refactoring complated
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2ee2be0891
commit
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@ -1,12 +1,12 @@
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package main
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import (
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"os"
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"log"
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"time"
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"strings"
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"github.com/mikespook/golib/signal"
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"github.com/mikespook/gearman-go/worker"
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"github.com/mikespook/golib/signal"
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"log"
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"os"
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"strings"
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"time"
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)
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func ToUpper(job worker.Job) ([]byte, error) {
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@ -49,8 +49,12 @@ func main() {
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w.AddFunc("ToUpperTimeOut20", ToUpperDelay10, 20)
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w.AddFunc("SysInfo", worker.SysInfo, worker.Immediately)
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w.AddFunc("MemInfo", worker.MemInfo, worker.Immediately)
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if err := w.Ready(); err != nil {
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log.Fatal(err)
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return
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}
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go w.Work()
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sh := signal.NewHandler()
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sh.Bind(os.Interrupt, func() bool {return true})
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sh.Bind(os.Interrupt, func() bool { return true })
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sh.Loop()
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}
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@ -15,7 +15,6 @@ type agent struct {
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worker *Worker
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in chan []byte
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net, addr string
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isConn bool
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}
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// Create the agent of job server.
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@ -34,16 +33,16 @@ func (a *agent) Connect() (err error) {
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if err != nil {
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return
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}
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a.isConn = true
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go a.work()
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return
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}
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func (a *agent) Work() {
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func (a *agent) work() {
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var inpack *inPack
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var l int
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var err error
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var data, leftdata []byte
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for a.isConn {
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for {
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if data, err = a.read(BUFFER_SIZE); err != nil {
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if err == ErrConnClosed {
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break
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@ -72,9 +71,7 @@ func (a *agent) Work() {
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}
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func (a *agent) Close() {
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if a.conn != nil {
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a.conn.Close()
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}
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}
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func (a *agent) Grab() {
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@ -96,13 +93,11 @@ func (a *agent) read(length int) (data []byte, err error) {
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// read until data can be unpacked
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for i := length; i > 0 || len(data) < MIN_PACKET_LEN; i -= n {
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if n, err = a.conn.Read(buf); err != nil {
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if !a.isConn {
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err = ErrConnClosed
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return
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}
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if err == io.EOF && n == 0 {
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if data == nil {
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err = ErrConnection
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} else {
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err = ErrConnClosed
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}
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}
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return
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@ -6,6 +6,7 @@
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package worker
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import (
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// "fmt"
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"encoding/binary"
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)
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@ -43,8 +44,10 @@ func (outpack *outPack) Encode() (data []byte) {
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if outpack.dataType != WORK_FAIL {
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data[hi] = '\x00'
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}
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i = i + hi
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i = hi + 1
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}
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if outpack.dataType != WORK_FAIL {
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copy(data[i:], outpack.data)
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}
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return
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}
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@ -174,9 +174,7 @@ func (worker *Worker) Ready() (err error) {
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if err = v.Connect(); err != nil {
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return
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}
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go v.Work()
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}
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worker.Reset()
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for funcname, f := range worker.funcs {
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worker.addFunc(funcname, f.timeout)
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}
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@ -185,12 +183,10 @@ func (worker *Worker) Ready() (err error) {
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// Main loop
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func (worker *Worker) Work() {
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defer func() {
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for _, v := range worker.agents {
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v.Close()
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}
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}()
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worker.running = true
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for _, v := range worker.agents {
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v.Grab()
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}
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var inpack *inPack
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for inpack = range worker.in {
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go worker.handleInPack(inpack)
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@ -263,19 +259,20 @@ func (worker *Worker) exec(inpack *inPack) (err error) {
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} else {
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r = execTimeout(f.f, inpack, time.Duration(f.timeout)*time.Second)
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}
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if worker.running {
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outpack := getOutPack()
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if r.err == nil {
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outpack.dataType = WORK_COMPLETE
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} else {
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if r.data == nil {
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if len(r.data) == 0 {
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outpack.dataType = WORK_FAIL
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} else {
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outpack.dataType = WORK_EXCEPTION
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}
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err = r.err
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}
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outpack.handle = inpack.handle
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outpack.data = r.data
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if worker.running {
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inpack.a.write(outpack)
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inpack.a.Grab()
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}
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