.magicCode)
datatype := uint32ToByte(job.DataType)
data = make([]byte, 0, 1024*64)
data = append(data, magiccode[:]...)
data = append(data, datatype[:]...)
data = append(data, []byte{0, 0, 0, 0}...)
l := len(job.Data)
if job.Handle != "" {
data = append(data, []byte(job.Handle)...)
data = append(data, 0)
l += len(job.Handle) + 1
}
data = append(data, job.Data...)
datalength := uint32ToByte(uint32(l))
copy(data[8:12], datalength[:])
return
}
// Send some datas to client.
// Using this in a job's executing.
func (job *WorkerJob) UpdateData(data []byte, iswaring bool) (err error) {
result := append([]byte(job.Handle), 0)
result = append(result, data...)
var datatype uint32
if iswaring {
datatype = WORK_WARNING
} else {
datatype = WORK_DATA
}
return job.agent.WriteJob(NewWorkerJob(REQ, datatype, result))
}
// Update status.
// Tall client how many percent job has been executed.
func (job *WorkerJob) UpdateStatus(numerator, denominator int) (err error) {
n := []byte(strconv.Itoa(numerator))
d := []byte(strconv.Itoa(denominator))
result := append([]byte(job.Handle), 0)
result = append(result, n...)
result = append(result, d...)
return job.agent.WriteJob(NewWorkerJob(REQ, WORK_STATUS, result))
}