156 lines
2.9 KiB
Go
156 lines
2.9 KiB
Go
package worker
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import (
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"io"
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"net"
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"strings"
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"sync"
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"bufio"
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)
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// The agent of job server.
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type agent struct {
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sync.Mutex
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conn net.Conn
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rw *bufio.ReadWriter
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worker *Worker
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in chan []byte
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net, addr string
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}
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// Create the agent of job server.
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func newAgent(net, addr string, worker *Worker) (a *agent, err error) {
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a = &agent{
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net: net,
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addr: addr,
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worker: worker,
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in: make(chan []byte, queueSize),
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}
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return
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}
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func (a *agent) Connect() (err error) {
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a.Lock()
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defer a.Unlock()
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a.conn, err = net.Dial(a.net, a.addr)
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if err != nil {
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return
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}
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a.rw = bufio.NewReadWriter(bufio.NewReader(a.conn),
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bufio.NewWriter(a.conn))
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go a.work()
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return
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}
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func (a *agent) work() {
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var inpack *inPack
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var l int
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var err error
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var data, leftdata []byte
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for {
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if data, err = a.read(bufferSize); err != nil {
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if err == ErrLostConn {
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break
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}
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a.worker.err(err)
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// If it is unexpected error and the connection wasn't
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// closed by Gearmand, the agent should close the conection
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// and reconnect to job server.
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a.Close()
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a.conn, err = net.Dial(a.net, a.addr)
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if err != nil {
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a.worker.err(err)
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break
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}
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a.rw = bufio.NewReadWriter(bufio.NewReader(a.conn),
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bufio.NewWriter(a.conn))
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}
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if len(leftdata) > 0 { // some data left for processing
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data = append(leftdata, data...)
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}
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if len(data) < minPacketLength { // not enough data
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leftdata = data
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continue
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}
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if inpack, l, err = decodeInPack(data); err != nil {
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a.worker.err(err)
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leftdata = data
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continue
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}
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leftdata = nil
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inpack.a = a
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a.worker.in <- inpack
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if len(data) > l {
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leftdata = data[l:]
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}
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}
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}
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func (a *agent) Close() {
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a.Lock()
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defer a.Unlock()
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if a.conn != nil {
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a.conn.Close()
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a.conn = nil
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}
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}
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func (a *agent) Grab() {
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a.Lock()
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defer a.Unlock()
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outpack := getOutPack()
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outpack.dataType = dtGrabJobUniq
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a.write(outpack)
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}
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func (a *agent) PreSleep() {
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a.Lock()
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defer a.Unlock()
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outpack := getOutPack()
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outpack.dataType = dtPreSleep
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a.write(outpack)
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}
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func isClosed(err error) bool {
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switch {
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case err == io.EOF:
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fallthrough
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case strings.Contains(err.Error(), "use of closed network connection"):
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return true
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}
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return false
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}
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// read length bytes from the socket
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func (a *agent) read(length int) (data []byte, err error) {
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n := 0
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buf := getBuffer(bufferSize)
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// read until data can be unpacked
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for i := length; i > 0 || len(data) < minPacketLength; i -= n {
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if n, err = a.rw.Read(buf); err != nil {
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if isClosed(err) {
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err = ErrLostConn
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}
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return
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}
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data = append(data, buf[0:n]...)
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if n < bufferSize {
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break
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}
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}
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return
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}
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// Internal write the encoded job.
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func (a *agent) write(outpack *outPack) (err error) {
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var n int
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buf := outpack.Encode()
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for i := 0; i < len(buf); i += n {
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n, err = a.rw.Write(buf[i:])
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if err != nil {
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return err
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}
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}
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return a.rw.Flush()
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}
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