package worker import ( "encoding/binary" "fmt" "sync" "time" ) const ( Unlimited = 0 OneByOne = 1 Immediately = 0 ) /* Worker side api for gearman usage: w = worker.New(worker.Unlimited) w.AddFunction("foobar", foobar) w.AddServer("127.0.0.1:4730") w.Work() // Enter the worker's main loop The definition of the callback function 'foobar' should suit for the type 'JobFunction'. It looks like this: func foobar(job *Job) (data []byte, err os.Error) { //sth. here //plaplapla... return } */ type Worker struct { sync.Mutex agents []*agent funcs JobFuncs in chan *inPack running bool Id string // assign a ErrFunc to handle errors ErrorHandler ErrorHandler JobHandler JobHandler limit chan bool } // Get a new worker func New(limit int) (worker *Worker) { worker = &Worker{ agents: make([]*agent, 0, limit), funcs: make(JobFuncs), in: make(chan *inPack, QUEUE_SIZE), } if limit != Unlimited { worker.limit = make(chan bool, limit-1) } return } // func (worker *Worker) err(e error) { if worker.ErrorHandler != nil { worker.ErrorHandler(e) } } // Add a server. The addr should be 'host:port' format. // The connection is established at this time. func (worker *Worker) AddServer(net, addr string) (err error) { // Create a new job server's client as a agent of server a, err := newAgent(net, addr, worker) if err != nil { return err } worker.agents = append(worker.agents, a) return } // Write a job to job server. // Here, the job's mean is not the oraginal mean. // Just looks like a network package for job's result or tell job server, there was a fail. func (worker *Worker) broadcast(outpack *outPack) { for _, v := range worker.agents { v.write(outpack) } } // Add a function. // Plz added job servers first, then functions. // The API will tell every connected job server that 'I can do this' func (worker *Worker) AddFunc(funcname string, f JobFunc, timeout uint32) (err error) { worker.Lock() defer worker.Unlock() if _, ok := worker.funcs[funcname]; ok { return fmt.Errorf("The function already exists: %s", funcname) } worker.funcs[funcname] = &jobFunc{f: f, timeout: timeout} if worker.running { worker.addFunc(funcname, timeout) } return } // inner add function func (worker *Worker) addFunc(funcname string, timeout uint32) { outpack := getOutPack() if timeout == 0 { outpack.dataType = CAN_DO outpack.data = []byte(funcname) } else { outpack.dataType = CAN_DO_TIMEOUT l := len(funcname) outpack.data = getBuffer(l + 5) copy(outpack.data, []byte(funcname)) outpack.data[l] = '\x00' binary.BigEndian.PutUint32(outpack.data[l+1:], timeout) } worker.broadcast(outpack) } // Remove a function. func (worker *Worker) RemoveFunc(funcname string) (err error) { worker.Lock() defer worker.Unlock() if _, ok := worker.funcs[funcname]; !ok { return fmt.Errorf("The function does not exist: %s", funcname) } delete(worker.funcs, funcname) if worker.running { worker.removeFunc(funcname) } return } // inner remove function func (worker *Worker) removeFunc(funcname string) { outpack := getOutPack() outpack.dataType = CANT_DO outpack.data = []byte(funcname) worker.broadcast(outpack) } func (worker *Worker) handleInPack(inpack *inPack) { switch inpack.dataType { case NO_JOB: inpack.a.PreSleep() case NOOP: inpack.a.Grab() case ERROR: worker.err(GetError(inpack.data)) case JOB_ASSIGN, JOB_ASSIGN_UNIQ: go func() { if err := worker.exec(inpack); err != nil { worker.err(err) } }() if worker.limit != nil { worker.limit <- true } inpack.a.Grab() case ECHO_RES: fallthrough default: worker.customeHandler(inpack) } } func (worker *Worker) Ready() (err error) { for _, v := range worker.agents { if err = v.Connect(); err != nil { return } } for funcname, f := range worker.funcs { worker.addFunc(funcname, f.timeout) } return } // Main loop func (worker *Worker) Work() { worker.running = true for _, v := range worker.agents { v.Grab() } var inpack *inPack for inpack = range worker.in { worker.handleInPack(inpack) } } // job handler func (worker *Worker) customeHandler(inpack *inPack) { if worker.JobHandler != nil { if err := worker.JobHandler(inpack); err != nil { worker.err(err) } } } // Close. func (worker *Worker) Close() { worker.running = false close(worker.in) } // Send a something out, get the samething back. func (worker *Worker) Echo(data []byte) { outpack := getOutPack() outpack.dataType = ECHO_REQ outpack.data = data worker.broadcast(outpack) } // Remove all of functions. // Both from the worker or job servers. func (worker *Worker) Reset() { outpack := getOutPack() outpack.dataType = RESET_ABILITIES worker.broadcast(outpack) worker.funcs = make(JobFuncs) } // Set the worker's unique id. func (worker *Worker) SetId(id string) { worker.Id = id outpack := getOutPack() outpack.dataType = SET_CLIENT_ID outpack.data = []byte(id) worker.broadcast(outpack) } // Execute the job. And send back the result. func (worker *Worker) exec(inpack *inPack) (err error) { defer func() { if worker.limit != nil { <-worker.limit } if r := recover(); r != nil { if e, ok := r.(error); ok { err = e } else { err = ErrUnknown } } }() f, ok := worker.funcs[inpack.fn] if !ok { return fmt.Errorf("The function does not exist: %s", inpack.fn) } var r *result if f.timeout == 0 { d, e := f.f(inpack) r = &result{data: d, err: e} } else { r = execTimeout(f.f, inpack, time.Duration(f.timeout)*time.Second) } if worker.running { outpack := getOutPack() if r.err == nil { outpack.dataType = WORK_COMPLETE } else { if len(r.data) == 0 { outpack.dataType = WORK_FAIL } else { outpack.dataType = WORK_EXCEPTION } err = r.err } outpack.handle = inpack.handle outpack.data = r.data inpack.a.write(outpack) } return } type result struct { data []byte err error } func execTimeout(f JobFunc, job Job, timeout time.Duration) (r *result) { rslt := make(chan *result) defer close(rslt) go func() { defer func() { recover() }() d, e := f(job) rslt <- &result{data: d, err: e} }() select { case r = <-rslt: case <-time.After(timeout): return &result{err: ErrTimeOut} } return r }