7
0

新增获取sdk主题接口

This commit is contained in:
许 洋 2026-03-02 11:36:46 +08:00
parent 41056c6039
commit 526f0ef14b
3 changed files with 96 additions and 0 deletions

View File

@ -163,3 +163,10 @@ func (c *Client) GetAnchorUser(req *GetAnchorUserReq) (resp *GetAnchorUserResp,
err = c.DoAction(req, resp)
return
}
// GetSdkTheme 获取sdk主题
func (c *Client) GetSdkTheme(req *GetSdkThemeReq) (response *GetSdkThemeResp, err error) {
response = CreateGetSdkThemeResp()
err = c.DoAction(req, response)
return
}

View File

@ -1,6 +1,7 @@
package game
import (
"encoding/json"
"fmt"
"testing"
"time"
@ -271,3 +272,19 @@ func TestGetAnchorUser(t *testing.T) {
fmt.Println(getAnchorUser.Data.UserName)
fmt.Println(getAnchorUser.Data.Id)
}
func TestGetSdkTheme(t *testing.T) {
client, err := NewClient()
if err != nil {
t.Error(err)
}
req := CreateGetSdkThemeReq(1058, "1.2.0")
sdkTheme, err := client.GetSdkTheme(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(sdkTheme.Status, sdkTheme.Code, sdkTheme.Msg)
b, _ := json.Marshal(sdkTheme.Data)
fmt.Println(string(b))
}

View File

@ -592,3 +592,75 @@ func CreateGetGameRoleNameResp() *GetGameRoleNameResp {
BaseResponse: &responses.BaseResponse{},
}
}
type GetSdkThemeReq struct {
*requests.RpcRequest
GameId int64 `position:"Query" field:"game_id" default:"-" `
GameVersion string `position:"Query" field:"game_version" default:"-" `
}
type GetSdkThemeResp struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data SdkTheme `json:"data"`
}
type SdkTheme struct {
Theme struct {
Colors struct {
Theme []string `json:"theme"`
Important string `json:"important"`
Normal string `json:"normal"`
Tips string `json:"tips"`
Divider string `json:"divider"`
Background string `json:"background"`
TextClickable string `json:"text_clickable"`
RadioSelected string `json:"radio_selected"`
RadioUnselected string `json:"radio_unselected"`
ImportantText string `json:"important_text"`
TextInput string `json:"text_input"`
} `json:"colors"`
GradientAngle int `json:"gradient_angle"`
ButtonCornerRadius []int `json:"button_corner_radius"`
BackgroundCornerRadius []int `json:"background_corner_radius"`
BackgroundImg string `json:"background_img"`
ButtonSimpleImg string `json:"button_simple_img"`
ButtonThemeImg string `json:"button_theme_img"`
BackgroundImgGraphic string `json:"background_img_graphic"`
BackgroundImgGraphicPosition []int `json:"background_img_graphic_position"`
ButtonThemeImgGraphic string `json:"button_theme_img_graphic"`
ButtonThemeImgGraphicPosition []int `json:"button_theme_img_graphic_position"`
ButtonSimpleImgGraphic string `json:"button_simple_img_graphic"`
ButtonSimpleImgGraphicPosition []int `json:"button_simple_img_graphic_position"`
} `json:"theme"`
Icon struct {
MenuCenter string `json:"menu_center"`
MenuCs string `json:"menu_cs"`
MenuActivity string `json:"menu_activity"`
MenuVip string `json:"menu_vip"`
FloatDefault string `json:"float_default"`
FloatActiveLeft string `json:"float_active_left"`
FloatActiveRight string `json:"float_active_right"`
FloatInactiveLeft string `json:"float_inactive_left"`
FloatInactiveRight string `json:"float_inactive_right"`
CommonCs string `json:"common_cs"`
} `json:"icon"`
}
func CreateGetSdkThemeReq(gameId int64, gameVersion string) *GetSdkThemeReq {
req := &GetSdkThemeReq{
RpcRequest: &requests.RpcRequest{},
GameId: gameId,
GameVersion: gameVersion,
}
req.InitWithApiInfo(HOST, VERSION, "/api/game/getSdkTheme")
req.Method = requests.GET
return req
}
func CreateGetSdkThemeResp() *GetSdkThemeResp {
return &GetSdkThemeResp{
BaseResponse: &responses.BaseResponse{},
}
}