294 lines
6.2 KiB
Go
294 lines
6.2 KiB
Go
// Copyright 2011 Xing Xing <mikespook@gmail.com> All rights reserved.
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// Use of this source code is governed by a MIT
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// license that can be found in the LICENSE file.
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package worker
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import (
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"fmt"
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"time"
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"sync"
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"encoding/binary"
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)
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const (
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Unlimited = 0
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OneByOne = 1
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Immediately = 0
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)
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/*
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Worker side api for gearman
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usage:
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w = worker.New(worker.Unlimited)
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w.AddFunction("foobar", foobar)
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w.AddServer("127.0.0.1:4730")
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w.Work() // Enter the worker's main loop
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The definition of the callback function 'foobar' should suit for the type 'JobFunction'.
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It looks like this:
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func foobar(job *Job) (data []byte, err os.Error) {
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//sth. here
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//plaplapla...
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return
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}
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*/
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type Worker struct {
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agents map[string]*agent
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funcs JobFuncs
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in chan *inPack
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running bool
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limit chan bool
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Id string
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// assign a ErrFunc to handle errors
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ErrorHandler ErrorHandler
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JobHandler JobHandler
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mutex sync.Mutex
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}
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// Get a new worker
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func New(l int) (worker *Worker) {
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worker = &Worker{
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agents: make(map[string]*agent, QUEUE_SIZE),
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funcs: make(JobFuncs),
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in: make(chan *inPack, QUEUE_SIZE),
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}
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if l != Unlimited {
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worker.limit = make(chan bool, l)
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}
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return
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}
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//
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func (worker *Worker) err(e error) {
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if worker.ErrorHandler != nil {
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worker.ErrorHandler(e)
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}
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}
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// Add a server. The addr should be 'host:port' format.
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// The connection is established at this time.
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func (worker *Worker) AddServer(net, addr string) (err error) {
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// Create a new job server's client as a agent of server
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a, err := newAgent(net, addr, worker)
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if err != nil {
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return err
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}
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worker.agents[net + addr] = a
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return
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}
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// Write a job to job server.
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// Here, the job's mean is not the oraginal mean.
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// Just looks like a network package for job's result or tell job server, there was a fail.
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func (worker *Worker) broadcast(outpack *outPack) {
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for _, v := range worker.agents {
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v.write(outpack)
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}
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}
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// Add a function.
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// Plz added job servers first, then functions.
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// The API will tell every connected job server that 'I can do this'
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func (worker *Worker) AddFunc(funcname string,
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f JobFunc, timeout uint32) (err error) {
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worker.mutex.Lock()
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defer worker.mutex.Unlock()
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if _, ok := worker.funcs[funcname]; ok {
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return fmt.Errorf("The function already exists: %s", funcname)
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}
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worker.funcs[funcname] = &jobFunc{f: f, timeout: timeout}
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if worker.running {
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worker.addFunc(funcname, timeout)
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}
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return
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}
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// inner add function
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func (worker *Worker) addFunc(funcname string, timeout uint32) {
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outpack := getOutPack()
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if timeout == 0 {
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outpack.dataType = CAN_DO
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outpack.data = []byte(funcname)
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} else {
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outpack.dataType = CAN_DO_TIMEOUT
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l := len(funcname)
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outpack.data = getBuffer(l + 5)
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copy(outpack.data, []byte(funcname))
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outpack.data[l] = '\x00'
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binary.BigEndian.PutUint32(outpack.data[l + 1:], timeout)
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}
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worker.broadcast(outpack)
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}
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// Remove a function.
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func (worker *Worker) RemoveFunc(funcname string) (err error) {
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worker.mutex.Lock()
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defer worker.mutex.Unlock()
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if _, ok := worker.funcs[funcname]; !ok {
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return fmt.Errorf("The function does not exist: %s", funcname)
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}
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delete(worker.funcs, funcname)
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if worker.running {
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worker.removeFunc(funcname)
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}
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return
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}
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// inner remove function
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func (worker *Worker) removeFunc(funcname string) {
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outpack := getOutPack()
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outpack.dataType = CANT_DO
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outpack.data = []byte(funcname)
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worker.broadcast(outpack)
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}
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func (worker *Worker) handleInPack(inpack *inPack) {
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defer func() {
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if worker.running && worker.limit != nil {
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<-worker.limit
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}
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}()
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switch inpack.dataType {
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case ERROR:
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worker.err(GetError(inpack.data))
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case JOB_ASSIGN, JOB_ASSIGN_UNIQ:
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if err := worker.exec(inpack); err != nil {
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worker.err(err)
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}
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default:
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worker.customeHandler(inpack)
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}
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}
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// Main loop
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func (worker *Worker) Work() {
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defer func() {
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for _, v := range worker.agents {
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v.Close()
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}
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}()
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worker.running = true
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for _, v := range worker.agents {
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v.Connect()
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go v.Work()
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}
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worker.Reset()
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for funcname, f := range worker.funcs {
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worker.addFunc(funcname, f.timeout)
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}
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var inpack *inPack
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for inpack = range worker.in {
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go worker.handleInPack(inpack)
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}
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}
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// job handler
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func (worker *Worker) customeHandler(inpack *inPack) {
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if worker.JobHandler != nil {
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if err := worker.JobHandler(inpack); err != nil {
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worker.err(err)
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}
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}
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}
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// Close.
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func (worker *Worker) Close() {
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worker.running = false
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close(worker.in)
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if worker.limit != nil {
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close(worker.limit)
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}
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}
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// Send a something out, get the samething back.
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func (worker *Worker) Echo(data []byte) {
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outpack := getOutPack()
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outpack.dataType = ECHO_REQ
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outpack.data = data
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worker.broadcast(outpack)
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}
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// Remove all of functions.
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// Both from the worker or job servers.
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func (worker *Worker) Reset() {
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outpack := getOutPack()
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outpack.dataType = RESET_ABILITIES
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worker.broadcast(outpack)
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worker.funcs = make(JobFuncs)
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}
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// Set the worker's unique id.
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func (worker *Worker) SetId(id string) {
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worker.Id = id
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outpack := getOutPack()
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outpack.dataType = SET_CLIENT_ID
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outpack.data = []byte(id)
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worker.broadcast(outpack)
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}
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// Execute the job. And send back the result.
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func (worker *Worker) exec(inpack *inPack) (err error) {
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defer func() {
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if r := recover(); r != nil {
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if e, ok := r.(error); ok {
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err = e
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} else {
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err = ErrUnknown
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}
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}
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}()
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f, ok := worker.funcs[inpack.fn]
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if !ok {
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return fmt.Errorf("The function does not exist: %s", inpack.fn)
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}
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var r *result
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if f.timeout == 0 {
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d, e := f.f(inpack)
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r = &result{data: d, err: e}
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} else {
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r = execTimeout(f.f, inpack, time.Duration(f.timeout)*time.Second)
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}
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outpack := getOutPack()
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if r.err == nil {
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outpack.dataType = WORK_COMPLETE
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} else {
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if r.data == nil {
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outpack.dataType = WORK_FAIL
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} else {
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outpack.dataType = WORK_EXCEPTION
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}
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err = r.err
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}
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outpack.data = r.data
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if worker.running {
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inpack.a.write(outpack)
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}
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return
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}
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type result struct {
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data []byte
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err error
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}
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func execTimeout(f JobFunc, job Job, timeout time.Duration) (r *result) {
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rslt := make(chan *result)
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defer close(rslt)
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go func() {
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defer func() { recover() }()
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d, e := f(job)
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rslt <- &result{data: d, err: e}
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}()
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select {
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case r = <-rslt:
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case <-time.After(timeout):
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return &result{err: ErrTimeOut}
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}
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return r
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}
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