package worker import ( "strconv" "sync" "testing" "time" ) var worker *Worker func init() { worker = New(Unlimited) } func TestWorkerErrNoneAgents(t *testing.T) { err := worker.Ready() if err != ErrNoneAgents { t.Error("ErrNoneAgents expected.") } } func TestWorkerAddServer(t *testing.T) { t.Log("Add local server 127.0.0.1:4730.") if err := worker.AddServer(Network, "127.0.0.1:4730"); err != nil { t.Error(err) } if l := len(worker.agents); l != 1 { t.Log(worker.agents) t.Error("The length of server list should be 1.") } } func TestWorkerErrNoneFuncs(t *testing.T) { err := worker.Ready() if err != ErrNoneFuncs { t.Error("ErrNoneFuncs expected.") } } func foobar(job Job) ([]byte, error) { return nil, nil } func TestWorkerAddFunction(t *testing.T) { if err := worker.AddFunc("foobar", foobar, 0); err != nil { t.Error(err) } if err := worker.AddFunc("timeout", foobar, 5); err != nil { t.Error(err) } if l := len(worker.funcs); l != 2 { t.Log(worker.funcs) t.Errorf("The length of function map should be %d.", 2) } } func TestWorkerRemoveFunc(t *testing.T) { if err := worker.RemoveFunc("foobar"); err != nil { t.Error(err) } } func TestWork(t *testing.T) { // TODO: Worth looking at this for shutdown (WaitGroup) var wg sync.WaitGroup worker.JobHandler = func(job Job) error { t.Logf("%s", job.Data()) wg.Done() return nil } if err := worker.Ready(); err != nil { t.Error(err) return } go worker.Work() wg.Add(1) worker.Echo([]byte("Hello")) wg.Wait() } func TestWorkerClose(t *testing.T) { worker.Close() } func TestWorkWithoutReady(t *testing.T) { other_worker := New(Unlimited) if err := other_worker.AddServer(Network, "127.0.0.1:4730"); err != nil { t.Error(err) } if err := other_worker.AddFunc("gearman-go-workertest", foobar, 0); err != nil { t.Error(err) } timeout := make(chan bool, 1) done := make(chan bool, 1) other_worker.JobHandler = func(j Job) error { if !other_worker.ready { t.Error("Worker not ready as expected") } done <- true return nil } go func() { time.Sleep(5 * time.Second) timeout <- true }() go func() { other_worker.Work() }() // With the all-in-one Work() we don't know if the // worker is ready at this stage so we may have to wait a sec: go func() { tries := 3 for tries > 0 { if other_worker.ready { other_worker.Echo([]byte("Hello")) break } // still waiting for it to be ready.. time.Sleep(1 * time.Second) tries-- } }() // determine if we've finished or timed out: select { case <-timeout: t.Error("Test timed out waiting for the worker") case <-done: } } func TestWorkWithoutReadyWithPanic(t *testing.T) { other_worker := New(Unlimited) timeout := make(chan bool, 1) done := make(chan bool, 1) // Going to work with no worker setup. // when Work (hopefully) calls Ready it will get an error which should cause it to panic() go func() { defer func() { if err := recover(); err != nil { done <- true return } t.Error("Work should raise a panic.") done <- true }() other_worker.Work() }() go func() { time.Sleep(2 * time.Second) timeout <- true }() select { case <-timeout: t.Error("Test timed out waiting for the worker") case <-done: } } // initWorker creates a worker and adds the localhost server to it func initWorker(t *testing.T) *Worker { otherWorker := New(Unlimited) if err := otherWorker.AddServer(Network, "127.0.0.1:4730"); err != nil { t.Error(err) } return otherWorker } // submitEmptyInPack sends an empty inpack with the specified fn name to the worker. It uses // the first agent of the worker. func submitEmptyInPack(t *testing.T, worker *Worker, function string) { if l := len(worker.agents); l != 1 { t.Error("The worker has no agents") } inpack := getInPack() inpack.dataType = dtJobAssign inpack.fn = function inpack.a = worker.agents[0] worker.in <- inpack } // TestShutdownSuccessJob tests that shutdown waits for the currently running job to // complete. func TestShutdownSuccessJob(t *testing.T) { otherWorker := initWorker(t) output := 0 var wg sync.WaitGroup successJob := func(job Job) ([]byte, error) { wg.Done() // Sleep for 100ms to ensure that the shutdown waits for this to finish time.Sleep(time.Duration(100 * time.Millisecond)) output = 1 return nil, nil } if err := otherWorker.AddFunc("test", successJob, 0); err != nil { t.Error(err) } if err := otherWorker.Ready(); err != nil { t.Error(err) return } submitEmptyInPack(t, otherWorker, "test") go otherWorker.Work() // Wait for the success_job to start so that we know we didn't shutdown before even // beginning to process the job. wg.Add(1) wg.Wait() otherWorker.Shutdown() if output != 1 { t.Error("Expected 1, output was: " + strconv.Itoa(output)) } } func TestShutdownFailureJob(t *testing.T) { otherWorker := initWorker(t) output := 0 var wg sync.WaitGroup failureJob := func(job Job) ([]byte, error) { wg.Done() // Sleep for 100ms to ensure that shutdown waits for this to finish time.Sleep(time.Duration(100 * time.Millisecond)) output = 1 return nil, nil //new Error() } if err := otherWorker.AddFunc("test", failureJob, 0); err != nil { t.Error(err) } if err := otherWorker.Ready(); err != nil { t.Error(err) return } submitEmptyInPack(t, otherWorker, "test") go otherWorker.Work() // Wait for the success_job to start so that we know we didn't shutdown before even // beginning to process the job. wg.Add(1) wg.Wait() otherWorker.Shutdown() if output != 1 { t.Error("Expected 1, output was: " + strconv.Itoa(output)) } } func TestSubmitJobAfterShutdown(t *testing.T) { otherWorker := initWorker(t) noRunJob := func(job Job) ([]byte, error) { t.Error("This job shouldn't have been run") return nil, nil } if err := otherWorker.AddFunc("test", noRunJob, 0); err != nil { t.Error(err) } if err := otherWorker.Ready(); err != nil { t.Error(err) return } go otherWorker.Work() otherWorker.Shutdown() submitEmptyInPack(t, otherWorker, "test") // Sleep for 100ms to make sure that the job doesn't actually run time.Sleep(time.Duration(100 * time.Millisecond)) }