gearman-go/client/job.go
2013-01-08 17:23:10 +08:00

144 lines
3.6 KiB
Go

// Copyright 2011 Xing Xing <mikespook@gmail.com>.
// All rights reserved.
// Use of this source code is governed by a MIT
// license that can be found in the LICENSE file.
package client
import (
"bytes"
"github.com/mikespook/gearman-go/common"
)
const (
// Job type
// JOB_NORMAL | JOB_BG means a normal level job run in background
// normal level
JOB_NORMAL = 0
// background job
JOB_BG = 1
// low level
JOB_LOW = 2
// high level
JOB_HIGH = 4
)
// An error handler
type ErrorHandler func(error)
// Client side job
type Job struct {
Data []byte
Handle, UniqueId string
magicCode, DataType uint32
}
// Create a new job
func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
return &Job{magicCode: magiccode,
DataType: datatype,
Data: data}
}
// Decode a job from byte slice
func decodeJob(data []byte) (job *Job, err error) {
if len(data) < 12 {
return nil, common.Errorf("Invalid data: %V", data)
}
datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
if len(data[12:]) != int(l) {
return nil, common.Errorf("Invalid data: %V", data)
}
data = data[12:]
var handle string
switch datatype {
case common.WORK_DATA, common.WORK_WARNING, common.WORK_STATUS,
common.WORK_COMPLETE, common.WORK_FAIL, common.WORK_EXCEPTION:
i := bytes.IndexByte(data, '\x00')
if i != -1 {
handle = string(data[:i])
data = data[i:]
}
}
return &Job{magicCode: common.RES,
DataType: datatype,
Data: data,
Handle: handle}, nil
}
// Encode a job to byte slice
func (job *Job) Encode() (data []byte) {
l := len(job.Data)
tl := l + 12
data = make([]byte, tl)
magiccode := common.Uint32ToBytes(job.magicCode)
datatype := common.Uint32ToBytes(job.DataType)
datalength := common.Uint32ToBytes(uint32(l))
for i := 0; i < tl; i ++ {
switch {
case i < 4:
data[i] = magiccode[i]
case i < 8:
data[i] = datatype[i - 4]
case i < 12:
data[i] = datalength[i - 8]
default:
data[i] = job.Data[i - 12]
}
}
// Alternative
/*
data = append(data, magiccode[:] ...)
data = append(data, datatype[:] ...)
data = append(data, datalength[:] ...)
data = append(data, job.Data ...)
*/
return
}
// Extract the job's result.
func (job *Job) Result() (data []byte, err error) {
switch job.DataType {
case common.WORK_FAIL:
job.Handle = string(job.Data)
return nil, common.ErrWorkFail
case common.WORK_EXCEPTION:
err = common.ErrWorkException
fallthrough
case common.WORK_COMPLETE:
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
return nil, common.Errorf("Invalid data: %V", job.Data)
}
job.Handle = string(s[0])
data = s[1]
default:
err = common.ErrDataType
}
return
}
// Extract the job's update
func (job *Job) Update() (data []byte, err error) {
if job.DataType != common.WORK_DATA && job.DataType != common.WORK_WARNING {
err = common.ErrDataType
return
}
s := bytes.SplitN(job.Data, []byte{'\x00'}, 2)
if len(s) != 2 {
err = common.ErrInvalidData
return
}
if job.DataType == common.WORK_WARNING {
err = common.ErrWorkWarning
}
job.Handle = string(s[0])
data = s[1]
return
}