新增获取游戏系统信息接口
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								services/game/client.go
									
									
									
									
									
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								services/game/client.go
									
									
									
									
									
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package game
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import (
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	"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk"
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	"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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)
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const (
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	VERSION = "2020-11-16"
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)
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var HOST = requests.Host{
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	Default: "game",
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}
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type Client struct {
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	sdk.Client
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}
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func NewClient() (client *Client, err error) {
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	client = new(Client)
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	err = client.Init()
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	return
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}
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// GetGameOsInfo 获取游戏系统信息
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func (c *Client) GetGameOsInfo(req *GetGameOsInfoReq) (resp *GetGameOsInfoResp, err error) {
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	resp = CreateGetGameOsInfoResp()
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	err = c.DoAction(req, resp)
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	return
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}
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										22
									
								
								services/game/client_test.go
									
									
									
									
									
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								services/game/client_test.go
									
									
									
									
									
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package game
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import (
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	"fmt"
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	"testing"
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)
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func TestGetGameOsInfo(t *testing.T) {
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	client, err := NewClient()
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	if err != nil {
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		panic(err)
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	}
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	req := CreateGetGameOsInfoReq()
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	resp, err := client.GetGameOsInfo(req)
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	if err != nil {
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		panic(err)
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	}
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	fmt.Println(resp.Code, resp.Msg, resp.Data.OsList, resp.Data.OsRelList2)
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}
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										49
									
								
								services/game/game.go
									
									
									
									
									
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								services/game/game.go
									
									
									
									
									
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package game
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import (
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	"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
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	"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/responses"
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)
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type GetGameOsInfoReq struct {
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	*requests.RpcRequest
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}
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type GetGameOsInfoResp struct {
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	*responses.BaseResponse
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	Code int    `json:"code"`
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	Msg  string `json:"msg"`
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	Data Data   `json:"data"`
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}
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type Data struct {
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	OsRelList2 []OsRelList2      `json:"os_rel_list2"`
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	OsList     map[string]OsList `json:"os_list"`
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}
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type OsRelList2 struct {
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	TwPlatID int `json:"tw_plat_id"`
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	TwOs     int `json:"tw_os"`
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	Os       int `json:"os"`
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	OsTwo    int `json:"os_two"`
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}
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type OsList struct {
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	Name  string `json:"name"`
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	OsTwo map[string]interface{}
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}
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func CreateGetGameOsInfoReq() *GetGameOsInfoReq {
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	req := &GetGameOsInfoReq{
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		RpcRequest: &requests.RpcRequest{},
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	}
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	req.InitWithApiInfo(HOST, VERSION, "/api/game/getGameOsInfo")
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	req.Method = requests.POST
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	return req
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}
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func CreateGetGameOsInfoResp() *GetGameOsInfoResp {
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	return &GetGameOsInfoResp{
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		BaseResponse: &responses.BaseResponse{},
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	}
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}
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