start refactoring...
This commit is contained in:
parent
aa9b5e9598
commit
dbc06bf540
319
client/client.go
319
client/client.go
@ -8,6 +8,7 @@ package client
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import (
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"io"
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"net"
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"sync"
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"time"
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"bytes"
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"strconv"
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@ -15,8 +16,6 @@ import (
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"github.com/mikespook/gearman-go/common"
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)
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// Job handler
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type JobHandler func(*Job) error
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// Status handler
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// handle, known, running, numerator, denominator
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type StatusHandler func(string, bool, bool, uint64, uint64)
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@ -31,15 +30,14 @@ handle := c.Do("foobar", []byte("data here"), JOB_LOW | JOB_BG)
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*/
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type Client struct {
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ErrHandler common.ErrorHandler
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JobHandler JobHandler
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StatusHandler StatusHandler
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TimeOut time.Duration
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in chan []byte
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out chan *Job
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jobCreated chan *Job
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conn net.Conn
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conn net.Conn
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addr string
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ai *autoinc.AutoInc
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mutex sync.RWMutex
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}
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// Create a new client.
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@ -47,23 +45,125 @@ type Client struct {
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// Eg.
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// client, err := client.New("127.0.0.1:4730")
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func New(addr string) (client *Client, err error) {
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conn, err := net.Dial(common.NETWORK, addr)
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if err != nil {
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return
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}
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client = &Client{
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jobCreated: make(chan *Job),
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in: make(chan []byte, common.QUEUE_SIZE),
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out: make(chan *Job, common.QUEUE_SIZE),
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conn: conn,
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addr: addr,
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ai: autoinc.New(0, 1),
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TimeOut: time.Second,
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}
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if err = client.connect(); err != nil {
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return
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}
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go client.inLoop()
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go client.outLoop()
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return
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}
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// {{{ private functions
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//
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func (client *Client) connect() (err error) {
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client.mutex.Lock()
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defer client.mutex.Unlock()
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client.conn, err = net.Dial(common.NETWORK, addr)
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return
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}
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// Internal write
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func (client *Client) write(buf []byte) (err error) {
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client.mutex.RLock()
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defer client.mutex.RUnlock()
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var n int
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for i := 0; i < len(buf); i += n {
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n, err = client.conn.Write(buf[i:])
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if err != nil {
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return
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}
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}
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return
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}
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// read length bytes from the socket
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func (client *Client) readData(length int) (data []byte, err error) {
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client.mutex.RLock()
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defer client.mutex.RUnlock()
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n := 0
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buf := make([]byte, common.BUFFER_SIZE)
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// read until data can be unpacked
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for i := length; i > 0 || len(data) < common.PACKET_LEN; i -= n {
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if n, err = client.conn.Read(buf); err != nil {
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if err == io.EOF && n == 0 {
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if data == nil {
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err = common.ErrConnection
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return
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}
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return data, nil
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}
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return
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}
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data = append(data, buf[0:n]...)
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if n < common.BUFFER_SIZE {
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break
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}
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}
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return
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}
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// unpack data
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func (client *Client) unpack(data []byte) ([]byte, int, bool) {
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tl := len(data)
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start := 0
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for i := 0; i < tl+1-common.PACKET_LEN; i++ {
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if start+common.PACKET_LEN > tl { // too few data to unpack, read more
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return nil, common.PACKET_LEN, false
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}
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if string(data[start:start+4]) == common.RES_STR {
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l := int(common.BytesToUint32([4]byte{data[start+8],
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data[start+9], data[start+10], data[start+11]}))
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total := l + common.PACKET_LEN
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if total == tl { // data is what we want
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return data, common.PACKET_LEN, true
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} else if total < tl { // data[:total] is what we want, data[total:] is the more
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client.in <- data[total:]
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data = data[start:total]
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return data, common.PACKET_LEN, true
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} else { // ops! It won't be possible.
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return nil, total - tl, false
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}
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} else { // flag was not found, move to next step
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start++
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}
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}
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return nil, common.PACKET_LEN, false
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}
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// Internal read
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func (client *Client) read() (rel []byte, err error) {
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var data []byte
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ok := false
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l := common.PACKET_LEN
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for !ok {
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inlen := len(client.in)
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if inlen > 0 {
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// in queue is not empty
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for i := 0; i < inlen; i++ {
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data = append(data, <-client.in...)
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}
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} else {
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var d []byte
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d, err = client.readData(l)
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if err != nil {
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return
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}
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data = append(data, d...)
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}
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rel, l, ok = client.unpack(data)
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}
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return
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}
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// out loop
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func (client *Client) outLoop() {
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ok := true
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@ -98,66 +198,19 @@ func (client *Client) inLoop() {
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case common.ERROR:
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_, err := common.GetError(job.Data)
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client.err(err)
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case common.WORK_DATA, common.WORK_WARNING, common.WORK_STATUS,
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common.WORK_COMPLETE, common.WORK_FAIL, common.WORK_EXCEPTION,
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common.ECHO_RES:
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go client.handleJob(job)
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case common.WORK_DATA, common.WORK_WARNING, common.WORK_STATUS,
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common.WORK_COMPLETE, common.WORK_FAIL, common.WORK_EXCEPTION:
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client.handleJob(job)
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case common.ECHO_RES:
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client.handleEcho(job)
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case common.JOB_CREATED:
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client.jobCreated <- job
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client.handleCreated(job)
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case common.STATUS_RES:
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go client.handleStatus(job)
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client.handleStatus(job)
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}
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}
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}
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// inner read
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func (client *Client) read() (data []byte, err error) {
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if len(client.in) > 0 {
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// incoming queue is not empty
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data = <-client.in
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} else {
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// empty queue, read data from socket
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for {
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buf := make([]byte, common.BUFFER_SIZE)
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var n int
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if n, err = client.conn.Read(buf); err != nil {
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if err == io.EOF && n == 0 {
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if data == nil {
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err = common.ErrConnection
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return
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}
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break
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}
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return
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}
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data = append(data, buf[0:n]...)
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if n < common.BUFFER_SIZE {
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break
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}
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}
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}
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// split package
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tl := len(data)
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start, end := 0, 4
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for i := 0; i < tl; i++ {
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if string(data[start:end]) == common.RES_STR {
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l := int(common.BytesToUint32([4]byte{data[start+8], data[start+9], data[start+10], data[start+11]}))
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total := l + 12
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if total == tl {
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return
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} else {
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client.in <- data[total:]
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data = data[:total]
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return
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}
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} else {
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start++
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end++
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}
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}
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return nil, common.Errorf("Invalid data: %V", data)
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}
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// error handler
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func (client *Client) err (e error) {
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if client.ErrHandler != nil {
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@ -167,16 +220,11 @@ func (client *Client) err (e error) {
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// job handler
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func (client *Client) handleJob(job *Job) {
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if client.JobHandler != nil {
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if err := client.JobHandler(job); err != nil {
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client.err(err)
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}
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}
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}
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// status handler
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func (client *Client) handleStatus(job *Job) {
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if client.StatusHandler != nil {
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data := bytes.SplitN(job.Data, []byte{'\x00'}, 5)
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if len(data) != 5 {
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client.err(common.Errorf("Invalid data: %V", job.Data))
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@ -195,65 +243,6 @@ func (client *Client) handleStatus(job *Job) {
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client.err(common.Errorf("Invalid handle: %s", data[4][0]))
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return
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}
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client.StatusHandler(handle, known, running, numerator, denominator)
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}
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}
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// Do the function.
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// funcname is a string with function name.
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// data is encoding to byte array.
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// flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH,
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// and if it is background job: JOB_BG.
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// JOB_LOW | JOB_BG means the job is running with low level in background.
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func (client *Client) Do(funcname string, data []byte, flag byte) (handle string, err error) {
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var datatype uint32
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if flag & JOB_LOW == JOB_LOW {
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if flag & JOB_BG == JOB_BG {
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datatype = common.SUBMIT_JOB_LOW_BG
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} else {
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datatype = common.SUBMIT_JOB_LOW
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}
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} else if flag & JOB_HIGH == JOB_HIGH {
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if flag & JOB_BG == JOB_BG {
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datatype = common.SUBMIT_JOB_HIGH_BG
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} else {
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datatype = common.SUBMIT_JOB_HIGH
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}
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} else if flag & JOB_BG == JOB_BG {
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datatype = common.SUBMIT_JOB_BG
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} else {
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datatype = common.SUBMIT_JOB
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}
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uid := strconv.Itoa(int(client.ai.Id()))
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l := len(funcname) + len(uid) + len(data) + 2
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rel := make([]byte, 0, l)
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rel = append(rel, []byte(funcname)...) // len(funcname)
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rel = append(rel, '\x00') // 1 Byte
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rel = append(rel, []byte(uid)...) // len(uid)
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rel = append(rel, '\x00') // 1 Byte
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rel = append(rel, data...) // len(data)
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client.writeJob(newJob(common.REQ, datatype, rel))
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// Waiting for JOB_CREATED
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select {
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case job := <-client.jobCreated:
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return string(job.Data), nil
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case <-time.After(client.TimeOut):
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return "", common.ErrJobTimeOut
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}
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return
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}
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// Get job status from job server.
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// !!!Not fully tested.!!!
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func (client *Client) Status(handle string) {
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job := newJob(common.REQ, common.GET_STATUS, []byte(handle))
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client.writeJob(job)
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}
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// Send a something out, get the samething back.
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func (client *Client) Echo(data []byte) {
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client.writeJob(newJob(common.REQ, common.ECHO_REQ, data))
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}
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// Send the job to job server.
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@ -261,21 +250,71 @@ func (client *Client) writeJob(job *Job) {
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client.out <- job
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}
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// Internal write
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func (client *Client) write(buf []byte) (err error) {
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var n int
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for i := 0; i < len(buf); i += n {
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n, err = client.conn.Write(buf[i:])
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if err != nil {
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return
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}
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}
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// Internal do
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func (client *Client) do(funcname string, data []byte, flag uint32) (id int) {
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id = strconv.Itoa(int(client.ai.Id()))
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l := len(funcname) + len(id) + len(data) + 2
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rel := make([]byte, 0, l)
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rel = append(rel, []byte(funcname)...) // len(funcname)
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rel = append(rel, '\x00') // 1 Byte
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rel = append(rel, []byte(id)...) // len(uid)
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rel = append(rel, '\x00') // 1 Byte
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rel = append(rel, data...) // len(data)
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client.writeJob(newJob(common.REQ, flag, rel))
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return
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}
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// }}}
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// Do the function.
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// funcname is a string with function name.
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// data is encoding to byte array.
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// flag set the job type, include running level: JOB_LOW, JOB_NORMAL, JOB_HIGH,
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// and if it is background job: JOB_BG.
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// JOB_LOW | JOB_BG means the job is running with low level in background.
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func (client *Client) Do(funcname string, data []byte, flag byte)
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(handle string, err error) {
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var datatype uint32
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switch flag {
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case JOB_LOW :
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datatype = common.SUBMIT_JOB_LOW
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case JOB_HIGH :
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datatype = common.SUBMIT_JOB_HIGH
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default:
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datatype = common.SUBMIT_JOB
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}
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client.do(funcname, data, datatype)
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}
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func (client *Client) DoBg(funcname string, data []byte, flag byte)
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(handle string, err error) {
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var datatype uint32
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switch flag {
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case JOB_LOW :
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datatype = common.SUBMIT_JOB_LOW_BG
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case JOB_HIGH :
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datatype = common.SUBMIT_JOB_HIGH_BG
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default:
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datatype = common.SUBMIT_JOB_BG
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}
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client.do(funcname, data, datatype)
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}
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// Get job status from job server.
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// !!!Not fully tested.!!!
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func (client *Client) Status(handle string, handler StatusHandler) {
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client.writeJob(newJob(common.REQ, common.GET_STATUS, []byte(handle)))
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}
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// Send a something out, get the samething back.
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func (client *Client) Echo(data []byte, handler JobHandler) (echo []byte) {
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client.writeJob(newJob(common.REQ, common.ECHO_REQ, data))
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client.echo
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}
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// Close
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func (client *Client) Close() (err error) {
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close(client.jobCreated)
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close(client.in)
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close(client.out)
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return client.conn.Close();
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@ -13,31 +13,80 @@ func TestClientAddServer(t *testing.T) {
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t.Error(err)
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}
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}
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/*
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func TestClientEcho(t *testing.T) {
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client.JobHandler = func(job *Job) error {
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echoHandler = func(job *Job) {
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echo := string(job.Data)
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if echo == "Hello world" {
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t.Log(echo)
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} else {
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t.Errorf("Invalid echo data: %s", job.Data)
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}
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return nil
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return
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}
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client.Echo([]byte("Hello world"))
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client.Echo([]byte("Hello world"), echoHandler)
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}
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*/
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/*
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func TestClientDo(t *testing.T) {
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if handle, err := client.Do("ToUpper", []byte("abcdef"), JOB_LOW|JOB_BG); err != nil {
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func TestClientDoBg(t *testing.T) {
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if handle, err := client.DoBg("ToUpper", []byte("abcdef"),
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JOB_LOW); err != nil {
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t.Error(err)
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} else {
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t.Log(handle)
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}
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}
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*/
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func TestClientDo(t *testing.T) {
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jobHandler := func(job *Job) {
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str := string(job.Data)
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if str == "ABCDEF" {
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t.Log(str)
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} else {
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t.Errorf("Invalid data: %s", job.Data)
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}
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return
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}
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if handle, err := client.Do("ToUpper", []byte("abcdef"),
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JOB_LOW, jobHandler); err != nil {
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t.Error(err)
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} else {
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t.Log(handle)
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}
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}
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func TestClientStatus(t *testing.T) {
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statusHandler = func(handler string, known bool,
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running bool, numerator uint64, denominator uint64) {
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if known {
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t.Errorf("The job (%s) shouldn't be known.", handler)
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}
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if running {
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t.Errorf("The job (%s) shouldn't be running.", handler)
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}
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}
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client.Status("handle not exists", statusHandler)
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if handle, err := client.Do("Delay5sec", []byte("abcdef"),
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JOB_LOW, nil); err != nil {
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t.Error(err)
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} else {
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t.Log(handle)
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statusHandler = func(handler string, known bool,
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running bool, numerator uint64, denominator uint64) {
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if !known {
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t.Errorf("The job (%s) shouldn be known.", handler)
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}
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if !running {
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t.Errorf("The job (%s) shouldn be running.", handler)
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}
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}
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client.Status(handle, statusHandler)
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}
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}
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func TestClientClose(t *testing.T) {
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return
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if err := client.Close(); err != nil {
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t.Error(err)
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}
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||||
|
4
client/handler.go
Normal file
4
client/handler.go
Normal file
@ -0,0 +1,4 @@
|
||||
package client
|
||||
|
||||
// Job handler
|
||||
type JobHandler func(*Job)
|
Loading…
Reference in New Issue
Block a user