// Copyright 2011 Xing Xing . // All rights reserved. // Use of this source code is governed by a MIT // license that can be found in the LICENSE file. package client import ( "io" "net" "sync" // "fmt" ) /* The client side api for gearman usage: c := client.New("tcp4", "127.0.0.1:4730") handle := c.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG) */ type Client struct { sync.Mutex net, addr, lastcall string respHandler map[string]ResponseHandler innerHandler map[string]ResponseHandler in chan []byte isConn bool conn net.Conn ErrorHandler ErrorHandler } // Create a new client. // Connect to "addr" through "network" // Eg. // client, err := client.New("127.0.0.1:4730") func New(net, addr string) (client *Client, err error) { client = &Client{ net: net, addr: addr, respHandler: make(map[string]ResponseHandler, QUEUE_SIZE), innerHandler: make(map[string]ResponseHandler, QUEUE_SIZE), in: make(chan []byte, QUEUE_SIZE), } if err = client.connect(); err != nil { return } go client.readLoop() go client.processLoop() return } // {{{ private functions // func (client *Client) connect() (err error) { client.conn, err = net.Dial(client.net, client.addr) if err != nil { return } client.isConn = true return } // Internal write func (client *Client) write(req *request) (err error) { var n int buf := req.Encode() for i := 0; i < len(buf); i += n { n, err = client.conn.Write(buf[i:]) if err != nil { return } } return } // read length bytes from the socket func (client *Client) read(length int) (data []byte, err error) { n := 0 buf := getBuffer(BUFFER_SIZE) // read until data can be unpacked for i := length; i > 0 || len(data) < MIN_PACKET_LEN; i -= n { if n, err = client.conn.Read(buf); err != nil { if !client.isConn { err = ErrConnClosed return } if err == io.EOF && n == 0 { if data == nil { err = ErrConnection } } return } data = append(data, buf[0:n]...) if n < BUFFER_SIZE { break } } return } // read data from socket func (client *Client) readLoop() { var data []byte var err error for client.isConn { if data, err = client.read(BUFFER_SIZE); err != nil { if err == ErrConnClosed { break } client.err(err) continue } client.in <- data } close(client.in) } // decode data & process it func (client *Client) processLoop() { var resp *Response var l int var err error var data, leftdata []byte for data = range client.in { if len(leftdata) > 0 { // some data left for processing data = append(leftdata, data...) } l = len(data) if l < MIN_PACKET_LEN { // not enough data leftdata = data continue } if resp, l, err = decodeResponse(data); err != nil { client.err(err) continue } leftdata = nil for resp != nil { switch resp.DataType { case ERROR: if client.lastcall != "" { resp = client.handleInner(client.lastcall, resp) client.lastcall = "" } else { client.err(GetError(resp.Data)) } case STATUS_RES: resp = client.handleInner("s"+resp.Handle, resp) case JOB_CREATED: resp = client.handleInner("c", resp) case ECHO_RES: resp = client.handleInner("e", resp) case WORK_DATA, WORK_WARNING, WORK_STATUS, WORK_COMPLETE, WORK_FAIL, WORK_EXCEPTION: resp = client.handleResponse(resp.Handle, resp) } } if len(data) > l { leftdata = data[l:] } } } // error handler func (client *Client) err(e error) { if client.ErrorHandler != nil { client.ErrorHandler(e) } } // job handler func (client *Client) handleResponse(key string, resp *Response) *Response { if h, ok := client.respHandler[key]; ok { h(resp) delete(client.respHandler, key) return nil } return resp } // job handler func (client *Client) handleInner(key string, resp *Response) * Response { if h, ok := client.innerHandler[key]; ok { h(resp) delete(client.innerHandler, key) return nil } return resp } // Internal do func (client *Client) do(funcname string, data []byte, flag uint32) (handle string, err error) { var mutex sync.Mutex mutex.Lock() client.lastcall = "c" client.innerHandler["c"] = func(resp *Response) { if resp.DataType == ERROR { err = GetError(resp.Data) return } handle = resp.Handle mutex.Unlock() } id := IdGen.Id() req := getJob(id, []byte(funcname), data) req.DataType = flag client.write(req) mutex.Lock() return } // }}} // Do the function. // funcname is a string with function name. // data is encoding to byte array. // flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH func (client *Client) Do(funcname string, data []byte, flag byte, h ResponseHandler) (handle string, err error) { var datatype uint32 switch flag { case JOB_LOW: datatype = SUBMIT_JOB_LOW case JOB_HIGH: datatype = SUBMIT_JOB_HIGH default: datatype = SUBMIT_JOB } handle, err = client.do(funcname, data, datatype) if h != nil { client.respHandler[handle] = h } return } // Do the function at background. // funcname is a string with function name. // data is encoding to byte array. // flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH func (client *Client) DoBg(funcname string, data []byte, flag byte) (handle string, err error) { var datatype uint32 switch flag { case JOB_LOW: datatype = SUBMIT_JOB_LOW_BG case JOB_HIGH: datatype = SUBMIT_JOB_HIGH_BG default: datatype = SUBMIT_JOB_BG } handle, err = client.do(funcname, data, datatype) return } // Get job status from job server. // !!!Not fully tested.!!! func (client *Client) Status(handle string) (status *Status, err error) { var mutex sync.Mutex mutex.Lock() client.lastcall = "s" + handle client.innerHandler["s"+handle] = func(resp *Response) { var err error status, err = resp.Status() if err != nil { client.err(err) } mutex.Unlock() } req := getRequest() req.DataType = GET_STATUS req.Data = []byte(handle) client.write(req) mutex.Lock() return } // Send a something out, get the samething back. func (client *Client) Echo(data []byte) (echo []byte, err error) { var mutex sync.Mutex mutex.Lock() client.innerHandler["e"] = func(resp *Response) { echo = resp.Data mutex.Unlock() } req := getRequest() req.DataType = ECHO_REQ req.Data = data client.lastcall = "e" client.write(req) mutex.Lock() return } // Close func (client *Client) Close() (err error) { client.isConn = false return client.conn.Close() }