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gaore-common-sdk-go/services/game/client.go
yuxh 90cc6c3719 refactor(game): 删除未使用的 GetGameCompanyBySign 方法
-从 game/client.go 文件中移除了 GetGameCompanyBySign 函数- 此方法未在任何地方调用,删除以简化代码结构
2025-06-25 15:58:25 +08:00

91 lines
2.3 KiB
Go

package game
import (
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
)
const (
VERSION = "2025-05-28"
)
var HOST = requests.Host{
Default: "game",
}
type Client struct {
sdk.Client
}
func NewClient() (client *Client, err error) {
client = new(Client)
err = client.Init()
return
}
// GetGameOsInfo 获取游戏系统信息
func (c *Client) GetGameOsInfo(req *GetGameOsInfoReq) (resp *GetGameOsInfoResp, err error) {
resp = CreateGetGameOsInfoResp()
err = c.DoAction(req, resp)
return
}
// GetGameInfo 获取游戏信息
func (c *Client) GetGameInfo(req *GetGameInfoReq) (resp *GetGameInfoResp, err error) {
resp = CreateGetGameInfoByIdResp()
err = c.DoAction(req, resp)
return
}
func (c *Client) GetChannelInfo(req *ChannelInfoReq) (resp *ChannelInfoResp, err error) {
resp = CreateChannelInfoResp()
err = c.DoAction(req, resp)
return
}
func (c *Client) GetLoginInfoById(req *GetLoginInfoByIdReq) (resp *GetLoginInfoByIdResp, err error) {
resp = CreateGetLoginInfoByIdResp()
err = c.DoAction(req, resp)
return
}
func (c *Client) GetProtocolByGameId(req *GetProtocolByGameIdRep) (resp *GetProtocolByGameIdResp, err error) {
resp = CreateGetProtocolByGameIdResp()
err = c.DoAction(req, resp)
return
}
// GetGameSimpleList 获取子游戏简单列表
func (c *Client) GetGameSimpleList(req *GetGameSimpleListReq) (resp *GetGameSimpleListResp, err error) {
resp = CreateGetGameSimpleListResp()
err = c.DoAction(req, resp)
return
}
// GetGameServerV2 获取游戏服务器列表v2
func (c *Client) GetGameServerV2(req *GetServerV2Request) (resp *GetServerV2Response, err error) {
resp = CreateGetServerV2Response()
err = c.DoAction(req, resp)
return
}
// GetGameCompany 获取单个根游戏信息
func (c *Client) GetGameCompany(req *GetGameCompanyReq) (resp *GetGameCompanyResp, err error) {
resp = CreateGetGameCompanyResp()
err = c.DoAction(req, resp)
return
}
// GetIsBlockOutIos 获取iOS切支付规则
func (c *Client) GetIsBlockOutIos(req *IsBlockOutIosReq) (resp *IsBlockOutIosResp, err error) {
resp = CreateIsBlockOutIosResp()
err = c.DoAction(req, resp)
return
}
func (c *Client) GetGameVersion(req *GetGameVersionReq) (resp *GetGameVersionResp, err error) {
resp = CreateGetGameVersionResp()
err = c.DoAction(req, resp)
return
}