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6 changed files with 5 additions and 88 deletions

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@ -260,32 +260,6 @@ func CreateGetGameCompanyResp() *GetGameCompanyResp {
// ==== 获取游戏客户端版本配置
type GameVersion struct {
ID int `json:"id"`
GameID int `json:"game_id"`
GameVersion string `json:"version"`
GameURL string `json:"url"`
PayCallbackURL string `json:"pay_callback_url"`
DomainURL string `json:"domain_url"`
Status int `json:"status"`
H5Version int `json:"h5_version"`
H5Status int `json:"h5_status"`
IsH5Logout int `json:"is_h5_logout"`
HideWindow int `json:"hidewindow"`
PayInfo PayInfo `json:"pay_display_info"`
IsYsdk int `json:"is_ysdk"`
CheckVerified int `json:"check_verified"`
Company string `json:"company"`
CompanyKf string `json:"company_kf"`
CompanyProto string `json:"company_proto"`
CompanySms string `json:"company_sms"`
KfStatus int `json:"kf_status"`
PopupTime int `json:"popup_time"`
ExtData map[string]any `json:"ext_data"`
VersionStatus int `json:"version_status"`
VersionTime int `json:"version_time"`
}
type GetGameVersionReq struct {
*requests.RpcRequest
GameId int `position:"Body" field:"game_id"`
@ -294,9 +268,9 @@ type GetGameVersionReq struct {
type GetGameVersionResp struct {
*responses.BaseResponse
Code int `json:"code"`
Msg string `json:"msg"`
Data GameVersion `json:"data"`
Code int `json:"code"`
Msg string `json:"msg"`
Data GameVersionInfo `json:"data"`
}
func CreateGetGameVersionReq(gameId int, gameVersion string) *GetGameVersionReq {

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@ -33,14 +33,3 @@ func (c *Client) OpenGame(req *OpenGameReq) (resp *OpenGameResp, err error) {
return
}
// NewPayRedisData 设置支付redis相关数据
func (c *Client) NewPayRedisData(req *NewPayRedisDataReq) (resp *NewPayRedisDataResp, err error) {
resp = CreateNewPayRedisDataResp()
err = c.DoAction(req, resp)
if err != nil {
return
}
return
}

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@ -19,18 +19,3 @@ func TestOpenGame(t *testing.T) {
fmt.Println(resp.Code, resp.Msg)
}
func TestNewPayRedisData(t *testing.T) {
client, err := NewClient()
if err != nil {
panic(err)
}
req := CreateNewPayRedisDataReq()
resp, err := client.NewPayRedisData(req)
if err != nil {
panic(err)
}
fmt.Println(resp.Code, resp.Msg)
}

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@ -15,14 +15,6 @@ type OpenGameResp struct {
*responses.BaseResponse
}
type NewPayRedisDataReq struct {
*requests.RpcRequest
}
type NewPayRedisDataResp struct {
*responses.BaseResponse
}
// GetHttpContentBytes 因为http://script.gaore.com/open_game.php?game_id=这个接口返回的不是json反序列化会报错所以返回一个固定的json
func (baseResponse *OpenGameResp) GetHttpContentBytes() []byte {
b, _ := json.Marshal(map[string]interface{}{"code": 200, "msg": "success"})
@ -48,21 +40,3 @@ func CreateOpenGameResp() *OpenGameResp {
BaseResponse: &responses.BaseResponse{},
}
}
// CreateNewPayRedisDataReq 设置支付redis相关数据
func CreateNewPayRedisDataReq() *NewPayRedisDataReq {
req := &NewPayRedisDataReq{
&requests.RpcRequest{},
}
req.InitWithApiInfo(HOST, VERSION, "pay/new_pay_redis_data.php")
req.Method = requests.GET
return req
}
func CreateNewPayRedisDataResp() *NewPayRedisDataResp {
return &NewPayRedisDataResp{
BaseResponse: &responses.BaseResponse{},
}
}

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@ -3,7 +3,6 @@ package stat
import (
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk"
"golib.gaore.com/GaoreGo/gaore-common-sdk-go/sdk/requests"
"time"
)
const (
@ -54,10 +53,6 @@ func (c *Client) GetAgentList(req *GetAgentListReq) (resp *GetAgentListResp, err
// GetUserRoleRegPage 获取用户角色注册分页列表
func (c *Client) GetUserRoleRegPage(req *UserRoleRegReq) (resp *UserRoleRegResp, err error) {
resp = CreateUserRoleRegPageResp()
// 设置超时时间
req.SetConnectTimeout(10 * time.Second)
// 设置读取超时时间
req.SetReadTimeout(20 * time.Second)
err = c.DoAction(req, resp)
if err != nil {
return

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@ -88,8 +88,8 @@ func TestClient_GetUserRoleRegPage(t *testing.T) {
req := CreateUserRoleRegPageReq(UserRoleRegParam{
Page: 1,
PageSize: 10,
RoleId: "",
RoleName: "温文波箐魔灵",
RoleId: "-1",
RoleName: "",
})
resp, err := client.GetUserRoleRegPage(req)