forked from yuxh/gearman-go
started refactoring worker
This commit is contained in:
parent
124e686699
commit
e5179e3b5b
@ -46,7 +46,6 @@ func New(net, addr string) (client *Client, err error) {
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if err = client.connect(); err != nil {
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return
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}
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client.isConn = true
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go client.readLoop()
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go client.processLoop()
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return
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@ -57,6 +56,10 @@ func New(net, addr string) (client *Client, err error) {
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//
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func (client *Client) connect() (err error) {
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client.conn, err = net.Dial(client.net, client.addr)
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if err != nil {
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return
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}
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client.isConn = true
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return
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}
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@ -28,8 +28,6 @@ var (
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ErrConnClosed = errors.New("Connection closed")
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)
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func DisablePanic() { recover() }
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// Extract the error message
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func GetError(data []byte) (err error) {
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rel := bytes.SplitN(data, []byte{'\x00'}, 2)
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@ -106,14 +106,6 @@ func decodeResponse(data []byte) (resp *Response, l int, err error) {
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return
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}
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func (resp *Response) IsEcho() bool {
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return resp.DataType == ECHO_RES
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}
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func (resp *Response) IsStatus() bool {
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return resp.DataType == STATUS_RES
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}
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// status handler
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func (resp *Response) Status() (status *Status, err error) {
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data := bytes.SplitN(resp.Data, []byte{'\x00'}, 4)
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@ -11,6 +11,5 @@ package gearman
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import (
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_ "github.com/mikespook/gearman-go/client"
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_ "github.com/mikespook/gearman-go/common"
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_ "github.com/mikespook/gearman-go/worker"
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)
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@ -23,19 +23,20 @@ const (
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GEARMAND = "127.0.0.1:4730"
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)
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func ToUpper(job *worker.Job) ([]byte, error) {
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data := []byte(strings.ToUpper(string(job.Data)))
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func ToUpper(job worker.Job) ([]byte, error) {
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data := job.Data()
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data = []byte(strings.ToUpper(string(data)))
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return data, nil
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}
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func Sleep(job *worker.Job) ([]byte, error) {
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func Sleep(job worker.Job) ([]byte, error) {
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time.Sleep(time.Second * 5)
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return nil, nil
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}
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func TestJobs(t *testing.T) {
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w := worker.New(worker.Unlimited)
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if err := w.AddServer(GEARMAND); err != nil {
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if err := w.AddServer("tcp4", GEARMAND); err != nil {
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t.Error(err)
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return
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}
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@ -50,7 +51,7 @@ func TestJobs(t *testing.T) {
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return
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}
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t.Log("Functions added...")
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w.ErrHandler = func(e error) {
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w.ErrorHandler = func(e error) {
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t.Error(e)
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}
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go w.Work()
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196
worker/agent.go
196
worker/agent.go
@ -14,184 +14,110 @@ type agent struct {
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conn net.Conn
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worker *Worker
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in chan []byte
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out chan *Job
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addr string
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net, addr string
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isConn bool
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}
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// Create the agent of job server.
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func newAgent(addr string, worker *Worker) (a *agent, err error) {
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conn, err := net.Dial(common.NETWORK, addr)
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if err != nil {
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return
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}
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func newAgent(net, addr string, worker *Worker) (a *agent, err error) {
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a = &agent{
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conn: conn,
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worker: worker,
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net: net,
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addr: addr,
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in: make(chan []byte, common.QUEUE_SIZE),
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out: make(chan *Job, common.QUEUE_SIZE),
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worker: worker,
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in: make(chan []byte, QUEUE_SIZE),
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}
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// reset abilities
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a.WriteJob(newJob(common.REQ, common.RESET_ABILITIES, nil))
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return
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}
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// outputing loop
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func (a *agent) outLoop() {
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ok := true
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var job *Job
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for a.worker.running && ok {
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if job, ok = <-a.out; ok {
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if err := a.write(job.Encode()); err != nil {
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a.worker.err(err)
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}
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func (a *agent) Connect() (err error) {
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a.conn, err = net.Dial(a.net, a.addr)
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if err != nil {
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return
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}
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a.isConn = true
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return
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}
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func (a *agent) Work() {
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go a.readLoop()
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var resp *Response
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var l int
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var err error
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var data, leftdata []byte
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for data = range a.in {
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if len(leftdata) > 0 { // some data left for processing
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data = append(leftdata, data...)
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}
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l = len(data)
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if l < MIN_PACKET_LEN { // not enough data
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leftdata = data
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continue
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}
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if resp, l, err = decodeResponse(data); err != nil {
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a.worker.err(err)
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continue
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}
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leftdata = nil
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resp.agentId = a.net + a.addr
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a.worker.in <- resp
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if len(data) > l {
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leftdata = data[l:]
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}
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}
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}
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// inputing loop
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func (a *agent) inLoop() {
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defer func() {
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if r := recover(); r != nil {
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a.worker.err(common.Errorf("Exiting: %s", r))
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}
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close(a.in)
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close(a.out)
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a.worker.removeAgent(a)
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}()
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for a.worker.running {
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a.WriteJob(newJob(common.REQ, common.PRE_SLEEP, nil))
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RESTART:
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// got noop msg and in queue is zero, grab job
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rel, err := a.read()
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if err != nil {
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if err == common.ErrConnection {
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for i := 0; i < 3 && a.worker.running; i++ {
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if conn, err := net.Dial(common.NETWORK, a.addr); err != nil {
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a.worker.err(common.Errorf("Reconnection: %d faild", i))
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continue
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} else {
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a.conn = conn
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goto RESTART
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}
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}
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a.worker.err(err)
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// read data from socket
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func (a *agent) readLoop() {
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var data []byte
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var err error
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for a.isConn {
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if data, err = a.read(BUFFER_SIZE); err != nil {
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if err == ErrConnClosed {
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break
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}
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a.worker.err(err)
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continue
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}
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job, err := decodeJob(rel)
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if err != nil {
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a.worker.err(err)
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continue
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}
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switch job.DataType {
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case common.NOOP:
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a.WriteJob(newJob(common.REQ, common.GRAB_JOB_UNIQ, nil))
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case common.ERROR, common.ECHO_RES, common.JOB_ASSIGN_UNIQ, common.JOB_ASSIGN:
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if a.worker.running {
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if a.worker.limit != nil {
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a.worker.limit <- true
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}
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job.agent = a
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a.worker.in <- job
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}
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}
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a.in <- data
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}
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close(a.in)
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}
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func (a *agent) Close() {
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a.conn.Close()
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}
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func (a *agent) Work() {
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go a.outLoop()
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go a.inLoop()
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}
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func (a *agent) readData(length int) (data []byte, err error) {
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// read length bytes from the socket
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func (a *agent) read(length int) (data []byte, err error) {
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n := 0
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buf := make([]byte, common.BUFFER_SIZE)
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buf := getBuffer(BUFFER_SIZE)
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// read until data can be unpacked
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for i := length; i > 0 || len(data) < common.PACKET_LEN; i -= n {
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for i := length; i > 0 || len(data) < MIN_PACKET_LEN; i -= n {
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if n, err = a.conn.Read(buf); err != nil {
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if !a.isConn {
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err = ErrConnClosed
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return
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}
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if err == io.EOF && n == 0 {
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if data == nil {
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err = common.ErrConnection
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return
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err = ErrConnection
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}
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return data, nil
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}
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return
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}
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data = append(data, buf[0:n]...)
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if n < common.BUFFER_SIZE {
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if n < BUFFER_SIZE {
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break
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}
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}
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return
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}
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func (a *agent) unpack(data []byte) ([]byte, int, bool) {
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tl := len(data)
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start := 0
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for i := 0; i < tl+1-common.PACKET_LEN; i++ {
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if start+common.PACKET_LEN > tl { // too few data to unpack, read more
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return nil, common.PACKET_LEN, false
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}
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if string(data[start:start+4]) == common.RES_STR {
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l := int(common.BytesToUint32([4]byte{data[start+8],
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data[start+9], data[start+10], data[start+11]}))
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total := l + common.PACKET_LEN
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if total == tl { // data is what we want
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return data, common.PACKET_LEN, true
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} else if total < tl { // data[:total] is what we want, data[total:] is the more
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a.in <- data[total:]
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data = data[start:total]
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return data, common.PACKET_LEN, true
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} else { // ops! It won't be possible.
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return nil, total - tl, false
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}
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} else { // flag was not found, move to next step
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start++
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}
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}
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return nil, common.PACKET_LEN, false
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}
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func (a *agent) read() (rel []byte, err error) {
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var data []byte
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ok := false
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l := common.PACKET_LEN
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for !ok {
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inlen := len(a.in)
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if inlen > 0 {
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// in queue is not empty
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for i := 0; i < inlen; i++ {
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data = append(data, <-a.in...)
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}
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} else {
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var d []byte
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d, err = a.readData(l)
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if err != nil {
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return
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}
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data = append(data, d...)
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}
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rel, l, ok = a.unpack(data)
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}
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return
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}
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// Send a job to the job server.
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func (a *agent) WriteJob(job *Job) {
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a.out <- job
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}
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// Internal write the encoded job.
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func (a *agent) write(buf []byte) (err error) {
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func (a *agent) write(req *request) (err error) {
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var n int
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buf := req.Encode()
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for i := 0; i < len(buf); i += n {
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n, err = a.conn.Write(buf[i:])
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if err != nil {
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@ -54,3 +54,9 @@ const (
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SUBMIT_JOB_LOW = 33
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SUBMIT_JOB_LOW_BG = 34
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)
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func getBuffer(l int) (buf []byte) {
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// TODO add byte buffer pool
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buf = make([]byte, l)
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return
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}
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@ -28,8 +28,6 @@ var (
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ErrConnClosed = errors.New("Connection closed")
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)
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func DisablePanic() { recover() }
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// Extract the error message
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func GetError(data []byte) (err error) {
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rel := bytes.SplitN(data, []byte{'\x00'}, 2)
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@ -5,13 +5,27 @@ import (
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"runtime"
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)
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// Job handler
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type JobHandler func(Job) error
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type JobFunc func(Job) ([]byte, error)
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// The definition of the callback function.
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type jobFunc struct {
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f JobFunc
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timeout uint32
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}
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// Map for added function.
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type JobFuncs map[string]*jobFunc
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type systemInfo struct {
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GOOS, GOARCH, GOROOT, Version string
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NumCPU, NumGoroutine int
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NumCgoCall int64
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}
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func SysInfo(job *Job) ([]byte, error) {
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func SysInfo(job Job) ([]byte, error) {
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return json.Marshal(&systemInfo{
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GOOS: runtime.GOOS,
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GOARCH: runtime.GOARCH,
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@ -25,7 +39,7 @@ func SysInfo(job *Job) ([]byte, error) {
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var memState runtime.MemStats
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func MemInfo(job *Job) ([]byte, error) {
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func MemInfo(job Job) ([]byte, error) {
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runtime.ReadMemStats(&memState)
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return json.Marshal(&memState)
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}
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68
worker/job.go
Normal file
68
worker/job.go
Normal file
@ -0,0 +1,68 @@
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package worker
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import (
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"strconv"
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)
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type Job interface {
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Data() []byte
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SendWarning(data []byte)
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SendData(data []byte)
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UpdateStatus(numerator, denominator int)
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}
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type _job struct {
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a *agent
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Handle string
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data []byte
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}
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func getJob() *_job {
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return &_job{}
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}
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func (j *_job) Data() []byte {
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return j.data
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}
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// Send some datas to client.
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// Using this in a job's executing.
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func (j *_job) SendData(data []byte) {
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req := getRequest()
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req.DataType = WORK_DATA
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hl := len(j.Handle)
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l := hl + len(data) + 1
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req.Data = getBuffer(l)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl + 1:], data)
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j.a.write(req)
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}
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func (j *_job) SendWarning(data []byte) {
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req := getRequest()
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req.DataType = WORK_WARNING
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hl := len(j.Handle)
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l := hl + len(data) + 1
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req.Data = getBuffer(l)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl + 1:], data)
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j.a.write(req)
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}
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// Update status.
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// Tall client how many percent job has been executed.
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func (j *_job) UpdateStatus(numerator, denominator int) {
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n := []byte(strconv.Itoa(numerator))
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d := []byte(strconv.Itoa(denominator))
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req := getRequest()
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req.DataType = WORK_STATUS
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hl := len(j.Handle)
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nl := len(n)
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dl := len(d)
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req.Data = getBuffer(hl + nl + dl + 3)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl+1:], n)
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copy(req.Data[hl+nl+2:], d)
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j.a.write(req)
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}
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|
@ -6,128 +6,45 @@
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package worker
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import (
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"bytes"
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"strconv"
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"encoding/binary"
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)
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// Worker side job
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type Job struct {
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type request struct {
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DataType uint32
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Data []byte
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Handle, UniqueId, Fn string
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agent *agent
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magicCode, DataType uint32
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c chan bool
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}
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// Create a new job
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func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
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return &Job{magicCode: magiccode,
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DataType: datatype,
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Data: data,
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c: make(chan bool)}
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}
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// Decode job from byte slice
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func decodeJob(data []byte) (job *Job, err error) {
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if len(data) < 12 {
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return nil, common.Errorf("Invalid data: %V", data)
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}
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datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
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l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
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if len(data[12:]) != int(l) {
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return nil, common.Errorf("Invalid data: %V", data)
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}
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data = data[12:]
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job = &Job{magicCode: common.RES, DataType: datatype, c: make(chan bool)}
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switch datatype {
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case common.JOB_ASSIGN:
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s := bytes.SplitN(data, []byte{'\x00'}, 3)
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if len(s) == 3 {
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job.Handle = string(s[0])
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job.Fn = string(s[1])
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data = s[2]
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}
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case common.JOB_ASSIGN_UNIQ:
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s := bytes.SplitN(data, []byte{'\x00'}, 4)
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if len(s) == 4 {
|
||||
job.Handle = string(s[0])
|
||||
job.Fn = string(s[1])
|
||||
job.UniqueId = string(s[2])
|
||||
data = s[3]
|
||||
}
|
||||
}
|
||||
job.Data = data
|
||||
return
|
||||
func getRequest() (req *request) {
|
||||
// TODO pool
|
||||
return &request{}
|
||||
}
|
||||
|
||||
// Encode a job to byte slice
|
||||
func (job *Job) Encode() (data []byte) {
|
||||
func (req *request) Encode() (data []byte) {
|
||||
var l int
|
||||
if job.DataType == common.WORK_FAIL {
|
||||
l = len(job.Handle)
|
||||
if req.DataType == WORK_FAIL {
|
||||
l = len(req.Handle)
|
||||
} else {
|
||||
l = len(job.Data)
|
||||
if job.Handle != "" {
|
||||
l += len(job.Handle) + 1
|
||||
l = len(req.Data)
|
||||
if req.Handle != "" {
|
||||
l += len(req.Handle) + 1
|
||||
}
|
||||
}
|
||||
data = make([]byte, 0, l+12)
|
||||
|
||||
magiccode := common.Uint32ToBytes(job.magicCode)
|
||||
datatype := common.Uint32ToBytes(job.DataType)
|
||||
datalength := common.Uint32ToBytes(uint32(l))
|
||||
|
||||
data = append(data, magiccode[:]...)
|
||||
data = append(data, datatype[:]...)
|
||||
data = append(data, datalength[:]...)
|
||||
if job.Handle != "" {
|
||||
data = append(data, []byte(job.Handle)...)
|
||||
if job.DataType != common.WORK_FAIL {
|
||||
data = append(data, 0)
|
||||
data = getBuffer(l + MIN_PACKET_LEN)
|
||||
binary.BigEndian.PutUint32(data[:4], REQ)
|
||||
binary.BigEndian.PutUint32(data[4:8], req.DataType)
|
||||
binary.BigEndian.PutUint32(data[8:MIN_PACKET_LEN], uint32(l))
|
||||
i := MIN_PACKET_LEN
|
||||
if req.Handle != "" {
|
||||
hi := len(req.Handle) + i
|
||||
copy(data[i:hi], []byte(req.Handle))
|
||||
if req.DataType != WORK_FAIL {
|
||||
data[hi] = '\x00'
|
||||
}
|
||||
i = i + hi
|
||||
}
|
||||
data = append(data, job.Data...)
|
||||
copy(data[i:], req.Data)
|
||||
return
|
||||
}
|
||||
|
||||
// Send some datas to client.
|
||||
// Using this in a job's executing.
|
||||
func (job *Job) UpdateData(data []byte, iswarning bool) {
|
||||
result := append([]byte(job.Handle), 0)
|
||||
result = append(result, data...)
|
||||
var datatype uint32
|
||||
if iswarning {
|
||||
datatype = common.WORK_WARNING
|
||||
} else {
|
||||
datatype = common.WORK_DATA
|
||||
}
|
||||
job.agent.WriteJob(newJob(common.REQ, datatype, result))
|
||||
}
|
||||
|
||||
// Update status.
|
||||
// Tall client how many percent job has been executed.
|
||||
func (job *Job) UpdateStatus(numerator, denominator int) {
|
||||
n := []byte(strconv.Itoa(numerator))
|
||||
d := []byte(strconv.Itoa(denominator))
|
||||
result := append([]byte(job.Handle), '\x00')
|
||||
result = append(result, n...)
|
||||
result = append(result, '\x00')
|
||||
result = append(result, d...)
|
||||
job.agent.WriteJob(newJob(common.REQ, common.WORK_STATUS, result))
|
||||
}
|
||||
|
||||
// close the job
|
||||
func (job *Job) Close() {
|
||||
close(job.c)
|
||||
}
|
||||
|
||||
// cancel the job executing
|
||||
func (job *Job) cancel() {
|
||||
defer func() { recover() }()
|
||||
job.c <- true
|
||||
}
|
||||
|
||||
// When a job was canceled, return a true form a channel
|
||||
func (job *Job) Canceled() <-chan bool {
|
||||
return job.c
|
||||
}
|
||||
|
@ -7,127 +7,56 @@ package worker
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"strconv"
|
||||
"fmt"
|
||||
"encoding/binary"
|
||||
)
|
||||
|
||||
// Worker side job
|
||||
type Job struct {
|
||||
type Response struct {
|
||||
DataType uint32
|
||||
Data []byte
|
||||
Handle, UniqueId, Fn string
|
||||
agent *agent
|
||||
magicCode, DataType uint32
|
||||
c chan bool
|
||||
agentId string
|
||||
}
|
||||
|
||||
// Create a new job
|
||||
func newJob(magiccode, datatype uint32, data []byte) (job *Job) {
|
||||
return &Job{magicCode: magiccode,
|
||||
DataType: datatype,
|
||||
Data: data,
|
||||
c: make(chan bool)}
|
||||
func getResponse() (resp *Response) {
|
||||
return &Response{}
|
||||
}
|
||||
|
||||
// Decode job from byte slice
|
||||
func decodeJob(data []byte) (job *Job, err error) {
|
||||
if len(data) < 12 {
|
||||
return nil, common.Errorf("Invalid data: %V", data)
|
||||
func decodeResponse(data []byte) (resp *Response, l int, err error) {
|
||||
if len(data) < MIN_PACKET_LEN { // valid package should not less 12 bytes
|
||||
err = fmt.Errorf("Invalid data: %V", data)
|
||||
return
|
||||
}
|
||||
datatype := common.BytesToUint32([4]byte{data[4], data[5], data[6], data[7]})
|
||||
l := common.BytesToUint32([4]byte{data[8], data[9], data[10], data[11]})
|
||||
if len(data[12:]) != int(l) {
|
||||
return nil, common.Errorf("Invalid data: %V", data)
|
||||
dl := int(binary.BigEndian.Uint32(data[8:12]))
|
||||
dt := data[MIN_PACKET_LEN : dl+MIN_PACKET_LEN]
|
||||
if len(dt) != int(dl) { // length not equal
|
||||
err = fmt.Errorf("Invalid data: %V", data)
|
||||
return
|
||||
}
|
||||
data = data[12:]
|
||||
job = &Job{magicCode: common.RES, DataType: datatype, c: make(chan bool)}
|
||||
switch datatype {
|
||||
case common.JOB_ASSIGN:
|
||||
s := bytes.SplitN(data, []byte{'\x00'}, 3)
|
||||
resp = getResponse()
|
||||
resp.DataType = binary.BigEndian.Uint32(data[4:8])
|
||||
switch resp.DataType {
|
||||
case JOB_ASSIGN:
|
||||
s := bytes.SplitN(dt, []byte{'\x00'}, 3)
|
||||
if len(s) == 3 {
|
||||
job.Handle = string(s[0])
|
||||
job.Fn = string(s[1])
|
||||
data = s[2]
|
||||
resp.Handle = string(s[0])
|
||||
resp.Fn = string(s[1])
|
||||
resp.Data = s[2]
|
||||
}
|
||||
case common.JOB_ASSIGN_UNIQ:
|
||||
s := bytes.SplitN(data, []byte{'\x00'}, 4)
|
||||
case JOB_ASSIGN_UNIQ:
|
||||
s := bytes.SplitN(dt, []byte{'\x00'}, 4)
|
||||
if len(s) == 4 {
|
||||
job.Handle = string(s[0])
|
||||
job.Fn = string(s[1])
|
||||
job.UniqueId = string(s[2])
|
||||
data = s[3]
|
||||
resp.Handle = string(s[0])
|
||||
resp.Fn = string(s[1])
|
||||
resp.UniqueId = string(s[2])
|
||||
resp.Data = s[3]
|
||||
}
|
||||
default:
|
||||
resp.Data = dt
|
||||
}
|
||||
job.Data = data
|
||||
l = dl + MIN_PACKET_LEN
|
||||
return
|
||||
}
|
||||
|
||||
// Encode a job to byte slice
|
||||
func (job *Job) Encode() (data []byte) {
|
||||
var l int
|
||||
if job.DataType == common.WORK_FAIL {
|
||||
l = len(job.Handle)
|
||||
} else {
|
||||
l = len(job.Data)
|
||||
if job.Handle != "" {
|
||||
l += len(job.Handle) + 1
|
||||
}
|
||||
}
|
||||
data = make([]byte, 0, l+12)
|
||||
|
||||
magiccode := common.Uint32ToBytes(job.magicCode)
|
||||
datatype := common.Uint32ToBytes(job.DataType)
|
||||
datalength := common.Uint32ToBytes(uint32(l))
|
||||
|
||||
data = append(data, magiccode[:]...)
|
||||
data = append(data, datatype[:]...)
|
||||
data = append(data, datalength[:]...)
|
||||
if job.Handle != "" {
|
||||
data = append(data, []byte(job.Handle)...)
|
||||
if job.DataType != common.WORK_FAIL {
|
||||
data = append(data, 0)
|
||||
}
|
||||
}
|
||||
data = append(data, job.Data...)
|
||||
return
|
||||
}
|
||||
|
||||
// Send some datas to client.
|
||||
// Using this in a job's executing.
|
||||
func (job *Job) UpdateData(data []byte, iswarning bool) {
|
||||
result := append([]byte(job.Handle), 0)
|
||||
result = append(result, data...)
|
||||
var datatype uint32
|
||||
if iswarning {
|
||||
datatype = common.WORK_WARNING
|
||||
} else {
|
||||
datatype = common.WORK_DATA
|
||||
}
|
||||
job.agent.WriteJob(newJob(common.REQ, datatype, result))
|
||||
}
|
||||
|
||||
// Update status.
|
||||
// Tall client how many percent job has been executed.
|
||||
func (job *Job) UpdateStatus(numerator, denominator int) {
|
||||
n := []byte(strconv.Itoa(numerator))
|
||||
d := []byte(strconv.Itoa(denominator))
|
||||
result := append([]byte(job.Handle), '\x00')
|
||||
result = append(result, n...)
|
||||
result = append(result, '\x00')
|
||||
result = append(result, d...)
|
||||
job.agent.WriteJob(newJob(common.REQ, common.WORK_STATUS, result))
|
||||
}
|
||||
|
||||
// close the job
|
||||
func (job *Job) Close() {
|
||||
close(job.c)
|
||||
}
|
||||
|
||||
// cancel the job executing
|
||||
func (job *Job) cancel() {
|
||||
defer func() { recover() }()
|
||||
job.c <- true
|
||||
}
|
||||
|
||||
// When a job was canceled, return a true form a channel
|
||||
func (job *Job) Canceled() <-chan bool {
|
||||
return job.c
|
||||
}
|
||||
|
178
worker/worker.go
178
worker/worker.go
@ -5,7 +5,10 @@
|
||||
package worker
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"time"
|
||||
"sync"
|
||||
"encoding/binary"
|
||||
)
|
||||
|
||||
const (
|
||||
@ -15,24 +18,6 @@ const (
|
||||
Immediately = 0
|
||||
)
|
||||
|
||||
var (
|
||||
ErrConnection = common.ErrConnection
|
||||
)
|
||||
|
||||
// Job handler
|
||||
type JobHandler func(*Job) error
|
||||
|
||||
type JobFunc func(*Job) ([]byte, error)
|
||||
|
||||
// The definition of the callback function.
|
||||
type jobFunc struct {
|
||||
f JobFunc
|
||||
timeout uint32
|
||||
}
|
||||
|
||||
// Map for added function.
|
||||
type JobFuncs map[string]*jobFunc
|
||||
|
||||
/*
|
||||
Worker side api for gearman
|
||||
|
||||
@ -52,24 +37,25 @@ func foobar(job *Job) (data []byte, err os.Error) {
|
||||
}
|
||||
*/
|
||||
type Worker struct {
|
||||
agents []*agent
|
||||
agents map[string]*agent
|
||||
funcs JobFuncs
|
||||
in chan *Job
|
||||
in chan *Response
|
||||
running bool
|
||||
limit chan bool
|
||||
|
||||
Id string
|
||||
// assign a ErrFunc to handle errors
|
||||
ErrHandler common.ErrorHandler
|
||||
ErrorHandler ErrorHandler
|
||||
JobHandler JobHandler
|
||||
mutex sync.Mutex
|
||||
}
|
||||
|
||||
// Get a new worker
|
||||
func New(l int) (worker *Worker) {
|
||||
worker = &Worker{
|
||||
agents: make([]*agent, 0),
|
||||
agents: make(map[string]*agent, QUEUE_SIZE),
|
||||
funcs: make(JobFuncs),
|
||||
in: make(chan *Job, common.QUEUE_SIZE),
|
||||
in: make(chan *Response, QUEUE_SIZE),
|
||||
}
|
||||
if l != Unlimited {
|
||||
worker.limit = make(chan bool, l)
|
||||
@ -79,29 +65,29 @@ func New(l int) (worker *Worker) {
|
||||
|
||||
//
|
||||
func (worker *Worker) err(e error) {
|
||||
if worker.ErrHandler != nil {
|
||||
worker.ErrHandler(e)
|
||||
if worker.ErrorHandler != nil {
|
||||
worker.ErrorHandler(e)
|
||||
}
|
||||
}
|
||||
|
||||
// Add a server. The addr should be 'host:port' format.
|
||||
// The connection is established at this time.
|
||||
func (worker *Worker) AddServer(addr string) (err error) {
|
||||
func (worker *Worker) AddServer(net, addr string) (err error) {
|
||||
// Create a new job server's client as a agent of server
|
||||
server, err := newAgent(addr, worker)
|
||||
a, err := newAgent(net, addr, worker)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
worker.agents = append(worker.agents, server)
|
||||
worker.agents[net + addr] = a
|
||||
return
|
||||
}
|
||||
|
||||
// Write a job to job server.
|
||||
// Here, the job's mean is not the oraginal mean.
|
||||
// Just looks like a network package for job's result or tell job server, there was a fail.
|
||||
func (worker *Worker) broadcast(job *Job) {
|
||||
func (worker *Worker) broadcast(req *request) {
|
||||
for _, v := range worker.agents {
|
||||
v.WriteJob(job)
|
||||
v.write(req)
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,11 +96,12 @@ func (worker *Worker) broadcast(job *Job) {
|
||||
// The API will tell every connected job server that 'I can do this'
|
||||
func (worker *Worker) AddFunc(funcname string,
|
||||
f JobFunc, timeout uint32) (err error) {
|
||||
worker.mutex.Lock()
|
||||
defer worker.mutex.Unlock()
|
||||
if _, ok := worker.funcs[funcname]; ok {
|
||||
return common.Errorf("The function already exists: %s", funcname)
|
||||
return fmt.Errorf("The function already exists: %s", funcname)
|
||||
}
|
||||
worker.funcs[funcname] = &jobFunc{f: f, timeout: timeout}
|
||||
|
||||
if worker.running {
|
||||
worker.addFunc(funcname, timeout)
|
||||
}
|
||||
@ -123,27 +110,27 @@ func (worker *Worker) AddFunc(funcname string,
|
||||
|
||||
// inner add function
|
||||
func (worker *Worker) addFunc(funcname string, timeout uint32) {
|
||||
var datatype uint32
|
||||
var data []byte
|
||||
req := getRequest()
|
||||
if timeout == 0 {
|
||||
datatype = common.CAN_DO
|
||||
data = []byte(funcname)
|
||||
req.DataType = CAN_DO
|
||||
req.Data = []byte(funcname)
|
||||
} else {
|
||||
datatype = common.CAN_DO_TIMEOUT
|
||||
data = []byte(funcname + "\x00")
|
||||
t := common.Uint32ToBytes(timeout)
|
||||
data = append(data, t[:]...)
|
||||
req.DataType = CAN_DO_TIMEOUT
|
||||
l := len(funcname)
|
||||
req.Data = getBuffer(l + 5)
|
||||
copy(req.Data, []byte(funcname))
|
||||
req.Data[l] = '\x00'
|
||||
binary.BigEndian.PutUint32(req.Data[l + 1:], timeout)
|
||||
}
|
||||
job := newJob(common.REQ, datatype, data)
|
||||
worker.broadcast(job)
|
||||
|
||||
worker.broadcast(req)
|
||||
}
|
||||
|
||||
// Remove a function.
|
||||
// Tell job servers 'I can not do this now' at the same time.
|
||||
func (worker *Worker) RemoveFunc(funcname string) (err error) {
|
||||
worker.mutex.Lock()
|
||||
defer worker.mutex.Unlock()
|
||||
if _, ok := worker.funcs[funcname]; !ok {
|
||||
return common.Errorf("The function does not exist: %s", funcname)
|
||||
return fmt.Errorf("The function does not exist: %s", funcname)
|
||||
}
|
||||
delete(worker.funcs, funcname)
|
||||
if worker.running {
|
||||
@ -154,27 +141,27 @@ func (worker *Worker) RemoveFunc(funcname string) (err error) {
|
||||
|
||||
// inner remove function
|
||||
func (worker *Worker) removeFunc(funcname string) {
|
||||
job := newJob(common.REQ, common.CANT_DO, []byte(funcname))
|
||||
worker.broadcast(job)
|
||||
req := getRequest()
|
||||
req.DataType = CANT_DO
|
||||
req.Data = []byte(funcname)
|
||||
worker.broadcast(req)
|
||||
}
|
||||
|
||||
func (worker *Worker) dealJob(job *Job) {
|
||||
func (worker *Worker) dealResp(resp *Response) {
|
||||
defer func() {
|
||||
job.Close()
|
||||
if worker.running && worker.limit != nil {
|
||||
<-worker.limit
|
||||
}
|
||||
}()
|
||||
switch job.DataType {
|
||||
case common.ERROR:
|
||||
_, err := common.GetError(job.Data)
|
||||
worker.err(err)
|
||||
case common.JOB_ASSIGN, common.JOB_ASSIGN_UNIQ:
|
||||
if err := worker.exec(job); err != nil {
|
||||
switch resp.DataType {
|
||||
case ERROR:
|
||||
worker.err(GetError(resp.Data))
|
||||
case JOB_ASSIGN, JOB_ASSIGN_UNIQ:
|
||||
if err := worker.exec(resp); err != nil {
|
||||
worker.err(err)
|
||||
}
|
||||
default:
|
||||
worker.handleJob(job)
|
||||
worker.handleResponse(resp)
|
||||
}
|
||||
}
|
||||
|
||||
@ -187,23 +174,29 @@ func (worker *Worker) Work() {
|
||||
}()
|
||||
worker.running = true
|
||||
for _, v := range worker.agents {
|
||||
v.Connect()
|
||||
go v.Work()
|
||||
}
|
||||
worker.Reset()
|
||||
for funcname, f := range worker.funcs {
|
||||
worker.addFunc(funcname, f.timeout)
|
||||
}
|
||||
ok := true
|
||||
for ok {
|
||||
var job *Job
|
||||
if job, ok = <-worker.in; ok {
|
||||
go worker.dealJob(job)
|
||||
}
|
||||
var resp *Response
|
||||
for resp = range worker.in {
|
||||
fmt.Println(resp)
|
||||
go worker.dealResp(resp)
|
||||
}
|
||||
}
|
||||
|
||||
// job handler
|
||||
func (worker *Worker) handleJob(job *Job) {
|
||||
func (worker *Worker) handleResponse(resp *Response) {
|
||||
if worker.JobHandler != nil {
|
||||
job := getJob()
|
||||
job.a = worker.agents[resp.agentId]
|
||||
job.Handle = resp.Handle
|
||||
if resp.DataType == ECHO_RES {
|
||||
job.data = resp.Data
|
||||
}
|
||||
if err := worker.JobHandler(job); err != nil {
|
||||
worker.err(err)
|
||||
}
|
||||
@ -221,85 +214,79 @@ func (worker *Worker) Close() {
|
||||
|
||||
// Send a something out, get the samething back.
|
||||
func (worker *Worker) Echo(data []byte) {
|
||||
job := newJob(common.REQ, common.ECHO_REQ, data)
|
||||
worker.broadcast(job)
|
||||
req := getRequest()
|
||||
req.DataType = ECHO_REQ
|
||||
req.Data = data
|
||||
worker.broadcast(req)
|
||||
}
|
||||
|
||||
// Remove all of functions.
|
||||
// Both from the worker or job servers.
|
||||
func (worker *Worker) Reset() {
|
||||
job := newJob(common.REQ, common.RESET_ABILITIES, nil)
|
||||
worker.broadcast(job)
|
||||
req := getRequest()
|
||||
req.DataType = RESET_ABILITIES
|
||||
worker.broadcast(req)
|
||||
worker.funcs = make(JobFuncs)
|
||||
}
|
||||
|
||||
// Set the worker's unique id.
|
||||
func (worker *Worker) SetId(id string) {
|
||||
worker.Id = id
|
||||
job := newJob(common.REQ, common.SET_CLIENT_ID, []byte(id))
|
||||
worker.broadcast(job)
|
||||
req := getRequest()
|
||||
req.DataType = SET_CLIENT_ID
|
||||
req.Data = []byte(id)
|
||||
worker.broadcast(req)
|
||||
}
|
||||
|
||||
// Execute the job. And send back the result.
|
||||
func (worker *Worker) exec(job *Job) (err error) {
|
||||
func (worker *Worker) exec(resp *Response) (err error) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
if e, ok := r.(error); ok {
|
||||
err = e
|
||||
} else {
|
||||
err = common.ErrUnknown
|
||||
err = ErrUnknown
|
||||
}
|
||||
}
|
||||
}()
|
||||
f, ok := worker.funcs[job.Fn]
|
||||
f, ok := worker.funcs[resp.Fn]
|
||||
if !ok {
|
||||
return common.Errorf("The function does not exist: %s", job.Fn)
|
||||
return fmt.Errorf("The function does not exist: %s", resp.Fn)
|
||||
}
|
||||
var r *result
|
||||
job := getJob()
|
||||
job.a = worker.agents[resp.agentId]
|
||||
job.Handle = resp.Handle
|
||||
if f.timeout == 0 {
|
||||
d, e := f.f(job)
|
||||
r = &result{data: d, err: e}
|
||||
} else {
|
||||
r = execTimeout(f.f, job, time.Duration(f.timeout)*time.Second)
|
||||
}
|
||||
var datatype uint32
|
||||
req := getRequest()
|
||||
if r.err == nil {
|
||||
datatype = common.WORK_COMPLETE
|
||||
req.DataType = WORK_COMPLETE
|
||||
} else {
|
||||
if r.data == nil {
|
||||
datatype = common.WORK_FAIL
|
||||
req.DataType = WORK_FAIL
|
||||
} else {
|
||||
datatype = common.WORK_EXCEPTION
|
||||
req.DataType = WORK_EXCEPTION
|
||||
}
|
||||
err = r.err
|
||||
}
|
||||
|
||||
job.magicCode = common.REQ
|
||||
job.DataType = datatype
|
||||
job.Data = r.data
|
||||
req.Data = r.data
|
||||
if worker.running {
|
||||
job.agent.WriteJob(job)
|
||||
job.a.write(req)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (worker *Worker) removeAgent(a *agent) {
|
||||
for k, v := range worker.agents {
|
||||
if v == a {
|
||||
worker.agents = append(worker.agents[:k], worker.agents[k+1:]...)
|
||||
}
|
||||
}
|
||||
if len(worker.agents) == 0 {
|
||||
worker.err(common.ErrNoActiveAgent)
|
||||
}
|
||||
}
|
||||
|
||||
type result struct {
|
||||
data []byte
|
||||
err error
|
||||
}
|
||||
|
||||
func execTimeout(f JobFunc, job *Job, timeout time.Duration) (r *result) {
|
||||
func execTimeout(f JobFunc, job Job, timeout time.Duration) (r *result) {
|
||||
rslt := make(chan *result)
|
||||
defer close(rslt)
|
||||
go func() {
|
||||
@ -310,8 +297,7 @@ func execTimeout(f JobFunc, job *Job, timeout time.Duration) (r *result) {
|
||||
select {
|
||||
case r = <-rslt:
|
||||
case <-time.After(timeout):
|
||||
go job.cancel()
|
||||
return &result{err: common.ErrTimeOut}
|
||||
return &result{err: ErrTimeOut}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ func init() {
|
||||
|
||||
func TestWorkerAddServer(t *testing.T) {
|
||||
t.Log("Add local server 127.0.0.1:4730.")
|
||||
if err := worker.AddServer("127.0.0.1:4730"); err != nil {
|
||||
if err := worker.AddServer("tcp4", "127.0.0.1:4730"); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
|
||||
@ -20,7 +20,7 @@ func TestWorkerAddServer(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func foobar(job *Job) ([]byte, error) {
|
||||
func foobar(job Job) ([]byte, error) {
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
@ -42,3 +42,11 @@ func TestWorkerRemoveFunc(t *testing.T) {
|
||||
t.Error(err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestWork(t *testing.T) {
|
||||
go worker.Work()
|
||||
}
|
||||
|
||||
func TestWorkerClose(t *testing.T) {
|
||||
worker.Close()
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user