6
0
gaore-common-sdk-go/services/passport/userinfo.go
2025-09-04 18:59:08 +08:00

203 lines
5.5 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package passport
import (
"crypto/md5"
"encoding/hex"
"fmt"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
"time"
)
type GetUserListRequest struct {
*requests.RpcRequest
}
type GetUserListResponse struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data []UserInfo `json:"data"`
}
type UserInfo struct {
Id string `json:"id"`
Uid string `json:"uid"`
BbsUid string `json:"bbs_uid"`
UserName string `json:"user_name"`
UserPwd string `json:"user_pwd"`
Email string `json:"email"`
Integral string `json:"integral"`
NickName string `json:"nick_name"`
TrueName string `json:"true_name"`
Sex string `json:"sex"`
IdType string `json:"id_type"`
IdCard string `json:"id_card"`
Birthday string `json:"birthday"`
Telephone string `json:"telephone"`
Mobile string `json:"mobile"`
Address string `json:"address"`
Zipcode int64 `json:"zipcode"`
Level string `json:"level"`
Qq string `json:"qq"`
Msn string `json:"msn"`
Question string `json:"question"`
Answer string `json:"answer"`
HeadPic string `json:"head_pic"`
Defendboss string `json:"defendboss"`
RegTime int64 `json:"reg_time"`
RegIp string `json:"reg_ip"`
LoginIp string `json:"login_ip"`
LoginTime string `json:"login_time"`
State string `json:"state"`
}
// CreateGetUserListRequest 获取玩家用户列表
func CreateGetUserListRequest(userName string) (req *GetUserListRequest) {
ts, sign := GetSign()
req = &GetUserListRequest{
RpcRequest: &requests.RpcRequest{},
}
req.InitWithApiInfo(HOST, VERSION, "/remote_login.php")
req.FormParams = map[string]string{
"act": "info",
"do": "get_user_list",
"user_names": userName,
"time": fmt.Sprintf("%v", ts),
"sign": sign,
}
req.Method = requests.POST
return
}
func CreateGetUserListResponse() (response *GetUserListResponse) {
response = &GetUserListResponse{
BaseResponse: &responses.BaseResponse{},
}
return
}
type GetUserRoleListRequest struct {
*requests.RpcRequest
}
type GetUserRoleListResponse struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data []UserRoleInfo `json:"data"`
}
type UserRoleInfo struct {
Uid string `json:"uid"` // uid
GameId string `json:"game_id"` // 子游戏id
RoleId string `json:"role_id"` // 角色id
RoleName string `json:"role_name"` // 角色名
RoleServer string `json:"role_server"` // 角色服务器名
AddTime string `json:"add_time"` // 创建时间戳
UpdateTime string `json:"update_time"` // 更新时间戳
}
// GetSign 封装一个方法获取当天时间戳和api签名
func GetSign() (ts int64, sign string) {
ts = time.Now().Unix()
hash := md5.New()
hash.Write([]byte(fmt.Sprintf("%v%v", ts, appKey)))
hashBytes := hash.Sum(nil)
sign = hex.EncodeToString(hashBytes)
return
}
// CreateGetUserRoleListRequest 获取玩家角色列表
func CreateGetUserRoleListRequest(uid int, gameId int, roleId int, roleServer string) (req *GetUserRoleListRequest) {
ts, sign := GetSign()
req = &GetUserRoleListRequest{
RpcRequest: &requests.RpcRequest{},
}
req.InitWithApiInfo(HOST, VERSION, "/remote_login.php")
req.FormParams = map[string]string{
"act": "info",
"do": "user_role",
"method": "get",
"uid": fmt.Sprintf("%d", uid),
"game_id": fmt.Sprintf("%d", gameId),
"role_id": fmt.Sprintf("%d", roleId),
"role_server": roleServer,
"time": fmt.Sprintf("%v", ts),
"sign": sign,
}
req.Method = requests.POST
return
}
func CreateGetUserRoleListResponse() (response *GetUserRoleListResponse) {
response = &GetUserRoleListResponse{
BaseResponse: &responses.BaseResponse{},
}
return
}
type GetUserGameSignRequest struct {
*requests.RpcRequest
}
type GetUserGameSignResponse struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
List []UserGameSign `json:"list"`
} `json:"data"`
}
type UserGameSign struct {
Id string `json:"id"`
AgentId string `json:"agent_id"`
SiteId string `json:"site_id"`
Uid string `json:"uid"`
UserName string `json:"user_name"`
GameId string `json:"game_id"`
GameSign string `json:"game_sign"`
Oaid string `json:"oaid"`
Imei string `json:"imei"`
Imei2 string `json:"imei2"`
Ua string `json:"ua"`
FirstLoginIp string `json:"first_login_ip"`
FirstLoginTime string `json:"first_login_time"`
LastLoginIp string `json:"last_login_ip"`
LastLoginTime string `json:"last_login_time"`
}
// CreateGetUserGameSignRequest 获取用户登录过的游戏大类
func CreateGetUserGameSignRequest(userName, gameSign, orderBy string) (req *GetUserGameSignRequest) {
ts, sign := GetSign()
req = &GetUserGameSignRequest{
RpcRequest: &requests.RpcRequest{},
}
req.InitWithApiInfo(HOST, VERSION, "/remote_login.php")
req.FormParams = map[string]string{
"act": "info",
"do": "get_user_game_sign",
"username": userName,
"game_sign": gameSign,
"order_by": orderBy,
"time": fmt.Sprintf("%v", ts),
"sign": sign,
}
req.Method = requests.POST
return
}
func CreateGetUserGameSignResponse() (response *GetUserGameSignResponse) {
response = &GetUserGameSignResponse{
BaseResponse: &responses.BaseResponse{},
}
return
}