6
0
gaore-common-sdk-go/services/game/client_test.go

137 lines
2.5 KiB
Go

package game
import (
"fmt"
"testing"
)
func TestGetGameOsInfo(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateGetGameOsInfoReq()
resp, err := client.GetGameOsInfo(req)
if err != nil {
panic(err)
}
fmt.Println(resp.Code, resp.Msg, resp.Data.OsList, resp.Data.OsRelList2)
}
func TestGetGameInfo(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
resp, err := client.GetGameInfo(CreateGetGameInfoByIdReq(8362, 1))
if err != nil {
panic(err)
}
fmt.Println(resp.Code, resp.Msg, resp.Data)
}
func TestChannelInfo(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateChannelInfoReq()
req.ChannelKey = "GRSDK"
resp, err := client.GetChannelInfo(req)
if err != nil {
panic(err)
}
fmt.Println(resp)
}
func TestLoginInfoById(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateGetLoginInfoByIdReq(7349, "1.0.0")
info, err := client.GetLoginInfoById(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(info)
}
func TestGetProtocolByGameId(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateGetProtocolByGameIdRep()
req.GameId = 8088
req.GameVersion = "1.1.0"
req.Type = 1
info, err := client.GetProtocolByGameId(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(info)
}
func TestGetGameSimpleList(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateGetGameSimpleListReq("8071,8062", "")
info, err := client.GetGameSimpleList(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(info)
}
func TestGetGameServerV2(t *testing.T) {
client, newErr := NewClient()
if newErr != nil {
panic(newErr)
}
req := CreateGetServerV2Request("n2", "", "")
info, err := client.GetGameServerV2(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(info)
}
func TestGetGameCompany(t *testing.T) {
client, err := NewClient()
if err != nil {
t.Error(err)
}
req := CreateGetGameCompanyReq("ascq")
gameCompany, err := client.GetGameCompany(req)
if err != nil {
t.Error(err)
return
}
fmt.Println(gameCompany)
fmt.Println(gameCompany.Data.System)
}
func TestIsBlockOutIos(t *testing.T) {
client, err := NewClient()
if err != nil {
t.Error(err)
}
isBlockOutIosReq := CreateIsBlockOutIosReq("ec63860282", 4570, "116.26.129.38", "", 0, 0)
isBlockOutIos, err := client.GetIsBlockOutIos(isBlockOutIosReq)
if err != nil {
t.Error(err)
return
}
t.Log(isBlockOutIos)
}