forked from yuxh/gearman-go
		
	fixed the closing method
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				@ -30,7 +30,6 @@ type Worker struct {
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	limit        chan bool
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						limit        chan bool
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}
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					}
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// Return a worker.
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					// Return a worker.
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//
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					//
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// If limit is set to Unlimited(=0), the worker will grab all jobs
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					// If limit is set to Unlimited(=0), the worker will grab all jobs
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@ -99,7 +98,7 @@ func (worker *Worker) addFunc(funcname string, timeout uint32) {
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	worker.broadcast(outpack)
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						worker.broadcast(outpack)
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}
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					}
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func prepFuncOutpack(funcname string, timeout uint32) (*outPack){
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					func prepFuncOutpack(funcname string, timeout uint32) *outPack {
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	outpack := getOutPack()
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						outpack := getOutPack()
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	if timeout == 0 {
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						if timeout == 0 {
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		outpack.dataType = dtCanDo
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							outpack.dataType = dtCanDo
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@ -196,11 +195,6 @@ func (worker *Worker) Work() {
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		}
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							}
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	}
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						}
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	defer func() {
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		for _, a := range worker.agents {
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			a.Close()
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		}
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	}()
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	worker.running = true
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						worker.running = true
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	for _, a := range worker.agents {
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						for _, a := range worker.agents {
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		a.Grab()
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							a.Grab()
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@ -223,8 +217,11 @@ func (worker *Worker) customeHandler(inpack *inPack) {
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// Close connection and exit main loop
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					// Close connection and exit main loop
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func (worker *Worker) Close() {
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					func (worker *Worker) Close() {
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	worker.Lock()
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						worker.Lock()
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	worker.Unlock()
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						defer worker.Unlock()
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	if worker.running == true {
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						if worker.running == true {
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							for _, a := range worker.agents {
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								a.Close()
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							}
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		worker.running = false
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							worker.running = false
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		close(worker.in)
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							close(worker.in)
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	}
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						}
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@ -337,14 +334,16 @@ type WorkerDisconnectError struct{
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	err   error
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						err   error
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	agent *agent
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						agent *agent
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}
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					}
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func (e *WorkerDisconnectError) Error() ( string){
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	return e.err.Error();
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					func (e *WorkerDisconnectError) Error() string {
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						return e.err.Error()
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}
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					}
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// Responds to the error by asking the worker to reconnect
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					// Responds to the error by asking the worker to reconnect
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func (e *WorkerDisconnectError) Reconnect() (err error) {
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					func (e *WorkerDisconnectError) Reconnect() (err error) {
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	return e.agent.reconnect()
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						return e.agent.reconnect()
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}
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					}
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// Which server was this for?
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					// Which server was this for?
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func (e *WorkerDisconnectError) Server() (net string, addr string) {
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					func (e *WorkerDisconnectError) Server() (net string, addr string) {
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	return e.agent.net, e.agent.addr
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						return e.agent.net, e.agent.addr
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