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新增获取游戏全局配置接口

This commit is contained in:
huangqz 2025-07-10 11:42:07 +08:00
parent 66eb586d88
commit 68a9435cb7
3 changed files with 57 additions and 0 deletions

View File

@ -88,3 +88,10 @@ func (c *Client) GetGameVersion(req *GetGameVersionReq) (resp *GetGameVersionRes
err = c.DoAction(req, resp)
return
}
// GetConfig 获取游戏全局配置
func (c *Client) GetConfig(req *GetConfigReq) (resp *GetConfigResp, err error) {
resp = CreateGetConfigResp()
err = c.DoAction(req, resp)
return
}

View File

@ -134,3 +134,18 @@ func TestIsBlockOutIos(t *testing.T) {
}
t.Log(isBlockOutIos)
}
// 获取游戏全局配置
func TestGetConfig(t *testing.T) {
client, err := NewClient()
if err != nil {
t.Error(err)
}
getConfigReq := CreateGetConfigReq("overlord_act_config")
isBlockOutIos, err := client.GetConfig(getConfigReq)
if err != nil {
t.Error(err)
return
}
t.Log(isBlockOutIos)
}

View File

@ -315,3 +315,38 @@ func CreateGetGameVersionResp() *GetGameVersionResp {
BaseResponse: &responses.BaseResponse{},
}
}
// GetConfigReq
// 游戏全局配置
type GetConfigReq struct {
*requests.RpcRequest
Key string `position:"Query" field:"key" default:"-" `
}
type GetConfigRespData struct {
Id int `json:"id"`
Key string `json:"key"`
ExtData string `json:"ext_data"`
}
type GetConfigResp struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data GetConfigRespData `json:"data"`
}
func CreateGetConfigReq(key string) *GetConfigReq {
req := &GetConfigReq{
RpcRequest: &requests.RpcRequest{},
}
req.Key = key
req.InitWithApiInfo(HOST, VERSION, "/api/game/getConfig")
req.Method = requests.GET
return req
}
func CreateGetConfigResp() *GetConfigResp {
return &GetConfigResp{
BaseResponse: &responses.BaseResponse{},
}
}