// Copyright 2011 Xing Xing . // All rights reserved. // Use of this source code is governed by a MIT // license that can be found in the LICENSE file. package client import ( "io" "net" "sync" "time" "bytes" "strconv" "github.com/mikespook/golib/autoinc" "github.com/mikespook/gearman-go/common" ) var ( ai *autoinc.AutoInc ) func init() { ai = autoinc.New(0, 1) } // Status handler // handle, known, running, numerator, denominator type StatusHandler func(string, bool, bool, uint64, uint64) /* The client side api for gearman usage: c := client.New("tcp4", "127.0.0.1:4730") handle := c.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG) */ type Client struct { ErrHandler common.ErrorHandler TimeOut time.Duration in chan []byte out chan *Job created chan string echo chan []byte status chan *Status jobhandlers map[string]JobHandler conn net.Conn addr string mutex sync.RWMutex } // Create a new client. // Connect to "addr" through "network" // Eg. // client, err := client.New("127.0.0.1:4730") func New(addr string) (client *Client, err error) { client = &Client{ created: make(chan string, common.QUEUE_SIZE), echo: make(chan []byte, common.QUEUE_SIZE), status: make(chan *Status, common.QUEUE_SIZE), jobhandlers: make(map[string]JobHandler, common.QUEUE_SIZE), in: make(chan []byte, common.QUEUE_SIZE), out: make(chan *Job, common.QUEUE_SIZE), addr: addr, TimeOut: time.Second, } if err = client.connect(); err != nil { return } go client.inLoop() go client.outLoop() return } // {{{ private functions // func (client *Client) connect() (err error) { client.mutex.Lock() defer client.mutex.Unlock() client.conn, err = net.Dial(common.NETWORK, client.addr) return } // Internal write func (client *Client) write(buf []byte) (err error) { client.mutex.RLock() defer client.mutex.RUnlock() var n int for i := 0; i < len(buf); i += n { n, err = client.conn.Write(buf[i:]) if err != nil { return } } return } // read length bytes from the socket func (client *Client) readData(length int) (data []byte, err error) { client.mutex.RLock() defer client.mutex.RUnlock() n := 0 buf := make([]byte, common.BUFFER_SIZE) // read until data can be unpacked for i := length; i > 0 || len(data) < common.PACKET_LEN; i -= n { if n, err = client.conn.Read(buf); err != nil { if err == io.EOF && n == 0 { if data == nil { err = common.ErrConnection return } return data, nil } return } data = append(data, buf[0:n]...) if n < common.BUFFER_SIZE { break } } return } // unpack data func (client *Client) unpack(data []byte) ([]byte, int, bool) { tl := len(data) start := 0 for i := 0; i < tl+1-common.PACKET_LEN; i++ { if start+common.PACKET_LEN > tl { // too few data to unpack, read more return nil, common.PACKET_LEN, false } if string(data[start:start+4]) == common.RES_STR { l := int(common.BytesToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]})) total := l + common.PACKET_LEN if total == tl { // data is what we want return data, common.PACKET_LEN, true } else if total < tl { // data[:total] is what we want, data[total:] is the more client.in <- data[total:] data = data[start:total] return data, common.PACKET_LEN, true } else { // ops! It won't be possible. return nil, total - tl, false } } else { // flag was not found, move to next step start++ } } return nil, common.PACKET_LEN, false } // Internal read func (client *Client) read() (rel []byte, err error) { var data []byte ok := false l := common.PACKET_LEN for !ok { inlen := len(client.in) if inlen > 0 { // in queue is not empty for i := 0; i < inlen; i++ { data = append(data, <-client.in...) } } else { var d []byte d, err = client.readData(l) if err != nil { return } data = append(data, d...) } rel, l, ok = client.unpack(data) } return } // out loop func (client *Client) outLoop() { for job := range client.out { if err := client.write(job.Encode()); err != nil { client.err(err) } } } // in loop func (client *Client) inLoop() { defer common.DisablePanic() for { rel, err := client.read() if err != nil { if err == common.ErrConnection { client.Close() } client.err(err) break } job, err := decodeJob(rel) if err != nil { client.err(err) continue //break } switch job.DataType { case common.ERROR: _, err := common.GetError(job.Data) client.err(err) case common.WORK_DATA, common.WORK_WARNING, common.WORK_STATUS, common.WORK_COMPLETE, common.WORK_FAIL, common.WORK_EXCEPTION: client.handleJob(job) case common.ECHO_RES: client.handleEcho(job) case common.JOB_CREATED: client.handleCreated(job) case common.STATUS_RES: client.handleStatus(job) default: break } } } // error handler func (client *Client) err (e error) { if client.ErrHandler != nil { client.ErrHandler(e) } } // job handler func (client *Client) handleJob(job *Job) { if h, ok := client.jobhandlers[job.UniqueId]; ok { h(job) delete(client.jobhandlers, job.UniqueId) } } func (client *Client) handleEcho(job *Job) { client.echo <- job.Data } func (client *Client) handleCreated(job *Job) { client.created <- string(job.Data) } // status handler func (client *Client) handleStatus(job *Job) { data := bytes.SplitN(job.Data, []byte{'\x00'}, 5) if len(data) != 5 { client.err(common.Errorf("Invalid data: %V", job.Data)) return } status := &Status{} status.Handle = string(data[0]) status.Known = (data[1][0] == '1') status.Running = (data[2][0] == '1') var err error status.Numerator, err = strconv.ParseUint(string(data[3][0]), 10, 0) if err != nil { client.err(common.Errorf("Invalid handle: %s", data[3][0])) return } status.Denominator, err = strconv.ParseUint(string(data[4][0]), 10, 0) if err != nil { client.err(common.Errorf("Invalid handle: %s", data[4][0])) return } client.status <- status } // Send the job to job server. func (client *Client) writeJob(job *Job) { client.out <- job } // Internal do func (client *Client) do(funcname string, data []byte, flag uint32) (id string, handle string) { id = strconv.Itoa(int(ai.Id())) l := len(funcname) + len(id) + len(data) + 2 rel := make([]byte, 0, l) rel = append(rel, []byte(funcname)...) // len(funcname) rel = append(rel, '\x00') // 1 Byte rel = append(rel, []byte(id)...) // len(uid) rel = append(rel, '\x00') // 1 Byte rel = append(rel, data...) // len(data) client.writeJob(newJob(common.REQ, flag, rel)) // Waiting for JOB_CREATED handle = <-client.created return } // }}} // Do the function. // funcname is a string with function name. // data is encoding to byte array. // flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH, // and if it is background job: JOB_BG. // JOB_LOW | JOB_BG means the job is running with low level in background. func (client *Client) Do(funcname string, data []byte, flag byte, jobhandler JobHandler) (handle string) { var datatype uint32 switch flag { case JOB_LOW : datatype = common.SUBMIT_JOB_LOW case JOB_HIGH : datatype = common.SUBMIT_JOB_HIGH default: datatype = common.SUBMIT_JOB } var id string id, handle = client.do(funcname, data, datatype) if jobhandler != nil { client.jobhandlers[id] = jobhandler } return } func (client *Client) DoBg(funcname string, data []byte, flag byte) (handle string) { var datatype uint32 switch flag { case JOB_LOW : datatype = common.SUBMIT_JOB_LOW_BG case JOB_HIGH : datatype = common.SUBMIT_JOB_HIGH_BG default: datatype = common.SUBMIT_JOB_BG } _, handle = client.do(funcname, data, datatype) return } // Get job status from job server. // !!!Not fully tested.!!! func (client *Client) Status(handle string) (status *Status) { client.writeJob(newJob(common.REQ, common.GET_STATUS, []byte(handle))) status = <-client.status return } // Send a something out, get the samething back. func (client *Client) Echo(data []byte) (r []byte) { client.writeJob(newJob(common.REQ, common.ECHO_REQ, data)) r = <-client.echo return } // Close func (client *Client) Close() (err error) { close(client.in) close(client.out) close(client.echo) close(client.created) close(client.status) return client.conn.Close(); }