complated in/out-pack name's refactoring
This commit is contained in:
parent
e9c29799fb
commit
a33a6cde32
@ -39,38 +39,10 @@ func (a *agent) Connect() (err error) {
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}
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func (a *agent) Work() {
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go a.readLoop()
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var resp *Response
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var inpack *inPack
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var l int
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var err error
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var data, leftdata []byte
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for data = range a.in {
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if len(leftdata) > 0 { // some data left for processing
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data = append(leftdata, data...)
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}
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l = len(data)
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if l < MIN_PACKET_LEN { // not enough data
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leftdata = data
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continue
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}
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if resp, l, err = decodeResponse(data); err != nil {
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a.worker.err(err)
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continue
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}
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leftdata = nil
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resp.agentId = a.net + a.addr
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a.worker.in <- resp
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if len(data) > l {
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leftdata = data[l:]
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}
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}
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}
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// read data from socket
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func (a *agent) readLoop() {
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var data []byte
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var err error
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for a.isConn {
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if data, err = a.read(BUFFER_SIZE); err != nil {
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if err == ErrConnClosed {
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@ -79,9 +51,24 @@ func (a *agent) readLoop() {
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a.worker.err(err)
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continue
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}
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a.in <- data
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if len(leftdata) > 0 { // some data left for processing
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data = append(leftdata, data...)
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}
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if len(data) < MIN_PACKET_LEN { // not enough data
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leftdata = data
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continue
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}
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if inpack, l, err = decodeInPack(data); err != nil {
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a.worker.err(err)
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continue
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}
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leftdata = nil
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inpack.a = a
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a.worker.in <- inpack
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if len(data) > l {
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leftdata = data[l:]
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}
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}
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close(a.in)
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}
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func (a *agent) Close() {
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@ -115,9 +102,9 @@ func (a *agent) read(length int) (data []byte, err error) {
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}
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// Internal write the encoded job.
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func (a *agent) write(req *request) (err error) {
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func (a *agent) write(outpack *outPack) (err error) {
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var n int
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buf := req.Encode()
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buf := outpack.Encode()
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for i := 0; i < len(buf); i += n {
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n, err = a.conn.Write(buf[i:])
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if err != nil {
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@ -9,23 +9,70 @@ import (
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"bytes"
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"fmt"
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"encoding/binary"
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"strconv"
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)
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// Worker side job
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type InPack struct {
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DataType uint32
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Data []byte
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Handle, UniqueId, Fn string
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type inPack struct {
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dataType uint32
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data []byte
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handle, uniqueId, fn string
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a *agent
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}
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// Create a new job
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func getInPack() (resp *InPack) {
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return &InPack{}
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func getInPack() *inPack {
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return &inPack{}
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}
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func (inpack *inPack) Data() []byte {
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return inpack.data
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}
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// Send some datas to client.
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// Using this in a job's executing.
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func (inpack *inPack) SendData(data []byte) {
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outpack := getOutPack()
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outpack.dataType = WORK_DATA
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hl := len(inpack.handle)
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l := hl + len(data) + 1
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outpack.data = getBuffer(l)
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copy(outpack.data, []byte(inpack.handle))
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copy(outpack.data[hl + 1:], data)
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inpack.a.write(outpack)
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}
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func (inpack *inPack) SendWarning(data []byte) {
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outpack := getOutPack()
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outpack.dataType = WORK_WARNING
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hl := len(inpack.handle)
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l := hl + len(data) + 1
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outpack.data = getBuffer(l)
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copy(outpack.data, []byte(inpack.handle))
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copy(outpack.data[hl + 1:], data)
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inpack.a.write(outpack)
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}
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// Update status.
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// Tall client how many percent job has been executed.
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func (inpack *inPack) UpdateStatus(numerator, denominator int) {
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n := []byte(strconv.Itoa(numerator))
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d := []byte(strconv.Itoa(denominator))
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outpack := getOutPack()
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outpack.dataType = WORK_STATUS
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hl := len(inpack.handle)
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nl := len(n)
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dl := len(d)
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outpack.data = getBuffer(hl + nl + dl + 3)
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copy(outpack.data, []byte(inpack.handle))
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copy(outpack.data[hl+1:], n)
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copy(outpack.data[hl+nl+2:], d)
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inpack.a.write(outpack)
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}
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// Decode job from byte slice
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func decodeInPack(data []byte) (resp *InPack, l int, err error) {
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func decodeInPack(data []byte) (inpack *inPack, l int, err error) {
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if len(data) < MIN_PACKET_LEN { // valid package should not less 12 bytes
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err = fmt.Errorf("Invalid data: %V", data)
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return
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@ -36,26 +83,26 @@ func decodeInPack(data []byte) (resp *InPack, l int, err error) {
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err = fmt.Errorf("Invalid data: %V", data)
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return
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}
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resp = getInPack()
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resp.DataType = binary.BigEndian.Uint32(data[4:8])
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switch resp.DataType {
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inpack = getInPack()
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inpack.dataType = binary.BigEndian.Uint32(data[4:8])
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switch inpack.dataType {
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case JOB_ASSIGN:
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s := bytes.SplitN(dt, []byte{'\x00'}, 3)
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if len(s) == 3 {
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resp.Handle = string(s[0])
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resp.Fn = string(s[1])
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resp.Data = s[2]
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inpack.handle = string(s[0])
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inpack.fn = string(s[1])
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inpack.data = s[2]
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}
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case JOB_ASSIGN_UNIQ:
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s := bytes.SplitN(dt, []byte{'\x00'}, 4)
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if len(s) == 4 {
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resp.Handle = string(s[0])
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resp.Fn = string(s[1])
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resp.UniqueId = string(s[2])
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resp.Data = s[3]
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inpack.handle = string(s[0])
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inpack.fn = string(s[1])
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inpack.uniqueId = string(s[2])
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inpack.data = s[3]
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}
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default:
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resp.Data = dt
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inpack.data = dt
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}
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l = dl + MIN_PACKET_LEN
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return
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@ -1,68 +1,8 @@
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package worker
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import (
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"strconv"
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)
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type Job interface {
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Data() []byte
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SendWarning(data []byte)
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SendData(data []byte)
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UpdateStatus(numerator, denominator int)
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}
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type _job struct {
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a *agent
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Handle string
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data []byte
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}
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func getJob() *_job {
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return &_job{}
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}
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func (j *_job) Data() []byte {
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return j.data
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}
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// Send some datas to client.
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// Using this in a job's executing.
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func (j *_job) SendData(data []byte) {
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req := getRequest()
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req.DataType = WORK_DATA
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hl := len(j.Handle)
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l := hl + len(data) + 1
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req.Data = getBuffer(l)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl + 1:], data)
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j.a.write(req)
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}
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func (j *_job) SendWarning(data []byte) {
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req := getRequest()
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req.DataType = WORK_WARNING
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hl := len(j.Handle)
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l := hl + len(data) + 1
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req.Data = getBuffer(l)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl + 1:], data)
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j.a.write(req)
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}
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// Update status.
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// Tall client how many percent job has been executed.
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func (j *_job) UpdateStatus(numerator, denominator int) {
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n := []byte(strconv.Itoa(numerator))
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d := []byte(strconv.Itoa(denominator))
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req := getRequest()
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req.DataType = WORK_STATUS
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hl := len(j.Handle)
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nl := len(n)
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dl := len(d)
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req.Data = getBuffer(hl + nl + dl + 3)
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copy(req.Data, []byte(j.Handle))
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copy(req.Data[hl+1:], n)
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copy(req.Data[hl+nl+2:], d)
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j.a.write(req)
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}
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@ -10,41 +10,41 @@ import (
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)
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// Worker side job
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type OutPack struct {
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DataType uint32
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Data []byte
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Handle, UniqueId, Fn string
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type outPack struct {
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dataType uint32
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data []byte
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handle, uniqueId, fn string
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}
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func getOutPack() (req *OutPack) {
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func getOutPack() (outpack *outPack) {
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// TODO pool
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return &OutPack{}
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return &outPack{}
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}
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// Encode a job to byte slice
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func (req *OutPack) Encode() (data []byte) {
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func (outpack *outPack) Encode() (data []byte) {
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var l int
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if req.DataType == WORK_FAIL {
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l = len(req.Handle)
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if outpack.dataType == WORK_FAIL {
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l = len(outpack.handle)
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} else {
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l = len(req.Data)
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if req.Handle != "" {
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l += len(req.Handle) + 1
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l = len(outpack.data)
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if outpack.handle != "" {
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l += len(outpack.handle) + 1
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}
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}
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data = getBuffer(l + MIN_PACKET_LEN)
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binary.BigEndian.PutUint32(data[:4], REQ)
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binary.BigEndian.PutUint32(data[4:8], req.DataType)
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binary.BigEndian.PutUint32(data[4:8], outpack.dataType)
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binary.BigEndian.PutUint32(data[8:MIN_PACKET_LEN], uint32(l))
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i := MIN_PACKET_LEN
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if req.Handle != "" {
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hi := len(req.Handle) + i
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copy(data[i:hi], []byte(req.Handle))
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if req.DataType != WORK_FAIL {
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if outpack.handle != "" {
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hi := len(outpack.handle) + i
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copy(data[i:hi], []byte(outpack.handle))
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if outpack.dataType != WORK_FAIL {
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data[hi] = '\x00'
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}
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i = i + hi
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}
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copy(data[i:], req.Data)
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copy(data[i:], outpack.data)
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return
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}
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107
worker/worker.go
107
worker/worker.go
@ -39,7 +39,7 @@ func foobar(job *Job) (data []byte, err os.Error) {
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type Worker struct {
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agents map[string]*agent
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funcs JobFuncs
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in chan *Response
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in chan *inPack
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running bool
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limit chan bool
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@ -55,7 +55,7 @@ func New(l int) (worker *Worker) {
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worker = &Worker{
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agents: make(map[string]*agent, QUEUE_SIZE),
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funcs: make(JobFuncs),
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in: make(chan *Response, QUEUE_SIZE),
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in: make(chan *inPack, QUEUE_SIZE),
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}
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if l != Unlimited {
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worker.limit = make(chan bool, l)
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@ -85,9 +85,9 @@ func (worker *Worker) AddServer(net, addr string) (err error) {
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// Write a job to job server.
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// Here, the job's mean is not the oraginal mean.
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// Just looks like a network package for job's result or tell job server, there was a fail.
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func (worker *Worker) broadcast(req *request) {
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func (worker *Worker) broadcast(outpack *outPack) {
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for _, v := range worker.agents {
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v.write(req)
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v.write(outpack)
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}
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}
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@ -110,19 +110,19 @@ func (worker *Worker) AddFunc(funcname string,
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// inner add function
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func (worker *Worker) addFunc(funcname string, timeout uint32) {
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req := getRequest()
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outpack := getOutPack()
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if timeout == 0 {
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req.DataType = CAN_DO
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req.Data = []byte(funcname)
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outpack.dataType = CAN_DO
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outpack.data = []byte(funcname)
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} else {
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req.DataType = CAN_DO_TIMEOUT
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outpack.dataType = CAN_DO_TIMEOUT
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l := len(funcname)
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req.Data = getBuffer(l + 5)
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copy(req.Data, []byte(funcname))
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req.Data[l] = '\x00'
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binary.BigEndian.PutUint32(req.Data[l + 1:], timeout)
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outpack.data = getBuffer(l + 5)
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copy(outpack.data, []byte(funcname))
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outpack.data[l] = '\x00'
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binary.BigEndian.PutUint32(outpack.data[l + 1:], timeout)
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}
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worker.broadcast(req)
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worker.broadcast(outpack)
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}
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// Remove a function.
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@ -141,27 +141,27 @@ func (worker *Worker) RemoveFunc(funcname string) (err error) {
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// inner remove function
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func (worker *Worker) removeFunc(funcname string) {
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req := getRequest()
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req.DataType = CANT_DO
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req.Data = []byte(funcname)
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worker.broadcast(req)
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outpack := getOutPack()
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outpack.dataType = CANT_DO
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outpack.data = []byte(funcname)
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worker.broadcast(outpack)
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}
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func (worker *Worker) dealResp(resp *Response) {
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func (worker *Worker) handleInPack(inpack *inPack) {
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defer func() {
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if worker.running && worker.limit != nil {
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<-worker.limit
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}
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}()
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switch resp.DataType {
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switch inpack.dataType {
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case ERROR:
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worker.err(GetError(resp.Data))
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worker.err(GetError(inpack.data))
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case JOB_ASSIGN, JOB_ASSIGN_UNIQ:
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if err := worker.exec(resp); err != nil {
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if err := worker.exec(inpack); err != nil {
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worker.err(err)
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}
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default:
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worker.handleResponse(resp)
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worker.customeHandler(inpack)
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}
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}
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@ -181,22 +181,16 @@ func (worker *Worker) Work() {
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for funcname, f := range worker.funcs {
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worker.addFunc(funcname, f.timeout)
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}
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var resp *Response
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for resp = range worker.in {
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go worker.dealResp(resp)
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var inpack *inPack
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for inpack = range worker.in {
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go worker.handleInPack(inpack)
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}
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}
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// job handler
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func (worker *Worker) handleResponse(resp *Response) {
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func (worker *Worker) customeHandler(inpack *inPack) {
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if worker.JobHandler != nil {
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job := getJob()
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job.a = worker.agents[resp.agentId]
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job.Handle = resp.Handle
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if resp.DataType == ECHO_RES {
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job.data = resp.Data
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}
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if err := worker.JobHandler(job); err != nil {
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if err := worker.JobHandler(inpack); err != nil {
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worker.err(err)
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}
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}
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@ -213,32 +207,32 @@ func (worker *Worker) Close() {
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// Send a something out, get the samething back.
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func (worker *Worker) Echo(data []byte) {
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req := getRequest()
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req.DataType = ECHO_REQ
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req.Data = data
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worker.broadcast(req)
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outpack := getOutPack()
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outpack.dataType = ECHO_REQ
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outpack.data = data
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worker.broadcast(outpack)
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}
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// Remove all of functions.
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// Both from the worker or job servers.
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func (worker *Worker) Reset() {
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req := getRequest()
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req.DataType = RESET_ABILITIES
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worker.broadcast(req)
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outpack := getOutPack()
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outpack.dataType = RESET_ABILITIES
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worker.broadcast(outpack)
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worker.funcs = make(JobFuncs)
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}
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// Set the worker's unique id.
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func (worker *Worker) SetId(id string) {
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worker.Id = id
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req := getRequest()
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req.DataType = SET_CLIENT_ID
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req.Data = []byte(id)
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worker.broadcast(req)
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outpack := getOutPack()
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outpack.dataType = SET_CLIENT_ID
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outpack.data = []byte(id)
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worker.broadcast(outpack)
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}
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// Execute the job. And send back the result.
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func (worker *Worker) exec(resp *Response) (err error) {
|
||||
func (worker *Worker) exec(inpack *inPack) (err error) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
if e, ok := r.(error); ok {
|
||||
@ -248,34 +242,31 @@ func (worker *Worker) exec(resp *Response) (err error) {
|
||||
}
|
||||
}
|
||||
}()
|
||||
f, ok := worker.funcs[resp.Fn]
|
||||
f, ok := worker.funcs[inpack.fn]
|
||||
if !ok {
|
||||
return fmt.Errorf("The function does not exist: %s", resp.Fn)
|
||||
return fmt.Errorf("The function does not exist: %s", inpack.fn)
|
||||
}
|
||||
var r *result
|
||||
job := getJob()
|
||||
job.a = worker.agents[resp.agentId]
|
||||
job.Handle = resp.Handle
|
||||
if f.timeout == 0 {
|
||||
d, e := f.f(job)
|
||||
d, e := f.f(inpack)
|
||||
r = &result{data: d, err: e}
|
||||
} else {
|
||||
r = execTimeout(f.f, job, time.Duration(f.timeout)*time.Second)
|
||||
r = execTimeout(f.f, inpack, time.Duration(f.timeout)*time.Second)
|
||||
}
|
||||
req := getRequest()
|
||||
outpack := getOutPack()
|
||||
if r.err == nil {
|
||||
req.DataType = WORK_COMPLETE
|
||||
outpack.dataType = WORK_COMPLETE
|
||||
} else {
|
||||
if r.data == nil {
|
||||
req.DataType = WORK_FAIL
|
||||
outpack.dataType = WORK_FAIL
|
||||
} else {
|
||||
req.DataType = WORK_EXCEPTION
|
||||
outpack.dataType = WORK_EXCEPTION
|
||||
}
|
||||
err = r.err
|
||||
}
|
||||
req.Data = r.data
|
||||
outpack.data = r.data
|
||||
if worker.running {
|
||||
job.a.write(req)
|
||||
inpack.a.write(outpack)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user